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2008-08-06HACK: In Operation Stealth after the first arcade sequence jump player's ↵Kari Salminen
position to avoid getting stuck. The player's position is changed only by *one* pixel but it helps and makes it possible to carry on with the game (Previously the player was totally stuck). svn-id: r33673
2008-08-06Tiny comment update to loadCt-opcodes: Load collision table data.Kari Salminen
svn-id: r33670
2008-08-06Renamed page3Raw to collisionPage so it's more apparent what it does.Kari Salminen
svn-id: r33669
2008-08-06Add 320x200 screen bounds checking to Operation Stealth's checkCollision ↵Kari Salminen
function. Fixes teleporting bug when getting out of the water after first arcade sequence. The player previously got teleported to the beach near the hotel. Now it doesn't happen. The player is still caught motionless and can't move after this fix though... svn-id: r33668
2008-08-06HACK: Force oxygen to maximum during Operation Stealth's first arcade sequence.Kari Salminen
This way the arcade sequence is completable now. This hack should be removed later and the first arcade sequence be made properly playable! svn-id: r33667
2008-08-06Do not query savestates which obviously do not exist (to shut up bogus ↵Max Horn
console warnings) svn-id: r33664
2008-08-06Workaround for bug #2016521 (DOTT: Bernard impersonating LaVerne)Max Horn
svn-id: r33655
2008-08-06SCUMM: Renamed inventoryScript -> inventoryScriptIndy3MacMax Horn
svn-id: r33654
2008-08-05Committed my patch #2026097 ("ALSA: Try both 65:0 and 17:0 by default"), with aTorbjörn Andersson
slight modification to the README changes. (I don't know how to interpret all the output from aconnect, so I'm only documenting "the most important bit".) svn-id: r33648
2008-08-05Patch #2014663: Do not mark stack as executable in HQx scalerMax Horn
svn-id: r33645
2008-08-05Workaround for missing player character animation when exiting the airport ↵Kari Salminen
in Santa Paragua in at least the 256 color PC version of Operation Stealth. svn-id: r33644
2008-08-05Made rest of resource loading functions used in loadResource return -1 on error.Kari Salminen
This fixed a crash in Operation Stealth when walking out of the airport (Some file couldn't be opened and the game crashed because of that. Now it doesn't crash but handles the missing file gracefully). svn-id: r33643
2008-08-05Add detection entry for a previously unrecognized 16 color PC version of ↵Kari Salminen
Operation Stealth (The John Glames variant). svn-id: r33642
2008-08-05SCUMM: cleanup SaveLoadChooser::updateInfos codeMax Horn
svn-id: r33640
2008-08-05SCUMM: Don't try to load metadata for slot -1 (i.e. don't try to load ↵Max Horn
metadata if nothing is selected) svn-id: r33639
2008-08-05Fix prompt updating regression introduced in r32257:Kari Salminen
Previously prompt didn't get updated all the time, like e.g. when selecting EXAMINE and moving the cursor over to DOOR and then moving the cursor to a place where there was no selectable object. The prompt would've still shown "EXAMINE DOOR", now it shows just "EXAMINE" which is correct AFAIK. svn-id: r33637
2008-08-05Output errors on (some) missing files.Johannes Schickel
svn-id: r33635
2008-08-05Remove file attribute check, since getChild() can be called on file path ↵Travis Howell
that doesn'r exist. svn-id: r33633
2008-08-05Changed implementation parameters/return values to match definition.Johannes Schickel
svn-id: r33632
2008-08-05Removed unneeded #includes.Travis Howell
svn-id: r33627
2008-08-05Fix win32 compile.Travis Howell
svn-id: r33626
2008-08-04Symbian build package should now contain drascula.dat alsoLars Persson
svn-id: r33623
2008-08-04Pushed some port specific code from DefaultSaveFileManager out to port ↵Max Horn
