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2016-11-09DIRECTOR: Parse script CASt resourcesEugene Sandulenko
2016-11-09TITANIC: Give correct room descriptions in PET Rooms tabPaul Gilbert
2016-11-08TITANIC: Draw glyphs in PET Rooms tabPaul Gilbert
2016-11-08TITANIC: Fix drag and dropping the PET Rooms glyphPaul Gilbert
2016-11-08TITANIC: Fix compiler warningsPaul Gilbert
2016-11-08TITANIC: Fix spurious drag starts happening after view changesPaul Gilbert
2016-11-08DIRECTOR: Implement D4 CASt member parsing stubEugene Sandulenko
2016-11-08DIRECTOR: Split out cast-related classes into separate fileEugene Sandulenko
2016-11-08DIRECTOR: Fix string lists loadingEugene Sandulenko
2016-11-08DIRECTOR: Fix CASt resource parsingEugene Sandulenko
2016-11-08DIRECTOR: More debug output to CASt resource loadingEugene Sandulenko
2016-11-07TITANIC: Fix drawing screen after loading game using in-game PETPaul Gilbert
2016-11-07TITANIC: Fix entering slot name & saving using in-game PETPaul Gilbert
2016-11-08I18N: Regenerate translations data fileThierry Crozat
2016-11-08I18N: Update French translationThierry Crozat
2016-11-08I18N: Add 'X-Language-name' field to all translation filesThierry Crozat
2016-11-08I18N: Fix language name for German translationThierry Crozat
The language name was recently changed to 'de' probably by mistake. Instead of setting back the 'Language' field I used the custom 'X-Language-name' field that is now used by the tool to create the translation data file.
2016-11-08I18N: Read language name preferably from custom 'X-Language-name' headerThierry Crozat
We have been abusing the 'Language' field to store the language name that appears in the GUI for a translation. But this field is officially supposed to store the language code, and most tools that edit po file set it automatically. This has caused the language being changed by mistake in the paste. There is a provision for custom fields with a name starting with 'X-' though. So Now, if defined, it will use the custom 'X-Language-name' field, and fall back to 'Language' in case that custom field is not defined. This should prevent the language being lost when not careful while editing the translation.
2016-11-07TITANIC: Fix highlighting of name slots when loading a savegamePaul Gilbert
2016-11-07TITANIC: Fix highlighting correct PET icon after loadingPaul Gilbert
2016-11-07IMAGE: Add support for 16-bit RLE TGA imagesColin Snover
Used by Titanic engine.
2016-11-07TITANIC: Fix stopping all playing sounds when loading a savegamePaul Gilbert
2016-11-07TITANIC: Fix showing Continue dialog when more than 5 saves presentPaul Gilbert
2016-11-07TITANIC: Simulate sound distances by reducing volumePaul Gilbert
2016-11-08Merge pull request #777 from m-kiewitz/masterEugene Sandulenko
SDL: Fix keyboard on macOS, when using SDL2, fix directional keypad
2016-11-07BASE: Auto-detect now starts the first game foundThierry Crozat
2016-11-07DIRECTOR: Fixed CASt resource loading in RIFX archivesEugene Sandulenko
2016-11-07TITANIC: Simplify freeing class list on exitPaul Gilbert
2016-11-06TITANIC: Fix hovering cursor for restricted doorsPaul Gilbert
2016-11-06TITANIC: Fix BellBot walking offPaul Gilbert
2016-11-06TITANIC: Fix BellBot's intro speechPaul Gilbert
2016-11-06TITANIC: Fix showing movie clip of BellBot arrivingPaul Gilbert
2016-11-06TITANIC: Fix triggering BellBot summonPaul Gilbert
2016-11-06TITANIC: Fixes for allocating an assigned roomPaul Gilbert
2016-11-06TITANIC: Fix Deskbot saying your assigned roomPaul Gilbert
2016-11-06TITANIC: Fix parser crash giving the same response multiple timesPaul Gilbert
2016-11-06TITANIC: Workaround original game bug in fish responsePaul Gilbert
The original was meant to allow you to enter "fish" in response to the Deskbot's fish question, but it didn't because fish was also recognised as a common phrase for replacement during pre-processing
2016-11-06TITANIC: Fix crash in TTparser::processModifiersPaul Gilbert
2016-11-06TITANIC: Fix word wrapping in the conversation logPaul Gilbert
2016-11-06ADL: Fix warningsWalter van Niftrik
2016-11-06ADL - Fix overflow causing infinite loop in word-wrapping (bug #9628)Torbjörn Andersson
When the text to word-wrap was longer than 255 characters, the 'pos' and 'endPos' counters would overflow, causing it to never reach the end of the string to word-wrap.
2016-11-06I18N: Regenerate translations.datrootfather
2016-11-06I18N: Update Hungarian GUI translationrootfather
provided by goodoldgeorge in #9644, thank you!
2016-11-05TITANIC: Further changes to use PassengerClass enumPaul Gilbert
2016-11-05TITANIC: Cleanup of class handling in PET Rooms tabPaul Gilbert
2016-11-05TITANIC: Free allocated class type definitions on exitPaul Gilbert
2016-11-06I18N: Regenerate translations.datEugene Sandulenko
2016-11-06I18N: Update Russian translationEugene Sandulenko
2016-11-06I18N: Update Ukrainian translationEugene Sandulenko
2016-11-05TITANIC: Fix line wrapping in conversation logPaul Gilbert