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2005-03-09Add HE sound todosTravis Howell
svn-id: r17050
2005-03-09Use _chorus, not _effect_level, as parameter to chorusLevel(). I don'tTorbjörn Andersson
know for sure that this is correct - the MIDI device I'm using at the moment doesn't seem to support chorus level - but the more I look at it the more sense it makes. And it might fix bug #1159734. ("DOTT/SAM: GM Instrument Chorus Level Improperly Set") svn-id: r17049
2005-03-09Indentation.Torbjörn Andersson
svn-id: r17048
2005-03-09Updated comment. (ScummVM no longer crashes if I try to run what I think isTorbjörn Andersson
the correct scripts.) svn-id: r17047
2005-03-09*** empty log message ***Travis Howell
svn-id: r17046
2005-03-09A few more safety checksTravis Howell
svn-id: r17045
2005-03-09_imagesNum should be clear in startScene()Travis Howell
svn-id: r17044
2005-03-09Correct positionTravis Howell
svn-id: r17043
2005-03-08Fix for bug #1158465 (New Volume Control Dialogue Error-Prone)Max Horn
svn-id: r17042
2005-03-08correctionsGregory Montoir
svn-id: r17041
2005-03-08Apparently, in IHNM opcode #75 can take three parameters. Added stub toTorbjörn Andersson
avoid division by zero. svn-id: r17040
2005-03-08Fixed typo.Torbjörn Andersson
svn-id: r17039
2005-03-08Remove unused sprite code, unused by original games.Travis Howell
svn-id: r17038
2005-03-08updatePaweł Kołodziejski
svn-id: r17037
2005-03-08Added constant for the resource number for the first IHNM scene. Actually,Torbjörn Andersson
I believe it's the wrong scene. Currently we use resource 152, which run the scripts "CampFireSetup" and "CampFireScene". If I use resource 151 instead it will run the scripts "ColumnSetup" and "ColumnScene" instead. I'm speculating that this is the "hate" speech and the rest of the intro ("ColumnScene" is a fairly long script, as far as I can tell), but unfortunately this causes ScummVM to crash almost immediately. I'll need to dissect the scripts to see if I can figure out what's wrong. svn-id: r17036
2005-03-08Add opcode for bb2demoTravis Howell
svn-id: r17035
2005-03-08Script flags are different in HE100Travis Howell
svn-id: r17034
2005-03-08Add HE100 difference in opcode.Travis Howell
svn-id: r17033
2005-03-08Fix result valueMax Horn
svn-id: r17032
2005-03-08Remove outdated commentMax Horn
svn-id: r17031
2005-03-07Should be reverse order, sprite input works now.Travis Howell
svn-id: r17030
2005-03-07Don't change mouse pos. values.Travis Howell
svn-id: r17029
2005-03-07IndentationTorbjörn Andersson
svn-id: r17028
2005-03-07FindSprite should report the spriteId.Travis Howell
svn-id: r17027
2005-03-07Add opcode for Spy Fox 2 mini game.Travis Howell
svn-id: r17026
2005-03-07Minor cleanupTravis Howell
svn-id: r17025
2005-03-07Fix dup_n, billboard in circdemo works now.Travis Howell
svn-id: r17024
2005-03-07Cases are different.Travis Howell
svn-id: r17023
2005-03-07Restriction no longer required.Travis Howell
svn-id: r17022
2005-03-07Missed a bitTravis Howell
svn-id: r17021
2005-03-07Allow EGA option in Amiga/Atari ST games.Travis Howell
Restore correct palette after reloading saved game. svn-id: r17020
2005-03-07Add Amiga renderer mode for EGA games.Travis Howell
svn-id: r17019
2005-03-07Allocate new file objects (and real new file handles) for subchunks/subfiles ↵Max Horn
-- this might (or might not) help some of the odd bugs in FT... testing, esp. on Windows, is needed svn-id: r17018
2005-03-06Fix for bug #1107815 (SAM: Conroy Bumpus' song subtitles always present)Max Horn
svn-id: r17017
2005-03-06Max talkspeed is 9, not 10Max Horn
svn-id: r17016
2005-03-06OopsMax Horn
svn-id: r17015
2005-03-06Fix for bug #1153648 (Compressed BUN files play incorrectly on BE systems)Max Horn
svn-id: r17014
2005-03-06Might as well return the GameSetting directlyJoost Peters
svn-id: r17013
2005-03-06cleanupJoost Peters
svn-id: r17012
2005-03-06Add demo detection; satisfies feature request #1154562.Joost Peters
svn-id: r17011
2005-03-06Remove obsolete comment (I really should save files before commiting them ;-)Max Horn
svn-id: r17010
2005-03-06Added dialogs which are shown when you modify the talkspeed or music volume ↵Max Horn
using hotkeys (FR #1153300) svn-id: r17009
2005-03-06Added notes about mine and Lavosspawn's changes to BS2, and my changes toTorbjörn Andersson
the MPEG player. I'm not as sure what has changed in BS1, so I didn't write anything about that. svn-id: r17008
2005-03-06Applied patch #1155731, reducing the memory usage of the MPEG player byTorbjörn Andersson
about 8 MB. svn-id: r17007
2005-03-06TypoMax Horn
svn-id: r17006
2005-03-06Name parameters properly, lest we'll all be confused...Max Horn
svn-id: r17005
2005-03-06Obsolete TODO ;-)Max Horn
svn-id: r17004
2005-03-06Fix bug which led to an endless loop if 1.5x scaler is fed with odd value.Eugene Sandulenko
svn-id: r17003
2005-03-06*** empty log message ***Travis Howell
svn-id: r17002
2005-03-06Update HE issuesTravis Howell
svn-id: r17001