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AgeCommit message (Expand)Author
2003-05-18New plug-in MIDI parser modules, INCOMPLETE.Jamieson Christian
2003-05-18typoTravis Howell
2003-05-18comment UNIX defines for nowJonathan Gray
2003-05-18adlib fix for Simon games from Jamieson630Travis Howell
2003-05-18HAVE_CONFIG_HJonathan Gray
2003-05-18more V2 sentence cleanupMax Horn
2003-05-18fixed opcode 0x47Max Horn
2003-05-18remove ldd useJonathan Gray
2003-05-18rm -fJonathan Gray
2003-05-18make less brokenJonathan Gray
2003-05-18number of actors in maniac is even 25 (according to the MM script-1)Max Horn
2003-05-18make configure script output a config.makJonathan Gray
2003-05-18add checking for libs, help, options to disable enginesJonathan Gray
2003-05-18fixed my wrong fix for move_screenMax Horn
2003-05-18wow, now this is a stupid bug... fixes various issues in Zak256 at the very l...Max Horn
2003-05-17make gcc 3.3 happyOliver Kiehl
2003-05-17_gameId is of type char so it does not make sense to have 299 GIDs. reduce to...Oliver Kiehl
2003-05-17make gcc 3.3 happy. a->scalex and a->scaley are of type char and cannot be gr...Oliver Kiehl
2003-05-17make ARRAYSIZE 'return' an intMax Horn
2003-05-17small fix and added skyText destructorRobert Göffringmann
2003-05-17I thought it would be clear from the comments that this was needed for the at...Jonathan Gray
2003-05-17Fixed program change msgs being sent under AdlibJamieson Christian
2003-05-17Added imuse_multimidi to debuggerJamieson Christian
2003-05-17yet another V2 sentence fix (now clicking on objects in Zak causes Zak to tal...Max Horn
2003-05-17some sentence fixesMax Horn
2003-05-17V2 actor heads fixed (to their shoulders, ha-ha... errm ... I thought it was ...Max Horn
2003-05-17Fixed Adlib sound problem on old (small header) games. Thanks for eriktorbjor...Jamieson Christian
2003-05-17no no, bad hack be gone :-)Max Horn
2003-05-17Removed mididrv.cpp, added seq.cppJamieson Christian
2003-05-17New seq.cpp, deprecated mididrv.cpp, removed non-Windows MIDI drivers from pr...Jamieson Christian
2003-05-17Absorbed last tidbits of mididrv.cpp into other filesJamieson Christian
2003-05-17Moved SEQ driver to its own fileJamieson Christian
2003-05-17Moved SEQ to its own fileJamieson Christian
2003-05-17init vars to 255 if they are not defined for all Scumm versionsMax Horn
2003-05-17Add simon1amiga to debugTravis Howell
2003-05-17Oops, remove debug crapolaJames Brown
2003-05-17Move some hacks aroundJames Brown
2003-05-17Fix invalid variableJames Brown
2003-05-17CleanupJames Brown
2003-05-17Name some varsJames Brown
2003-05-17Some stuff that's happened.James Brown
2003-05-17Removed debugrl modulesJamieson Christian
2003-05-17Added command line options forJamieson Christian
2003-05-17add stub for a hev7 opJonathan Gray
2003-05-17disable assert in o2_putActor for now (is triggered in Zak intro); cleanupMax Horn
2003-05-17fixed object walk_x/walk_y for V2 gamesMax Horn
2003-05-17for v2 games, make space the pause keyMax Horn
2003-05-17proper walk animation in Zak (at the expense of Zak's head, for now ;-)Max Horn
2003-05-17newline to make gcc happyJonathan Gray
2003-05-16V2 camera fix (again thanks MadMoose)Max Horn