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2003-10-12don't use strstr(), as there is no terminating '\0' at the end of the fileJoost Peters
svn-id: r10772
2003-10-12- Integrate with Joost's and Gregory's latest implementations.David Eriksson
- Implement more... svn-id: r10771
2003-10-12Rename functionsDavid Eriksson
svn-id: r10770
2003-10-12some more target<->game cleanupMax Horn
svn-id: r10769
2003-10-12use gScummVMFullVersion for initial window caption; use ↵Max Horn
ConfigManager::kApplicationDomain instead of hard-coded 'scummvm' svn-id: r10768
2003-10-12added missing INITIATE() code, added language detection to Resource class, etc.Joost Peters
svn-id: r10767
2003-10-12some renaming for more consistent terminology (although we might want to ↵Max Horn
reevaluate this): 'target' is what is in your config file; 'game' is what a frontend provide. E.g. the scumm frontend provides the game 'monkeyvga', and my config file has target 'monkeyvga-ger' configured to use that game svn-id: r10766
2003-10-12removing last traces of -w/-lMax Horn
svn-id: r10765
2003-10-12cleanupMax Horn
svn-id: r10764
2003-10-12minor initialise() tweaks, added panel zonesGregory Montoir
svn-id: r10763
2003-10-12code simplificationMax Horn
svn-id: r10762
2003-10-12sfx_volume and music_volume were swappedMax Horn
svn-id: r10761
2003-10-12workaround for bug #820507 (INDY3TOWNS: Biplane controls are haywire)Max Horn
svn-id: r10760
2003-10-12Fix for Bug [817871]: Added MT-32 master volume adjustment to pause().Jamieson Christian
svn-id: r10759
2003-10-12minor additions for DISP_ROOMGregory Montoir
svn-id: r10758
2003-10-12New build filesNicolas Bacca
svn-id: r10757
2003-10-12GameX is not supportedNicolas Bacca
svn-id: r10756
2003-10-12Fix for Bug [817286] MT-32 execution checksum errorsJamieson Christian
logicdeluxe's patch to avoid MT-32 processing overflows when sending large amounts of SysEx data. svn-id: r10755
2003-10-12Moved the "router" code into a new Router class. I'm hoping this isTorbjörn Andersson
analogous to the SkyAutoRoute class. svn-id: r10754
2003-10-12Fix for Bug [821514] SIMON: No Adlib volume for percussionJamieson Christian
Transmit volume with each percussion event. (Necessary because music and SFX tracks may share the percussion channel.) This is the same approach used in iMuse. svn-id: r10753
2003-10-12Moved build filesNicolas Bacca
svn-id: r10752
2003-10-12New config-manager updates, misc updatesNicolas Bacca
svn-id: r10751
2003-10-12Smarter partial blitting and better filter for 640x480 games ... hopefully ↵Nicolas Bacca
the last update before the rewrite svn-id: r10750
2003-10-12mac loom uses different var.Travis Howell
svn-id: r10749
2003-10-12Re-add right click automatic mapping, lost on the branchNicolas Bacca
svn-id: r10748
2003-10-12True assertNicolas Bacca
svn-id: r10747
2003-10-12New config-manager, Add Broken Sword 2, Whole filesystem scan for smartphone ↵Nicolas Bacca
thanks to MS non standard storage mappings svn-id: r10746
2003-10-12EVC is happy nowNicolas Bacca
svn-id: r10745
2003-10-12EVC : compile differentNicolas Bacca
svn-id: r10744
2003-10-12DISP_ROOM additions/correctionsGregory Montoir
svn-id: r10743
2003-10-12Alignment fix in debug messageNicolas Bacca
svn-id: r10742
2003-10-12Fix WinCE buildNicolas Bacca
svn-id: r10741
2003-10-12Missed two spotsTravis Howell
svn-id: r10740
2003-10-12Update issuesTravis Howell
svn-id: r10739
2003-10-11fix for bug #821502 (GUI: Launcher crashes with unexisting targets)Max Horn
svn-id: r10738
2003-10-11Some Mac0 conversion tweaksJamieson Christian
svn-id: r10737
2003-10-11Added latest FOTAQ modulesJamieson Christian
svn-id: r10736
2003-10-11Patch around another MSVC6 quirkJamieson Christian
svn-id: r10735
2003-10-11Moved the text drawing stuff into a class of its own. (Adding anotherTorbjörn Andersson
global variable which will hopefully be dealt with later.) svn-id: r10734
2003-10-11Fix warningTorbjörn Andersson
svn-id: r10733
2003-10-11update QueenEngine class with new Logic constructorGregory Montoir
svn-id: r10732
2003-10-11preliminary DISP_ROOM implementationGregory Montoir
svn-id: r10731
2003-10-10Feature Request [781797] Support music in the Mac version of MI1Jamieson Christian
Finished the Mac0 -> SMF (GMD) conversion code. Sounds good (albeit thin, with only 3 instruments), except that the looping songs are not looping with the right timing. svn-id: r10730
2003-10-10Graphics tweaksGregory Montoir
svn-id: r10729
2003-10-10cleanupTorbjörn Andersson
svn-id: r10728
2003-10-10Added singleton.h. Not really mandatory, but since it'sJamieson Christian
our tradition to explicitly include the .h files in the MSVC projects.... svn-id: r10727
2003-10-10Hmm, that wasn't the problem after all. ApparentlyJamieson Christian
MSVC6 doesn't like the "using" keyword and consequently got confused by the namespaces. svn-id: r10726
2003-10-10fix by hibernatusMax Horn
svn-id: r10725
2003-10-10fix handling of last argument: if it's not a valid target, treat it like any ↵Max Horn
other arg (in particular, this is now legal: ./scummvm -f -g hq3x) svn-id: r10724
2003-10-10Public constructor/destructor, for the sake of Singleton<>.Jamieson Christian
Sorry, MSVC6 doesn't seem to properly deal with the line friend class Singleton<PluginManager>; svn-id: r10723