Age | Commit message (Collapse) | Author | |
---|---|---|---|
2011-05-05 | SWORD25: Remove unused code | md5 | |
2011-05-05 | WINCE: Link against Windows FS code again | Max Horn | |
2011-05-05 | TSAGE: Fix several glitches in the speakers used in scene 4000. Initial ↵ | strangerke | |
problem still present though. | |||
2011-05-05 | TSAGE: Fix a nasty graphical bug in scene 9450 | strangerke | |
2011-05-05 | TSAGE: Fix 6 freezes in scene 9850 | strangerke | |
2011-05-05 | TSAGE: fix 3 freezes in scene 9450 | strangerke | |
2011-05-05 | DRASCULA: Handle pitch in code using lockScreen() | Marcus Comstedt | |
The surface returned by OSystem::lockScreen() can have a pitch which differs from w * bytesPerPixel, so modify the code to take this into account. Fixes FMV problems on Dreamcast. | |||
2011-05-04 | GOB: Add another Italian Fascination version | Sven Hesse | |
As supplied by alex86r in bug report #3297633. | |||
2011-05-04 | GOB: Add another Italian Urban Runner version | Sven Hesse | |
As supplied by alex86r in bug report #3297602. | |||
2011-05-04 | Merge branch 'master' of https://github.com/scummvm/scummvm | Fabio Battaglia | |
2011-05-04 | N64: avoid bogus events if no controller plugged | Fabio Battaglia | |
If the user has only a N64 mouse plugged in and no controllers this avoids fake clicks. | |||
2011-05-04 | BUILD: Further restrict which backend source files are compiled | Max Horn | |
2011-05-04 | BACKENDS: Fix copy & paste mistakes in some comments | Max Horn | |
2011-05-04 | CONFIGURE: Add missing SDL_BACKEND define for the OpenPandora backend. | David-John Willis | |
* Not really sure when/how it got lost but as it's lack spectacularly breaks the backend it is a really good idea to put it back ;) Thanks to Max for the heads up. | |||
2011-05-04 | TSAGE: Added a new command to show hotspot areas | Paul Gilbert | |
2011-05-04 | TSAGE: Bugfix for skipping cutscenes correctly | Paul Gilbert | |
2011-05-04 | TSAGE: Some more conversions to US English | md5 | |
2011-05-04 | TSAGE: Switched to American English, after the relevant discussion on -devel: | md5 | |
serialiser -> serializer synchronise -> synchronize | |||
2011-05-04 | TSAGE: Now initializing the save game version properly | md5 | |
2011-05-04 | TSAGE: Bumped up savegame version, so that the old savegames are still usable | md5 | |
Savegames from revisions bf9b98f and 4f70162d are now version 2 savegames | |||
2011-05-04 | GOB: Don't overwrite _destSpriteX after PRINTTEXT | Sven Hesse | |
Don't overwrite _destSpriteX after PRINTTEXT with a value that's only appropriate for monospaced fonts; support for non-monospaced fonts has been introduced with Woodruff. This should fix bug #3295889. | |||
2011-05-04 | GOB: Plug a leak | Sven Hesse | |
Thanks to digitall for finding that one | |||
2011-05-03 | BUILDS: Sort some stuff in backends/module.mk | Max Horn | |
2011-05-03 | BUILD: Compile backend specific files only if their backend is selected | Max Horn | |
2011-05-03 | BUILD: Remove incorrect mention of 'symbian' backend from configure | Max Horn | |
2011-05-03 | TSAGE: for consistency, use display2() when possible | strangerke | |
2011-05-03 | TSAGE: Cleanup: Use NULL instead of 0 when handling pointers. Suppress some ↵ | strangerke | |
useless parameters too. | |||
2011-05-03 | TSAGE: Fix a death loop in scene 4300/4250 (use helmet on alien) | strangerke | |
2011-05-03 | PS2: Allow using mkdir | Max Horn | |
2011-05-03 | MOTO: Change fprintf calls to debug calls | Max Horn | |
2011-05-03 | DINGUX: Change fprintf calls to debug calls | Max Horn | |
2011-05-03 | COMMON: Fix spelling of 'Philips' | Matthew Hoops | |
2011-05-03 | WII: Fix compilation | dhewg | |
2011-05-03 | MACOSX: Try to fix compile errors triggered with certain Mac OS X SDK versions | Max Horn | |
2011-05-03 | N64: Fix FS code regression | Max Horn | |
2011-05-03 | TSAGE: Bugfixes for displaying the credits | Paul Gilbert | |
2011-05-03 | TSAGE: Bugfixes to allow for drawing message strings that are empty | Paul Gilbert | |
2011-05-03 | GPH: Change fprintf to debug | Max Horn | |
2011-05-03 | COMMON: Forbid use of getcwd&getwd; add macro to enable unistd.h compatibility | Max Horn | |
2011-05-03 | ANDROID: Fix various forbidden symbol clashes | Max Horn | |
2011-05-03 | DINGUX: Remove unused (?) include | Max Horn | |
2011-05-03 | PSP: Fix more forbidden symbol clashes | Max Horn | |
2011-05-03 | PS2: Fix various forbidden symbol clashes | Max Horn | |
2011-05-03 | WII: Fix fs code compile regressions | Max Horn | |
2011-05-03 | VIDEO: Cleanup mixed array / type declaration | Max Horn | |
2011-05-03 | DS: Remove references to DEVKITARM | Max Horn | |
In some places we used $DEVKITARM, but in others we hardcode the path $DEVKITPRO/devkitARM. To ensure consistent behavior, I changed it to the latter everywhere for now. Should it turn out that we really want to have this flexible, we can reintroduce $DEVKITARM in a proper way. In that case, we could augment configure to set DEVKITARM to $DEVKITPRO/devkitARM, if it has not been set yet. | |||
2011-05-03 | BACKENDS: Avoid #including .cpp files | Max Horn | |
So far, the various *-fs-factory.cpp files were #including the corresponding *-fs.cpp files. This is surprising and hence could lead to all kinds of problems). To fix this, provide proper headers for the *-fs.cpp files. This also makes code reuse via subclassing possible. Since not all ports were tested, this will likely lead to a few easy to fix compile regressions. | |||
2011-05-03 | TSAGE: Bugfix for palette fader crash in Scene #9990 | Paul Gilbert | |
2011-05-03 | BACKENDS: Change printf -> debug in vkeybd code | Max Horn | |
2011-05-03 | WII: Fix various forbidden symbol clashes | Max Horn | |