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2004-08-08insane skip tag is different in PC FT demoTravis Howell
svn-id: r14508
2004-08-07Fix compile for now, include doesn't exist in mingw.Travis Howell
Should be checked for in configure svn-id: r14507
2004-08-07Init _compInput (prevents bad free)Max Horn
svn-id: r14506
2004-08-07centers the scaled bitmap and fix the scaling of borders for ASM version)Gregory Montoir
svn-id: r14505
2004-08-07Fix scaling of the borders of each given rect (for non-ASM version)Max Horn
svn-id: r14504
2004-08-07should be 16 not 8Gregory Montoir
svn-id: r14503
2004-08-07Base our advmame scalers on the official Scale2x source - this way we can ↵Max Horn
easily update to new version and benefit from their optimizations (e.g. MMX support) svn-id: r14502
2004-08-07Added 0.6.1b NEWS itemsMax Horn
svn-id: r14501
2004-08-07Re-arrange code to allow second INSANE in PC FT demo to workTravis Howell
svn-id: r14500
2004-08-07Always clear weapons in INSANE of PC FT demoTravis Howell
svn-id: r14499
2004-08-07Correction my earlier mistakeTravis Howell
svn-id: r14498
2004-08-07UpdateTravis Howell
svn-id: r14497
2004-08-07Wrong valueTravis Howell
svn-id: r14496
2004-08-07OoopsTravis Howell
svn-id: r14495
2004-08-07PC FT demo INSANE actually used a combined actor02Reaction/actor03ReactionTravis Howell
svn-id: r14494
2004-08-07More PC FT demo INSANE differences (Sounds)Travis Howell
svn-id: r14493
2004-08-07More PC FT demo INSANE differences (Sounds)Travis Howell
svn-id: r14492
2004-08-06Make the global savepath button match the look & feel of the 'local' one; ↵Max Horn
fix bug #916498 svn-id: r14491
2004-08-06Cleanup; added ugly workaround for bug #901462Max Horn
svn-id: r14490
2004-08-06forgot to reset dynalum color index during initGregory Montoir
svn-id: r14489
2004-08-06cleanup and simplify Resource class a bit moreGregory Montoir
svn-id: r14488
2004-08-06WORKAROUND bug #903223 (COMI: Guybrush reads church clock incorrectly (German))Max Horn
svn-id: r14487
2004-08-06More PC FT demo INSANE differences (Costumes)Travis Howell
svn-id: r14486
2004-08-06Minor correction for actor rooms.Travis Howell
svn-id: r14485
2004-08-06minor cleanupGregory Montoir
svn-id: r14484
2004-08-06More PC FT demo INSANE differences (Weapons)Travis Howell
svn-id: r14483
2004-08-06More PC FT demo INSANE differencesTravis Howell
svn-id: r14482
2004-08-06COMI/DIG always redraws verbs tooTravis Howell
Remove old var, no longer required svn-id: r14481
2004-08-06Set cemera default values for scumm7 games.Travis Howell
svn-id: r14480
2004-08-06No longer needed.Eugene Sandulenko
svn-id: r14479
2004-08-06Move INTERFACE_ to class.Eugene Sandulenko
svn-id: r14478
2004-08-05Fix a small overpainting issue, visible in some of the COMI dialogsMax Horn
svn-id: r14476
2004-08-05Disable this workaround for COMI, as it causes a regression there. Actually, ↵Max Horn
maybe we should just remove this again completely; we can 'work around' it by allowing more obj name resources, ultimately... svn-id: r14475
2004-08-05Fix for bug #908434 (COMI: Using the ventriloquism book on Blondebeard acts ↵Max Horn
weird) svn-id: r14474
2004-08-05forgot thatGregory Montoir
svn-id: r14473
2004-08-05simplified some codeGregory Montoir
svn-id: r14472
2004-08-05not needed anymore, as File::open() handles the current directoryGregory Montoir
svn-id: r14471
2004-08-05Enhanced extrapath supportMax Horn
svn-id: r14470
2004-08-05Try the current dir last, not firstMax Horn
svn-id: r14469
2004-08-05Correction from disasm.Travis Howell
svn-id: r14468
2004-08-05Aargh, my work around code was using a wrong check, and then using the wrong ↵Max Horn
operations (which were effectively not doing anything)... Fixed the workaround code, which cures bug #918280 (and its dup #1003717) svn-id: r14467
2004-08-05Use array slot and not array number.Travis Howell
svn-id: r14466
2004-08-05More difference in INSANE of PC version of FT demo.Travis Howell
Some sounds work now. svn-id: r14465
2004-08-05Small correction from FT disasm.Travis Howell
Add some basic support for INSANE in PC version of FT demo svn-id: r14464
2004-08-04Move SCENE_* to class.Eugene Sandulenko
svn-id: r14463
2004-08-04Move state static variable to appropriate classEugene Sandulenko
svn-id: r14462
2004-08-03Update commentTravis Howell
svn-id: r14456
2004-08-03Add commentTravis Howell
svn-id: r14455
2004-08-03Shouldn't error out in early scumm 1 - 4 games.Travis Howell
svn-id: r14454
2004-08-03Add invalid version used by French Simon2Travis Howell
svn-id: r14453