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2019-01-06DEVTOOLS: Multilingual support for quoteSpreadsheetCreatorantoniou79
2019-01-06DEVTOOLS: instructions for make in readmeantoniou79
2019-01-06DEVTOOLS: Revert to python envantoniou79
2019-01-06DEVTOOLS: BladeRunner module.mk updateantoniou79
2019-01-06DEVTOOLS: BladeRunner module.mk updateantoniou79
2019-01-06DEVTOOLS: Blade Runner further readme fixantoniou79
2019-01-06DEVTOOLS: BladeRunner readme updateantoniou79
2019-01-06DEVTOOLS: Fix Blade runner font exportantoniou79
2019-01-06DEVTOOLS: update sample command txt filesantoniou79
2019-01-06DEVTOOLS: Bladerunner python libs in try exceptantoniou79
2019-01-06DEVTOOLS: semi-auto creation of SUBTITLES.MIXantoniou79
2019-01-05GLK: FROTX: Draw pictures at the correct positionPaul Gilbert
2019-01-05GLK: FROTZ: Properly handle picture transparencyPaul Gilbert
2019-01-05GLK: FROTZ: Fix decoding of MG1 graphicsPaul Gilbert
2019-01-05SCI32: Cleanup QFG4 script patchesVhati
2019-01-05SCI: Rename kRestartGame to kRestartGame16Lars Skovlund
2019-01-05SCI32: Stub out kRestartGameLars Skovlund
2019-01-05COMMON: Remove usage of ScopedPtr in OutSaveFileBastien Bouclet
2019-01-04GLK: FROTZ: Only wait for keypress in Beyond Zork title if mg1 presentPaul Gilbert
2019-01-04GLK: FROTZ: Simplified getting/setting window propertiesPaul Gilbert
2019-01-04GLK: FROTZ: Cleanup of image drawing codePaul Gilbert
2019-01-04GLK: FROTZ: Refactor V6 window arrangementsPaul Gilbert
2019-01-04GLK: Properly fix window clicking crashPaul Gilbert
2019-01-04GLK: Fix negative index crash when clicking in a windowTorbjörn Andersson
2019-01-04GLK: Fix comment typoTorbjörn Andersson
2019-01-04GLK: FROTZ: Clarify comment about Unicode runes a bit.Torbjörn Andersson
2019-01-03GLK: FROTZ: Support using prior palette when a pic doesn't have onePaul Gilbert
2019-01-03GLK: FROTZ: Fixes for picture decodingPaul Gilbert
2019-01-03GLK: FROTZ: os_picture_data wasn't dividing by cell sizePaul Gilbert
2019-01-03GLK: FROTZ: Hooked up window property readingPaul Gilbert
2019-01-02GLK: FROTZ: Keep mono & prop font sizes to be the same for v6 gamesPaul Gilbert
2019-01-02GLK: Make a _gameFile field in the base Glk enginePaul Gilbert
2019-01-02GLK: FROTZ: Window positions & sizes are in characters, not pixelsPaul Gilbert
2019-01-02GLK: Remove deprecated _cellW/_cellH from ConfPaul Gilbert
2019-01-02GLK: FROTZ: Add support for pair windows to have more than 2 childrenPaul Gilbert
2019-01-02GLK: FROTZ: Setting window positon & size, some property readingPaul Gilbert
2019-01-02SCI: Fix QFG1VGA Mac Antwerp controls, bug #10856sluicebox
2019-01-01GLK: FROTZ: Beginnings of setting window positions and sizePaul Gilbert
2019-01-01GLK: FROTZ: Cleanup of incorrect namespace commentsPaul Gilbert
2019-01-01GLK: FROTZ: Compilation fixPaul Gilbert
2019-01-01GLK: FROTZ: Added skeleton classes for ZMachine windowsPaul Gilbert
2019-01-01GLK: FROTZ: Fix #10843 Status bar disappearing when textbox is shownPaul Gilbert
2019-01-01SCI32: Fix QFG4 cave tentacleVhati
2019-01-01GLK: FROTZ: Support shorthand abbreviations in earlier Infocom gamesPaul Gilbert
2019-01-01COMMON: Suport String in U32String assignment & equality operatorsPaul Gilbert
2019-01-01GLK: Fix gcc warning in engine constructionPaul Gilbert
2019-01-01GLK: Remove redundant const prefix from getOptionsPaul Gilbert
2018-12-31GLK: TADS: Split game list arrays into v2 and v3Paul Gilbert
2018-12-31GLK: Implement passing detection options to the enginesPaul Gilbert
2018-12-31GLK: FROTZ: Fix Mysterious Adventures detection entriesPaul Gilbert