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scummvm-rg350
trimui-s
scummvm with trimui support. Forked from https://github.com/salvacam/scummvm-rg350
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2011-02-16
WII: Fix OSystem_Wii::setPalette after the ScummVM upstream merge in a024546.
Johannes Schickel
2011-02-16
IPHONE: Remove erroneous write in OSystem_IPHONE::grabPalette.
Johannes Schickel
2011-02-16
Merge branch 'master' into osystem-palette
Johannes Schickel
2011-02-16
PS2: Adapt to setPalette/grabPalette RGBA->RGB change.
Johannes Schickel
2011-02-16
DC: Adapt to setPalette/grabPalette RGBA->RGB change.
Johannes Schickel
2011-02-16
N64: Adapt to setPalette/grabPalette RGBA->RGB change.
Johannes Schickel
2011-02-16
SKY: Restore old sequence delay behaviour.
dhewg
2011-02-16
SKY: Fix array access in debug code.
Alyssa Milburn
2011-02-16
SKY: Stop intro sound before freeing the buffer.
Alyssa Milburn
2011-02-15
DS: Adapt to setPalette/grabPalette RGBA->RGB change.
Johannes Schickel
2011-02-15
PSP: Adapt to setPalette/grabPalette RGBA->RGB change.
Johannes Schickel
2011-02-15
IPHONE: Adapt to setPalette/grabPalette RGBA->RGB change.
Johannes Schickel
2011-02-15
Merge branch 'master' into osystem-palette
Johannes Schickel
2011-02-15
TINSEL: Adapt to setPalette RGBA->RGB change.
Johannes Schickel
2011-02-15
Merge branch 'dhewg-osystem-palette' of https://github.com/dhewg/scummvm into...
Johannes Schickel
2011-02-15
AGOS: Adapt to setPalette RGBA->RGB change.
Johannes Schickel
2011-02-15
MADE: Revert a little behavior change in setRGBPalette.
Johannes Schickel
2011-02-15
SWORD2: Adapt to setPalette/grabPalette RGBA->RGB change.
Johannes Schickel
2011-02-15
VIDEO: Adapt VideoDecoder::setSystemPalette to setPalette RGBA->RGB change.
Johannes Schickel
2011-02-15
SWORD1: Adapt to setPalette RGBA->RGB change.
Johannes Schickel
2011-02-15
MOHAWK: Shorten Myst stack classes names
Bastien Bouclet
2011-02-15
MOHAWK: Put togeter the Myst stack classes in a namespace
Bastien Bouclet
2011-02-15
MOHAWK: Implement Mechanical opcode 201, staircase init
Bastien Bouclet
2011-02-15
MOHAWK: Add a workaround for a missing image when going up the stairs in Mech...
Bastien Bouclet
2011-02-15
MOHAWK: Implement Mechanical opcodes 203 and 104, snake box
Bastien Bouclet
2011-02-15
MOHAWK: Implement Mechanical opcode 100
Bastien Bouclet
2011-02-15
MOHAWK: Implement Mechanical opcode 200
Bastien Bouclet
2011-02-15
HUGO: Replace cypher by a global variable, clean engine destructor
strangerke
2011-02-15
SCI: Fill in the remaining Mac-specific kPlatform subops
Matthew Hoops
2011-02-15
VIDEO: Add some stubs for QuickTime edit list work
Matthew Hoops
2011-02-15
SCI: Cleaned up kMapKeyToDir and removed an incorrect heuristic
md5
2011-02-15
MOHAWK: Detect the French version of Rugrats.
Alyssa Milburn
2011-02-15
Merge branch 'master' of github.com:scummvm/scummvm
md5
2011-02-15
SCI: Removed several redundant helper functions
md5
2011-02-15
HUGO: more refactoring and encapsulation
strangerke
2011-02-14
GIT: Ignore Visual Studio precompiled headers folder
Littleboy
2011-02-14
SCI: Fix loading SCI32 games
Matthew Hoops
2011-02-15
SCI2+: Set the correct segment for SCI32 strings/arrays when loading
md5
2011-02-14
WII: Fix 16bit cursors on some HE games
dhewg
2011-02-14
SCI: Fix loading pre-version 28 saved games
Matthew Hoops
2011-02-14
TOON: Disable quick save/load from the main menu screen.
eriktorbjorn
2011-02-14
ANDROID: Adapt to [set|grab]Palette RGBA->RGB change.
dhewg
2011-02-14
ANDROID: Fix JNI calls for the timer thread
dhewg
2011-02-14
ANDROID: Fix assert() to log output
dhewg
2011-02-14
ANDROID: Use and reinit texture on screen changes
dhewg
2011-02-14
ANDROID: Unify log prefix
dhewg
2011-02-14
ANDROID: Protect port files with our define
dhewg
2011-02-14
ANDROID: Allow out-of-src-tree builds, cleanup
dhewg
2011-02-14
ANDROID: Allow monolithic builds to run
dhewg
2011-02-14
ANDROID: Use the official NDK toolchain
dhewg
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