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2011-02-21PEGASUS: Add my very WIP Pegasus Prime engineMatthew Hoops
2011-02-21SCI: Spell 'canister' correctlyMatthew Hoops
2011-02-21SCI: Fixed script bug #3040722 in QFG3md5
2011-02-21SCI: Throw a warning instead of an error if there ever is a modulus calculationmd5
with negative numbers in SCI0 games older than 0.000.685
2011-02-21SCI: SCI1.1 script also compare pointers with integers (e.g. QFG3, room 440)md5
2011-02-21SCI: Added a custom modulo reg_t operatormd5
This version only handles signed integers. The modulo operator was changed in SCI0 late (Iceman, and perhaps all SCI0 0.000.685 and later) so that it handles negative numbers as well. We need to see if there really is a need to keep two different modulo operators (which will only be necessary if any SCI0 game asks for the modulo of a negative number by mistake, or a number larger than 32767). Thus, error out in such a case for SCI0, so that this can be investigated properly
2011-02-20GRAPHICS: Let PNG::getPalette take an uint16 for the palette entry count.Johannes Schickel
This is in analogy to r55742 / 2f08dcb. I also took the freedom to clarify that the PNG loader uses a RGBA palette format.
2011-02-20TESTBED: Adapt documentation to the palette RGBA->RGB change.Johannes Schickel
2011-02-20CRUISE: Remove leftover RGBA reference.Johannes Schickel
2011-02-20AGI: Remove leftover RGBA reference in comments.Johannes Schickel
2011-02-20GRAPHICS: Remove leftover RGBA reference in PaletteManager documentation.Johannes Schickel
2011-02-20KYRA: Fix regression in Screen::setInterfacePalette.Johannes Schickel
This fixes an out of bounds write introduced with 9216c7e.
2011-02-20SCI: Add support for enabling/disabling Mac icon bar imagesMatthew Hoops
2011-02-20SCI: Fix KQ6 Mac video positioningMatthew Hoops
2011-02-20SCI: Cache all icon bar images from the startMatthew Hoops
2011-02-20SCI: Don't error out when a Mac resource has size 0Matthew Hoops
2011-02-20MOHAWK: Don't display LiveText phrases too early.Alyssa Milburn
2011-02-20MOHAWK: Make LBLiveTextItem call done() when finished.Alyssa Milburn
2011-02-20MOHAWK: Fix kLBAutoSync notifies.Alyssa Milburn
2011-02-20MOHAWK: A zero matchFrom matches everything.Alyssa Milburn
2011-02-20DS: Disable symbol garbage collectiondhewg
Only applies when using loadable modules. This requires a second compile run or black voodoo linker tricks. Not implemented at this time. Disable it, so we get DS build failure reports from buildbot (which are useful with all the DISABLE_EVERYTHING defines). The resulting binary might be too big to be usable.
2011-02-20MOHAWK: Ignore out-of-bounds LB words.Alyssa Milburn
2011-02-20MOHAWK: Fix LB palettes which don't start at 0.Alyssa Milburn
(Thanks to LordHoto for pointing out this was crazy.)
2011-02-20SCUMM: More DISABLE_TOWNS_DUAL_LAYER_MODE messdhewg
Uglify more code to fix compilation for DS Only compile-tested
2011-02-20NEWS: Mention recent android fixesdhewg
2011-02-20NEWS: Mention Wii fix from 50129178dhewg
2011-02-20NEWS: Mention merged GSoC tasksdhewg
2011-02-20MOHAWK: Add detection strings for Harry and the Haunted Housestrangerke
2011-02-20HUGO: Fix crash when Hugo.dat not found (or wrong version detected)strangerke
2011-02-20HUGO/TOOLS: reorder things in HUGO.DAT, move from RGBA to RGBstrangerke
2011-02-20SCI: Slight cleanupmd5
2011-02-20HUGO: Fix a bug in setCursorPal() introduced by recent palette modificationsstrangerke
2011-02-20HUGO: Some more refactoringstrangerke
2011-02-20COMMON: Correct NE Resource Loader for Osystem RGBA->RGB Palette Change.D G Turner
2011-02-20GRAPHICS: Switch PICT's palette from RGBA to RGBMatthew Hoops
2011-02-20GRAPHICS: Use the DirectBits size instead of the overall PICT dimensionsMatthew Hoops
Fixes some Myst ME images
2011-02-20MOHAWK: Fix Un-initialized Read In Myst Library Tower Rotation Control.D G Turner
2011-02-20GRAPHICS: Fix cursor palette buffering after RGBA->RGB change.Johannes Schickel
Thanks to clone2727 for noticing this.
2011-02-20M4: Updated for OSystem Palette RGBA->RGB Change.D G Turner
2011-02-19GRAPHICS: Remove note about alpha channel removal in PaletteManager.Johannes Schickel
2011-02-19ANDROID: Fix cursor scalingdhewg
2011-02-19ANDROID: Fix cursor when hotspot coords > 0dhewg
2011-02-20SAGA: Fixed palette setting inside Gfx::setPaletteColor() (thanks to ↵md5
LordHoto for noticing this)
2011-02-20SCI: Moved the gcCountdown() code inside the op_callk case, since that's the ↵md5
only place where it's used
2011-02-19MOHAWK: Update LBPaletteItem for RGB palettes.Alyssa Milburn
2011-02-19MOHAWK: Change bitmaps to use RGB palettes.Johannes Schickel
Thanks to clone2727 for reviewing this patch.
2011-02-19Merge branch 'osystem-palette' of https://github.com/lordhoto/scummvm into ↵Johannes Schickel
master Conflicts: backends/platform/android/android.cpp engines/sci/graphics/screen.cpp engines/sci/graphics/transitions.cpp
2011-02-19DRASCULA: Adapt to setPalette RGBA->RGB change.Johannes Schickel
2011-02-19OPENGLSDL: Avoid warping in warpMouse when the logical coordinates did not ↵Johannes Schickel
change. This fixes a slight move of the mouse cursor when the hardware mouse position is at a subpixel from the logical coordinates.
2011-02-19OPENGL: Get rid of adjustMouseEvent.Johannes Schickel
Rather than that I introduced a function which converts hardware screen coordinates to overlay / game screen coordinates. The logic which converts mouse movement events with hardware screen coordinates to overlay / game screen coordinates is now inside notifyEvent. This is still broken design, since one should not abuse an observer for that.