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scummvm-rg350
trimui-s
scummvm with trimui support. Forked from https://github.com/salvacam/scummvm-rg350
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2011-05-03
BACKENDS: Avoid #including .cpp files
Max Horn
2011-05-03
TSAGE: Bugfix for palette fader crash in Scene #9990
Paul Gilbert
2011-05-03
BACKENDS: Change printf -> debug in vkeybd code
Max Horn
2011-05-03
WII: Fix various forbidden symbol clashes
Max Horn
2011-05-03
TSAGE: Add missing calls to inherited method in various class synchronisation...
Paul Gilbert
2011-05-03
TSAGE: Bugfixes to savegames when the scene is showing an alternate screen
Paul Gilbert
2011-05-03
PSP: Fix various forbidden symbol clashes
Max Horn
2011-05-03
DC: Fix various forbidden symbol clashes
Max Horn
2011-05-03
COMMON: Don't declare a fake printf
Max Horn
2011-05-03
PSP: Add FIXME to portdefs.h
Max Horn
2011-05-03
BACKENDS: Allow various files to use stuff from time.h
Max Horn
2011-05-03
TSAGE: Fix the last action of the game. The ending animation is still screwed...
strangerke
2011-05-03
TSAGE: Fix freeze in scene 4250
strangerke
2011-05-03
TSAGE: Fix a crash and a freeze in scene 4250.
strangerke
2011-05-03
TSAGE: Fix two blocking bugs in scene 4301
strangerke
2011-05-03
TSAGE: some little cosmetic modifications
strangerke
2011-05-02
I18N: Update translations data file
Thierry Crozat
2011-05-02
I18N: Update Swedish translation from patch #3296202
Thierry Crozat
2011-05-02
I18N: Update Polish translation from patch #3296137
Thierry Crozat
2011-05-02
I18N: Update French translation
Thierry Crozat
2011-05-02
TSAGE: Fix a couple of glitches in scene 9100
strangerke
2011-05-02
NEWS: Fix whitespace
dhewg
2011-05-02
README: Mention GameCube as supported platform
dhewg
2011-05-02
ANDROID: Style fix
dhewg
2011-05-02
MOHAWK: Add detection for the seussabc Mac demo
Matthew Hoops
2011-05-02
SCUMM: Add support for an alternate version of The Dig's demo
Matthew Hoops
2011-05-02
SWORD25: Fix compilation, caused by zlib.h including unistd.h
Johannes Schickel
2011-05-02
COMMON: Fix compilation when zlib support is enabled.
Johannes Schickel
2011-05-02
ALL: Mark printf and various other symbols as forbidden
Max Horn
2011-05-02
AUDIO: Rename clock() -> updateClock() in SID emulator
Max Horn
2011-05-02
PSP: fixed cursor disappearance bug in 16-bit games
Bluddy
2011-05-02
TSAGE: Stop shadowing local variables
Max Horn
2011-05-02
SCUMM: fix whitespaces (patch #3281359)
Max Horn
2011-05-02
GRAPHICS: Turn printf into warning
Max Horn
2011-05-02
GUI: Inform use about ignored games when mass adding
Max Horn
2011-05-02
TSAGE: Fix dead loop between scenes 7000 and 2100. The game is now really pla...
strangerke
2011-05-01
I18N: Update translations data file.
Thierry Crozat
2011-05-01
I18N: Update Polish translation (from patch #3295481)
Thierry Crozat
2011-05-02
TSAGE: Fix slipping characters in scene 7300
strangerke
2011-05-02
NEWS: Mention new WebOS port.
Klaus Reimer
2011-05-02
README: Added WebOS to list of supported platforms.
Klaus Reimer
2011-05-01
WEBOS: Rewritten webos packaging again. No fancy settings needed anymore. Jus...
Klaus Reimer
2011-05-01
WEBOS: Removed special paths from default configuration.
Klaus Reimer
2011-05-01
WEBOS: No longer creating paths which are not used anymore.
Klaus Reimer
2011-05-01
WEBOS: Added a default prefix and enforcing docdir, datadir and plugin direct...
Klaus Reimer
2011-05-01
SCUMM: Fix v60he games
Matthew Hoops
2011-05-01
VIDEO: Fix flic decoder not including rect.h which is used inline
Ori Avtalion
2011-05-01
Merge pull request #16 "Add a PixelFormat to Graphics::Surface.".
Johannes Schickel
2011-05-02
TSAGE: Fixed using communicator in Scene #9700
Paul Gilbert
2011-05-01
TSAGES: Bugfixes for placing the candle and helmet in the inventory in scene ...
Paul Gilbert
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