specific code in backends/platform/ svn-id: r33621
2008-08-04Fix for misplaced objects in mouse object selection (Operation Stealth ↵Kari Salminen
specific). - Implemented Operation Stealth specific part of getObjectUnderCursor which handles negative frame values. - Fixed a test case (Should test for ydif <= 0 although tested for ydif < 0). - Made part-value be anded with 0x0F in a test case to comply with disassembly. - Added comment about a test case which isn't present in the disassembly. Removing it makes things crash sometimes so letting it be. svn-id: r33620
2008-08-04List the correct engines in about, Lars Persson
updated actions with Lure (from WinCE). Increased min heap size to 5MB svn-id: r33618
2008-08-04Remove some code which was rendered obsolete by md5's commit r33610Max Horn
svn-id: r33617
2008-08-04Modified DefaultSaveFileManager::checkPath to perform at least basic checks ↵Max Horn
on non-UNIX, non-Symbian systems svn-id: r33615
2008-08-04Moved ConfMan.registerDefault calls for savepath to DefaultSaveFileManager ↵Max Horn
(eventually, should be pushed into backends/platform/ code) svn-id: r33614
2008-08-04Added Italian translation for the load confirmation window in IHNMFilippos Karapetis
svn-id: r33611
2008-08-04Fixing compilation under MSVCFilippos Karapetis
svn-id: r33610
2008-08-04Modified DumpFile::open to accept non-existing nodes, and to actually open ↵Max Horn
files in write mode -- d'oh svn-id: r33609
2008-08-04DefaultSaveFileManager: Killed class StdioSaveFile, used ↵Max Horn
FilesystemNode::openForReading()/openForWriting() instead (may cause regressions, watch out) svn-id: r33608
2008-08-04SCUMM: Only try to load savefile metadata from slots >= 0Max Horn
svn-id: r33607
2008-08-04Turned InSaveFile & OutSaveFile into simple typedefsMax Horn
svn-id: r33606
2008-08-04Removed join_paths from default save manager, and use FSNode API instead ↵Max Horn
(may lead to regressions, watch out) svn-id: r33605
2008-08-04Moved the OutSaveFile::finalize method to WriteStream; implemented ↵Max Horn
DumpFile::flush() svn-id: r33604
2008-08-04Remove debug left over.Travis Howell
svn-id: r33596
2008-08-03FilesystemNode code: some comment cleanup; added ↵Max Horn
FilesystemNode::openForReading() and openForWriting() methods (for now these are simple wrappers around Common::File) svn-id: r33590
2008-08-03cleanupMax Horn
svn-id: r33587
2008-08-03Implemented DumpFile::open(FSNode)Max Horn
svn-id: r33586
2008-08-03OSYSTEM: Pushed some SDL/Symbian specific code to the respective backends; ↵Max Horn
made openConfigFileForReading/openConfigFileForWriting return 0 if they failed to open a file svn-id: r33585
2008-08-03New OSystem API for loading/storing default config fileMax Horn
svn-id: r33584
2008-08-03Removed comment.Johannes Schickel
svn-id: r33581
2008-08-03fix last commit (invalid kyra.dat game features for HOFCD)Florian Kagerer
svn-id: r33580
2008-08-03Added detection entries for kyra2 cd italian fan translation (see fr#2003504 ↵Johannes Schickel
"KYRA: add support for Italian version of Kyrandia 2&3"). (totally untested!) svn-id: r33579
2008-08-03add support for HOF Italian fan translation to kyra.datFlorian Kagerer
svn-id: r33578
2008-08-03Fix bug #2011470: "DRASCULA: slowdown when you hold mouse buttons"Eugene Sandulenko
svn-id: r33576
2008-08-03Fix bug #2017432: "DRASCULA: Typing is slow when you save a game"Eugene Sandulenko
svn-id: r33574
2008-08-03Fixed bug #1995033 ("BASS: BG Sound stopped on opening item list"). ApparentlyTorbjörn Andersson
the sound is supposed to be paused and then unpaused, but the pause function is called many more times than the unpause function. In the original, this presumably didn't matter. In ScummVM's mixer, it does. svn-id: r33570
2008-08-03Fixed bug #1995022 ("BASS: wrong displayed 2 line text").Torbjörn Andersson
svn-id: r33568