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AgeCommit message (Expand)Author
2005-04-25No music file in lost/smaller.Travis Howell
2005-04-25Read index of music file in HE games at startup.Travis Howell
2005-04-25Better support for "seamless" cutscenes, i.e. ones where - in theory - youTorbjörn Andersson
2005-04-25This ought to fix bug #1188910Torbjörn Andersson
2005-04-25Add misisng r.Travis Howell
2005-04-25Remove excess ;Travis Howell
2005-04-24Some C++ compilers don't support the 'not' keyword, it seemsMax Horn
2005-04-24You can safely delete/free null pointersMax Horn
2005-04-24Don't wait for the lead-out sound to finish when playing the "shaman"Torbjörn Andersson
2005-04-24Fixed warning. (Unused variables.)Torbjörn Andersson
2005-04-24fixed object frawingAndrew Kurushin
2005-04-24Changed the semantics of debug level 0 from off back to something more simili...Max Horn
2005-04-24Moved conversation stuff from Logic to Mouse.Torbjörn Andersson
2005-04-24I believe this is the correct fix for the sanctuary door bug.Torbjörn Andersson
2005-04-24Corection a few more heversion checks, caused music regression.Travis Howell
2005-04-24Remove out dated comment.Travis Howell
2005-04-24Add additional check for comments with ().Travis Howell
2005-04-24Use new ConfigFile class for read/writeConfigFile in HE games.Travis Howell
2005-04-24The last section of config file was not saved, when loading config file.Travis Howell
2005-04-23Implement some missing methodsMax Horn
2005-04-23Make StringMap class (with case insensitive keys) globalMax Horn
2005-04-23This code should be revised...Max Horn
2005-04-23Don't use Common::Map for the object table at all; rather use bsearch on a fi...Max Horn
2005-04-23Map is only needed in intern.hMax Horn
2005-04-23Change the way the command line options are put into the ConfigManagerMax Horn
2005-04-23decompressWizImage shouldn't be called directly by charset renderer in HE games.Travis Howell
2005-04-23Added new ConfigFile class. It is not yet used anywhere. ConfigManager will b...Max Horn
2005-04-23Remove StringMap class from map.h (at least for now)Max Horn
2005-04-23WhitespaceTorbjörn Andersson
2005-04-23These structs must be packedMax Horn
2005-04-23Simplified debuglevel handling:Max Horn
2005-04-23Oops. This should have been removed long ago.Torbjörn Andersson
2005-04-23fixed sfDropObject implementationAndrew Kurushin
2005-04-23Document our tools a little bitMax Horn
2005-04-23Should be HE61 now.Travis Howell
2005-04-23Simpler check, since VAR_NEW_ROOM is no longer set in small header games.Travis Howell
2005-04-23Check for a '\' before adding slash too, otherwise starting a game in root di...Travis Howell
2005-04-23Adjust for last cvs change.Travis Howell
2005-04-23Always set file path separately in o72_openFile() so upper and lower case fil...Travis Howell
2005-04-22oopsMax Horn
2005-04-22Added macros for integer options; added some explantory comments to the optio...Max Horn
2005-04-22add a comment regarding an odd hackMax Horn
2005-04-22GameDetector isn't actually used hereMax Horn
2005-04-22We have an official PS2 port now (although its status is not clear to me)Max Horn
2005-04-22Added SDL backend TODOMax Horn
2005-04-22Only modify gDebugLevel, not the transient configMax Horn
2005-04-22Use class File instead of FILE (not finished)Max Horn
2005-04-22* Added new virtual base class 'Stream', ReadStream andMax Horn
2005-04-22fixes sfEnableZone ( 'house' problem )Andrew Kurushin
2005-04-22fixed non assigned buttons in IHNMAndrew Kurushin