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2011-04-05TSAGE: Reimplemented the old _sceneObjectListeners as _altSceneObjectsPaul Gilbert
2011-04-04TSAGE: Some work on fixing Scene 6100Paul Gilbert
2011-04-03TSAGE: Implemented Scene 5300 - Caverns - PitPaul Gilbert
2011-04-03TSAGE: Fix movement bug with the ObjectMover2 classPaul Gilbert
2011-04-03Merge remote branch 'remotes/Strangerke/master' into tsagePaul Gilbert
Conflicts: engines/tsage/ringworld_logic.cpp engines/tsage/ringworld_logic.h
2011-04-03TSAGE: Implemented Scene 5200 - Caverns - Throne-roomPaul Gilbert
2011-04-03TSAGE: Implemented Scene 5100 - CavernsPaul Gilbert
2011-04-03TSAGE: Fix compilation break in previous commitPaul Gilbert
2011-04-03TSAGE: Fix use of PlayerMover2 classPaul Gilbert
2011-04-03TSAGE: Properly implemented the PlayerMover2 classPaul Gilbert
2011-04-02Merge branch 'tsage' of http://github.com/dreammaster/scummvmstrangerke
Conflicts: engines/tsage/module.mk engines/tsage/ringworld_logic.cpp
2011-04-02TSAGE: Implement Scene 9360, move Scene9350::Object1 to a separated ↵strangerke
subclass, Fix bug in scene 9350
2011-04-02TSAGE: Fixed zoom problems with viewscreen in Scene 3700Paul Gilbert
2011-04-02TSAGE: Bugfixes for Scene 3700 - Remote ViewerPaul Gilbert
2011-04-02TSAGE: Fixed bug with decoding large compressed resourcesPaul Gilbert
2011-04-02TSAGE: Add Scene2 class for scene group 10, getting rid of _field30Astrangerke
2011-04-02TSAGE: Implement Scene 9300strangerke
2011-04-02TSAGE: Implemented Scene 5000 - Caverns - EntrancePaul Gilbert
2011-04-01TSAGE: Implement scene 9200strangerke
2011-03-31Merge branch 'tsage' of http://github.com/dreammaster/scummvmstrangerke
Conflicts: engines/tsage/ringworld_logic.cpp engines/tsage/ringworld_logic.h
2011-03-31TSAGE: Fix Scene9350:Object1::postInit (thanks dreammaster), first real uses ↵strangerke
of quickInit
2011-03-31TSAGE: Implemented Scene 4301 - Village - Slaver Ship KeypadPaul Gilbert
2011-03-31TSAGE: Add new sceneObjectstrangerke
2011-03-31TSAGE: Add scene 9150strangerke
2011-03-31TSAGE: remove useless variablestrangerke
2011-03-30TSAGE: Implement scene 9100strangerke
2011-03-31TSAGE: Implemented Scene 4300 - Slaver ShipPaul Gilbert
2011-03-29TSAGE: Cast fmt into a SceneObject in Scene7700.strangerke
This makes the drawers useable, even if there's still a problem with _globals->_parent._field8C (the animation displayed is always a closing drawer)
2011-03-29TSAGE: Implement scene 7700.strangerke
Also move doAction() to core when related to sceneHostpot_3.
2011-03-28TSAGE: Implemented Scene #4250 - Village - Near Slaver ShipPaul Gilbert
2011-03-28TSAGE: Implement scene 9350strangerke
2011-03-27TSAGE: Fix compilationstrangerke
2011-03-27Merge branch 'tsage' of http://github.com/dreammaster/scummvmstrangerke
Conflicts: engines/tsage/module.mk engines/tsage/ringworld_logic.cpp engines/tsage/ringworld_logic.h engines/tsage/ringworld_scenes1.cpp engines/tsage/staticres.cpp engines/tsage/staticres.h
2011-03-27TSAGE: Fix compilation after mergestrangerke
2011-03-27Merge remote branch 'dreammaster/tsage'strangerke
Conflicts: engines/tsage/module.mk engines/tsage/ringworld_logic.cpp engines/tsage/ringworld_logic.h
2011-03-27TSAGE: Implement Scene 9750strangerke
2011-03-27TSAGE: Implemented Scene #4150 - Village - BedroomPaul Gilbert
2011-03-27TSAGE: Implement Scene 9999strangerke
2011-03-26TSAGE: Completed scene #4100 - Village - Chief's HutPaul Gilbert
2011-03-26TSAGE: Implemented objects in Scene #4100Paul Gilbert
2011-03-26TSAGE: Fix some bugs in scene7700, rename some known objectsstrangerke
2011-03-25TSAGE: Implement Scene 7700strangerke
2011-03-24TSAGE: In progress implementation of Scene #4100Paul Gilbert
2011-03-24TSAGE: Initial implementation of Scene #4050Paul Gilbert
2011-03-23TSAGE: Implemented Scene #4045 - Temple AntechamberPaul Gilbert
2011-03-23TSAGE: Implemented Scene #4025 - Village - Puzzle BoardPaul Gilbert
2011-03-23TSAGE: Initial implementation of Scene #4025Paul Gilbert
2011-03-22TSAGE: Implemented Scene #4010 - Village - By LanderPaul Gilbert
2011-03-22TSAGE: Implemented Scene #4000 - VillagePaul Gilbert
2011-03-21TSAGE: Bugfixes for animations in Scene #4000Paul Gilbert