Age | Commit message (Collapse) | Author | |
---|---|---|---|
2008-11-29 | Remove warnings from NDS build. | Robin Watts | |
svn-id: r35172 | |||
2008-11-28 | added support for kSupportsLoadingDuringRuntime & ↵ | Gregory Montoir | |
kSupportsSavingDuringRuntime, cleanup svn-id: r35171 | |||
2008-11-28 | added load/closeFile to Graphics::FlicPlayer (matching DXAPlayer class) | Gregory Montoir | |
svn-id: r35170 | |||
2008-11-28 | Added Cyx to SCUMM credits | Max Horn | |
svn-id: r35169 | |||
2008-11-28 | Check whether opening a flic actually worked... proper error handling would ↵ | Max Horn | |
of course be much better svn-id: r35168 | |||
2008-11-25 | T7G: Enhanced the Audio CD playback. Now the credits music on CD2 should ↵ | Jordi Vilalta Prat | |
play by ripping it as track 2 (not tested). svn-id: r35167 | |||
2008-11-24 | T7G: Implemented volume fading | Jordi Vilalta Prat | |
svn-id: r35166 | |||
2008-11-24 | T7G: Add a debug level to play movies fast with no pcm sound (unstable) | Henry Bush | |
svn-id: r35165 | |||
2008-11-24 | T7G: AI in microscope puzzle is "complete" (ie good enough for now) | Henry Bush | |
svn-id: r35164 | |||
2008-11-24 | Nintedo DS specific code: Remove function call (strlen) from loop condition. | Robin Watts | |
(Spotted by Fingolfin - Thanks) svn-id: r35163 | |||
2008-11-23 | Oops, removed the *actual* unused code, and fixed my previous incorrect ↵ | Filippos Karapetis | |
commit. DOTT and S&M work correctly again svn-id: r35162 | |||
2008-11-23 | Removed unused/dead code | Filippos Karapetis | |
svn-id: r35161 | |||
2008-11-23 | Turned on MSVC warning 4505 - "Unreferenced local function has been ↵ | Filippos Karapetis | |
removed", as it's very useful in finding dead code svn-id: r35160 | |||
2008-11-23 | Re-enabled MSVC warning 4125 - "decimal digits terminates octal escape ↵ | Filippos Karapetis | |
sequence". This was thrown for a string with incorrect extended characters in the SAGA engine, which has been corrected now, so the warning itself is valid and quite informative. svn-id: r35159 | |||
2008-11-23 | Corrected wrong extended characters provided in the translated hardcoded ↵ | Filippos Karapetis | |
strings for ITE. Fixes bug #2045157 - "ITE: wrong accented characters in italian fan version" svn-id: r35158 | |||
2008-11-23 | Eliminate some warnings from NDS specific code. | Robin Watts | |
svn-id: r35157 | |||
2008-11-23 | Remove NDS blitters.s, as it's unused - we now have blitters_arm.s instead. | Robin Watts | |
svn-id: r35156 | |||
2008-11-23 | various fixes, Bud Tucker should now be completable (tested with french version) | Gregory Montoir | |
svn-id: r35155 | |||
2008-11-22 | T7G Microscope: Stauf now makes legal moves (though not good ones) | Henry Bush | |
svn-id: r35154 | |||
2008-11-21 | fix wrong uncompress() error check (Z_OK == 0) -- thanks whoever wrecked this ;) | Joost Peters | |
svn-id: r35146 | |||
2008-11-21 | the create_kyradat tool has been in the trunk for a while ;) | Matthew Hoops | |
svn-id: r35145 | |||
2008-11-21 | Since we don't have FSNode::lookupFile() any more, switch to using | Torbjörn Andersson | |
FSDirectory::listMatchingMembers() instead. I hope the new code behaves close enough to the old one. svn-id: r35143 | |||
2008-11-21 | Removed FSNode::lookupFile | Max Horn | |
svn-id: r35142 | |||
2008-11-21 | Formatting / Cleanup. | Johannes Schickel | |
svn-id: r35141 | |||
2008-11-21 | refactor inconsistent calls to cacheDirectoryRecursive | Willem Jan Palenstijn | |
