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AgeCommit message (Expand)Author
2006-03-31Small correction in the TODO file (use proper class names)Max Horn
2006-03-31Avoid using Map::mergeMax Horn
2006-03-31Added some functor objects (for comparision and hash computations), similar t...Max Horn
2006-03-31Some new & extended test casesMax Horn
2006-03-31Made readFileToMem() print a more useful error message than "File is not open"Torbjörn Andersson
2006-03-31Fix skipping insane sequence in bundled Macintosh demo of FTTravis Howell
2006-03-31Fix sound glitch in PC demo of FTTravis Howell
2006-03-30Improve mine road in PC demo of FTTravis Howell
2006-03-30Limit INSANE to existing enemies in PC demo of FTTravis Howell
2006-03-30Allow interactive mine road in PC version of FT demoTravis Howell
2006-03-30Add missing check for invalid object number in getObjectData opcodeTravis Howell
2006-03-29Do not #include endian.h in scummsys.h (cuts down deps on endian.h from ~400 ...Max Horn
2006-03-29Alphabetical build orderMax Horn
2006-03-29- Added some explanatory comments (everybody feel free to extend them)Max Horn
2006-03-29Add opcode difference in FFTravis Howell
2006-03-29cleanupMax Horn
2006-03-29Added stubs for a couple of FF opcodes.Torbjörn Andersson
2006-03-29Cleanup test code in our 'clean' targetMax Horn
2006-03-29Improved the 'test' build ruleMax Horn
2006-03-29Removed some more semicolaMax Horn
2006-03-29Added a minimal README for our unit tests, and moved their build rule to a ne...Max Horn
2006-03-29Removing some unnecessary semicolons (avoiding compiler warnings/errors)Max Horn
2006-03-29bringing cxxtest-3.10.1 to ScummVM's main branchMax Horn
2006-03-29Add another English version of Monkey Island for MacintoshTravis Howell
2006-03-28Set correct load factor for hashmap (just wanted to check if anybody is payin...Max Horn
2006-03-28Adapted unit tests to current situationMax Horn
2006-03-28Get rid of Map::addKeyMax Horn
2006-03-28- Commits heaviliy modifed patch #1459951 ("KYRA: Combining MIDI music with A...Johannes Schickel
2006-03-28Update game detection code, with recent changes from SAGA engineTravis Howell
2006-03-28- Renamed Map::remove to Map::erase (matching the STL and HashMap)Max Horn
2006-03-28Added iterator support to hashmap, as well as erase & find methods (all curre...Max Horn
2006-03-28Reduce the differences between Map and HashMap some more (in the end, we shou...Max Horn
2006-03-28Increase the load factor for our hashmaps from 50% to 75%, to be slightly nic...Max Horn
2006-03-28- Renamed class AssocArray to HashMap to match our existing class Map (note alsoMax Horn
2006-03-28Renamed various container isEmpty() methods to empty() to match STL conventionsMax Horn
2006-03-28Removing bogus leftoversMax Horn
2006-03-27Further progress on disassembling pathfinding and support methodsPaul Gilbert
2006-03-27Comments out unneeded code in enterNewScene (only used for cd audio version).Johannes Schickel
2006-03-27improve game detection:Andrew Kurushin
2006-03-27Adjust width in dump_bitmap() for FFTravis Howell
2006-03-27Always init state.depack_contTravis Howell
2006-03-27Commited too muchTravis Howell
2006-03-27Add FF support to dump_bitmap()Travis Howell
2006-03-26Cleaned up update_playRhythmSection(). It's almost possible to understand whatTorbjörn Andersson
2006-03-26Always use the correct string slot for HE games specific cases in decodeParse...Travis Howell
2006-03-26Ooops, correct cut and past error in last commitTravis Howell
2006-03-26Increase size of _charsetData to 16 * 23 for HE games, fixes subtitle color g...Travis Howell
2006-03-26Added support for mouse wheel scrolling in save/restore dialog.Torbjörn Andersson
2006-03-26Implement feature request #1450364: "Suggestion on how to cope withEugene Sandulenko
2006-03-26Implement feature request #1393200: "target_md5 even for command line"Eugene Sandulenko