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2013-08-03PARALLACTION: Do not set Surface::pixels directly anymore.Johannes Schickel
2013-08-03MORTEVIELLE: Do not set Surface::pixels directly anymore.Johannes Schickel
2013-08-03HUGO: Do not set Surface::pixels directly anymore.Johannes Schickel
2013-08-03SCUMM: Do not set Surface::pixels directly anymore.Johannes Schickel
2013-08-03GRAPHICS: Add two new methods to change 'pixels' of a Surface.Johannes Schickel
2013-08-03BACKENDS: Take advantage of Surface::getPixels.Johannes Schickel
2013-08-03SDL: Take advantage of Surface::getPixels.Johannes Schickel
2013-08-03OPENGL: Take advantage of Surface::getPixels.Johannes Schickel
2013-08-03IPHONE: Take advantage of Surface::getPixels.Johannes Schickel
2013-08-03WINTERMUTE: Take advantage of Surface::getPixels.Johannes Schickel
2013-08-03TUCKER: Take advantage of Surface::getPixels.Johannes Schickel
2013-08-03TSAGE: Take advantage of Surface::getPixels.Johannes Schickel
2013-08-03TOON: Take advantage of Surface::getPixels.Johannes Schickel
2013-08-03TONY: Take advantage of Surface::getPixels.Johannes Schickel
2013-08-03TOLTECS: Take advantage of Surface::getPixels.Johannes Schickel
2013-08-03TINSEL: Take advantage of Surface::getPixels.Johannes Schickel
2013-08-03TEENAGENT: Take advantage of Surface::getPixels.Johannes Schickel
2013-08-03SWORD25: Take advantage of Surface::getPixels.Johannes Schickel
2013-08-03SWORD2: Take advantage of Surface::getPixels.Johannes Schickel
2013-08-03SWORD1: Take advantage of Surface::getPixels.Johannes Schickel
2013-08-03SCI: Take advantage of Surface::getPixels.Johannes Schickel
2013-08-03SAGA: Take advantage of Sufrace::getPixels.Johannes Schickel
2013-08-03PEGASUS: Take advantage of Surface::getPixels.Johannes Schickel
2013-08-03PARALLACTION: Take advantage of Surface::getPixels.Johannes Schickel
2013-08-03NEVERHOOD: Take advantage of Surface::getPixels.Johannes Schickel
2013-08-03MORTEVIELLE: Take advantage of Surface::getPixels.Johannes Schickel
2013-08-03MOHAWK: Take advantage of Surface::getPixels.Johannes Schickel
2013-08-03MADE: Take advantage of Surface::getPixels.Johannes Schickel
2013-08-03LASTEXRPESS: Take advantage of Surface::getPixels.Johannes Schickel
2013-08-03HUGO: Take advantage of Surface::getPixels.Johannes Schickel
2013-08-03HOPKINS: Take advantage of Surface::getPixels.Johannes Schickel
2013-08-03GROOVIE: Take advantage of Surface::getPixels.Johannes Schickel
2013-08-03GOB: Take advantage of Surface::getPixels.Johannes Schickel
2013-08-03DRASCULA: Take advantage of Surface::getPixels.Johannes Schickel
2013-08-03DRACI: Take advantage of Surface::getPixels.Johannes Schickel
2013-08-03COMPOSER: Take advantage of Surface::getPixels.Johannes Schickel
2013-08-03CGE: Take advantage of Surface::getPixels.Johannes Schickel
2013-08-03AGOS: Take advantage of Surface::getPixels.Johannes Schickel
2013-08-03SCUMM: Take advantage of Surface::getPixels.Johannes Schickel
2013-08-03GUI: Take advantage of Surface::getPixels.Johannes Schickel
2013-08-03VIDEO: Take advantage of Surface::getPixels.Johannes Schickel
2013-08-03GRAPHICS: Take advantage of Surface::getPixels.Johannes Schickel
2013-08-03GRAPHICS: Add an easy way to query 'pixels' of Surface.Johannes Schickel
2013-08-03GRAPHICS: Prefer getBasePtr over direct Surface::pixels access.Johannes Schickel
2013-08-03VIDEO: Prefer getBasePtr over direct Surface::pixels access.Johannes Schickel
2013-08-03SDL: Prefer getBasePtr over direct Surface::pixels access.Johannes Schickel
2013-08-03OPENGL: Prefer getBasePtr over direct Surface::pixels access.Johannes Schickel
2013-08-03BACKENDS: Prefer getBasePtr over direct Surface::pixels access.Johannes Schickel
2013-08-03GUI: Prefer getBasePtr instead of direct Surface::pixels access.Johannes Schickel
2013-08-03WINTERMUTE: Prefer getBasePtr over direct Surface::pixels access.Johannes Schickel