svn-id: r35140 | |||
2008-11-21 | Added ArchiveMember::getDisplayName() method; changed ↵ | Max Horn | |
ArchiveMember::getName() to always return a name compatible with Archive::openFile() svn-id: r35139 | |||
2008-11-21 | GUI: Simplify ThemeBrowser code | Max Horn | |
svn-id: r35138 | |||
2008-11-20 | Fixed gcc warning. | Johannes Schickel | |
svn-id: r35137 | |||
2008-11-20 | Fix resizing of the internal color array in Palette-class. | Kari Salminen | |
svn-id: r35136 | |||
2008-11-20 | Add Palette-class for handling 9-bit and 24-bit palettes. WIP! | Kari Salminen | |
svn-id: r35135 | |||
2008-11-20 | Updated documentation. | Johannes Schickel | |
svn-id: r35134 | |||
2008-11-20 | Fixed ZipArchive/FSDirectory creation. | Johannes Schickel | |
svn-id: r35133 | |||
2008-11-20 | SCUMM: Reduced code size used up by NES file decoding/loading/extraction code | Max Horn | |
svn-id: r35132 | |||
2008-11-20 | cleanup | Max Horn | |
svn-id: r35131 | |||
2008-11-20 | AGI: fsnodeNameEqualsIgnoreCase and FSNode usage should be replaced by SearchMan | Max Horn | |
svn-id: r35130 | |||
2008-11-20 | NDS: Fix link error in non-SCUMM builds by removing some dead & obsolete code | Max Horn | |
svn-id: r35129 | |||
2008-11-20 | Fix warnings | Max Horn | |
svn-id: r35128 | |||
2008-11-20 | GUI: Reduce space used by credits | Max Horn | |
svn-id: r35127 | |||
2008-11-20 | un-break sky engine after recent gfx transaction changes | Joost Peters | |
svn-id: r35126 | |||
2008-11-19 | Disable commandline support. Not used by the Symbian PORT | Lars Persson | |
svn-id: r35125 | |||
2008-11-19 | Added support for TUCKER and Groovie | Lars Persson | |
svn-id: r35124 | |||
2008-11-19 | Updated the MSVC project files of the groovie engine, for commit #35122 | Filippos Karapetis | |
svn-id: r35123 | |||
2008-11-19 | T7G: Add framework for microscope puzzle AI | Henry Bush | |
svn-id: r35122 | |||
2008-11-18 | Ooops :) | Sven Hesse | |
svn-id: r35119 | |||
2008-11-18 | Make the 256 color transformPaletteRange-function and Future Wars's ↵ | Kari Salminen | |
refreshPalette-function compliant with disassembly. svn-id: r35118 | |||
2008-11-18 | Added a mutex to the Groovie MIDI player. Maybe that will fix the rare and | Torbjörn Andersson | |
unpredictable crashes I've been seeing. svn-id: r35116 | |||
2008-11-18 | Committed by patch #2219361 ("BS1: Simplified subtitles"). It uses the | Torbjörn Andersson | |
lockScreen() / unlockScreen() backend API, instead of copyRectToScreen(). Before, it had to copy a piece of the engine's screen to draw on to simulate transparency, which was awkward. However, this means we're now forcing full-screen updates on each frame. There may be performance regressions, particularly if the frames are much smaller than the screen. Hopefully, it's the decoding that's the bottleneck, but if this causes problems on low-end devices... well, Fingolfin had some ideas about that when he first proposed the lockScreen() / unlockScreen() API. svn-id: r35115 | |||
2008-11-18 | Cleanup | Filippos Karapetis | |
svn-id: r35114 | |||
2008-11-18 | Fixed meta engine related save functions (some where relying on "target.???" ↵ | Johannes Schickel | |
instead of "sword1.???"). svn-id: r35113 | |||
2008-11-18 | Reverted to old behavior: save games for sword1 can be shared again across ↵ | Filippos Karapetis | |
all versions (since they're exactly the same) - they're now named sword1.* and no longer named after the game ID svn-id: r35112 |