aboutsummaryrefslogtreecommitdiff
AgeCommit message (Collapse)Author
2011-07-18DREAMWEB: Blacklisted 'kernchars' and 'getnextword'Bertrand Augereau
2011-07-18DREAMWEB: Added resilience to frameoutv to avoid memory stomping at the TV ↵Bertrand Augereau
studio
2011-07-18DREAMWEB: doorway and widedoor have signaturesBertrand Augereau
2011-07-18DREAMWEB: aboutturn reversedBertrand Augereau
2011-07-18DREAMWEB: Reversed random sprite callbackBertrand Augereau
2011-07-18DREAMWEB: initman reversedBertrand Augereau
2011-07-18DREAMWEB: walking blacklistedBertrand Augereau
2011-07-18DREAMWEB: mainman reversedBertrand Augereau
2011-07-18DREAMWEB: Blacklisted liftspriteBertrand Augereau
2011-07-18DREAMWEB: dodoor blacklistedBertrand Augereau
2011-07-18DREAMWEB: Sprite::b19 is Sprite::frameBertrand Augereau
2011-07-18DREAMWEB: steady and constant objects sprites callbacksBertrand Augereau
2011-07-18DREAMWEB: backobject reversedBertrand Augereau
2011-07-18DREAMWEB: Blacklisted frameoutbh and frameoutfxBertrand Augereau
2011-07-18DREAMWEB: showframe blacklistedBertrand Augereau
2011-07-18DREAMWEB: C++-isation of a part of the sprite subsystemBertrand Augereau
2011-07-17DREAMWEB: The generator includes a file for custom structs and a file for ↵Bertrand Augereau
custom function definitions It also generates C++ symbols for asm proc addresses
2011-07-17SCUMM: Fix strange noise in Indy4 outro with AdLib/FM-Towns output.Johannes Schickel
Formerly we tried to play back a ROL resource on AdLib in this case, since the game does not contain a ADL resource for the sound the game tries to play here. The original does not exhibit this behavior, thus I changed it to behave the same now. Big thanks to eriktorbjorn for noticing and finding the cause of this problem. Also thanks to Kirben for checking how the original behaved and _athrxx for checking the FM-Towns version of Indy4.
2011-07-17SCUMM: Clarify PC Speaker style sound resource handling with a comment.Johannes Schickel
2011-07-16DREAMWEB: Clarify a comment in my previous commit slightly.eriktorbjorn
2011-07-16DREAMWEB: Rewrote lockmon() to fix pausing/unpausingeriktorbjorn
The original function would busy-wait for the user to press space again. We can't do that, of course, since we don't have interrupt- driven keyboard input.
2011-07-15BUILD: Include localized readmes into win32 packageEugene Sandulenko
2011-07-15DOCS: move translated readmes one level upEugene Sandulenko
2011-07-15DOCS: Remove obsolete HE-related file listsEugene Sandulenko
2011-07-15WINCE: Change default values for "FM_high_quality" & "high_sample_rate"CeRiAl
Changed the default values from "false" to "true" as current devices are fast enough to handle this. It's still possible to change the values to "false" if the device isn't fast enough.
2011-07-14SCUMM: Add debug output in case the code tries to set up a non-existant ↵Johannes Schickel
iMuse instrument.
2011-07-14SCUMM: fix regression caused by recent sjis code changesathrxx
2011-07-14SCUMM: Handle default instrument set up in iMuse like the original.Johannes Schickel
2011-07-14SCUMM: Implement iMuse alloc part command closer to the original.Johannes Schickel
2011-07-13SCI: Restore deleted LSL6 workaround for crash on loadingWillem Jan Palenstijn
This was probably accidentally removed in 194081e7ae79a632ce446653cc7119b74d3a6fac. The TODO/CHECKME on it still applies. Reported in bug #3366329.
2011-07-13BACKENDS: Fix spelling of 'Mac OS X'Matthew Hoops
2011-07-13BACKENDS: Fix compilation on case-sensitive Mac OS XMatthew Hoops
2011-07-13BACKENDS: Fix a typoMatthew Hoops
2011-07-13BACKENDS: Remove unneeded define checkMatthew Hoops
2011-07-13BACKENDS: Rename appMenu_osx.* to appmenu_osx.*Matthew Hoops
2011-07-13BACKENDS: Fix compilation on Mac OS X without translation supportMatthew Hoops
2011-07-13KYRA: Add detection for Russian versions of Kyra1 & LoLEugene Sandulenko
2011-07-13SCUMM: Fix bug #3306145: INDY3: EGA version script bugsEugene Sandulenko
Based on a patch presented in the bugreport. Fixes several bugs connected with calcualting IQ points in Amiga versions of Indy3.
2011-07-12Merge pull request #51 from CeRiAl/macosx-appmenu-i18nIsmail Khatib
MACOSX: Add i18n support for Mac OSX application menu
2011-07-12TOON: Fix default walk to object with screen scrollingsylvaintv
Bug #3363119: "Toon: Player desapear when you use a object in pepper plant"
2011-07-12MACOSX: Fix application menu i18n compilation for Mac OSX 10.4+CeRiAl
2011-07-11SCUMM: Adapt iMuse code formatting to our standards.Johannes Schickel
2011-07-11NEWS: Mention SCUMM v5 PC Speaker support in 1.4.0 section.Johannes Schickel
2011-07-11Merge pull request #54 "SCUMM v5 PC Speaker driver".Johannes Schickel
Discussion can be found here: https://github.com/scummvm/scummvm/pull/54
2011-07-10SCUMM: minor bug fix in FM-Towns midi driverathrxx
2011-07-10JANITORIAL: Remove svn keywords from audio/decoders/codec.hJohannes Schickel
2011-07-10AUDIO: Fix QDM2 sound in QuickTime filesMatthew Hoops
2011-07-10AUDIO: Fix remaining AAC bugs by decoding with the same AAC contextMatthew Hoops
This introduces a new Audio::Codec class, based on DrMcCoy's solution for WMA in eos.
2011-07-10SCUMM: Fix some envelope bugs in PC Speaker output.Johannes Schickel
2011-07-10REDHAT: Update list of packaged data filesWillem Jan Palenstijn
(cherry picked from commit 97674b66b8f71f3128f5e0b243b44a018529ff11)