Age | Commit message (Expand) | Author |
2003-05-18 | New plug-in MIDI parser modules, INCOMPLETE. | Jamieson Christian |
2003-05-18 | typo | Travis Howell |
2003-05-18 | comment UNIX defines for now | Jonathan Gray |
2003-05-18 | adlib fix for Simon games from Jamieson630 | Travis Howell |
2003-05-18 | HAVE_CONFIG_H | Jonathan Gray |
2003-05-18 | more V2 sentence cleanup | Max Horn |
2003-05-18 | fixed opcode 0x47 | Max Horn |
2003-05-18 | remove ldd use | Jonathan Gray |
2003-05-18 | rm -f | Jonathan Gray |
2003-05-18 | make less broken | Jonathan Gray |
2003-05-18 | number of actors in maniac is even 25 (according to the MM script-1) | Max Horn |
2003-05-18 | make configure script output a config.mak | Jonathan Gray |
2003-05-18 | add checking for libs, help, options to disable engines | Jonathan Gray |
2003-05-18 | fixed my wrong fix for move_screen | Max Horn |
2003-05-18 | wow, now this is a stupid bug... fixes various issues in Zak256 at the very l... | Max Horn |
2003-05-17 | make gcc 3.3 happy | Oliver Kiehl |
2003-05-17 | _gameId is of type char so it does not make sense to have 299 GIDs. reduce to... | Oliver Kiehl |
2003-05-17 | make gcc 3.3 happy. a->scalex and a->scaley are of type char and cannot be gr... | Oliver Kiehl |
2003-05-17 | make ARRAYSIZE 'return' an int | Max Horn |
2003-05-17 | small fix and added skyText destructor | Robert Göffringmann |
2003-05-17 | I thought it would be clear from the comments that this was needed for the at... | Jonathan Gray |
2003-05-17 | Fixed program change msgs being sent under Adlib | Jamieson Christian |
2003-05-17 | Added imuse_multimidi to debugger | Jamieson Christian |
2003-05-17 | yet another V2 sentence fix (now clicking on objects in Zak causes Zak to tal... | Max Horn |
2003-05-17 | some sentence fixes | Max Horn |
2003-05-17 | V2 actor heads fixed (to their shoulders, ha-ha... errm ... I thought it was ... | Max Horn |
2003-05-17 | Fixed Adlib sound problem on old (small header) games. Thanks for eriktorbjor... | Jamieson Christian |
2003-05-17 | no no, bad hack be gone :-) | Max Horn |
2003-05-17 | Removed mididrv.cpp, added seq.cpp | Jamieson Christian |
2003-05-17 | New seq.cpp, deprecated mididrv.cpp, removed non-Windows MIDI drivers from pr... | Jamieson Christian |
2003-05-17 | Absorbed last tidbits of mididrv.cpp into other files | Jamieson Christian |
2003-05-17 | Moved SEQ driver to its own file | Jamieson Christian |
2003-05-17 | Moved SEQ to its own file | Jamieson Christian |
2003-05-17 | init vars to 255 if they are not defined for all Scumm versions | Max Horn |
2003-05-17 | Add simon1amiga to debug | Travis Howell |
2003-05-17 | Oops, remove debug crapola | James Brown |
2003-05-17 | Move some hacks around | James Brown |
2003-05-17 | Fix invalid variable | James Brown |
2003-05-17 | Cleanup | James Brown |
2003-05-17 | Name some vars | James Brown |
2003-05-17 | Some stuff that's happened. | James Brown |
2003-05-17 | Removed debugrl modules | Jamieson Christian |
2003-05-17 | Added command line options for | Jamieson Christian |
2003-05-17 | add stub for a hev7 op | Jonathan Gray |
2003-05-17 | disable assert in o2_putActor for now (is triggered in Zak intro); cleanup | Max Horn |
2003-05-17 | fixed object walk_x/walk_y for V2 games | Max Horn |
2003-05-17 | for v2 games, make space the pause key | Max Horn |
2003-05-17 | proper walk animation in Zak (at the expense of Zak's head, for now ;-) | Max Horn |
2003-05-17 | newline to make gcc happy | Jonathan Gray |
2003-05-16 | V2 camera fix (again thanks MadMoose) | Max Horn |