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AgeCommit message (Collapse)Author
2004-01-28Add fix from eriktorbjorn to make sure screen is always updated during cutscnes.Travis Howell
svn-id: r12654
2004-01-28Partial fix for bug #885488 (Some INSANE trouble)Eugene Sandulenko
o Finally fixed seek error. Now I never encounter it, though there are weird SAUD errors in some cases. o Started to hunt cave-dude-only bug svn-id: r12653
2004-01-28Another safety check.Travis Howell
svn-id: r12652
2004-01-28music works on Simon2Travis Howell
svn-id: r12651
2004-01-28OoopsTravis Howell
svn-id: r12650
2004-01-28Use a few form scummTravis Howell
svn-id: r12649
2004-01-28Add some more commands to debugger.Travis Howell
svn-id: r12648
2004-01-28UpdateTravis Howell
svn-id: r12647
2004-01-28Add some feedback.Travis Howell
svn-id: r12646
2004-01-28Fix toolbar, add hide toolbar requestNicolas Bacca
svn-id: r12645
2004-01-28640x480 toolbar fixes, don't draw an invisible toolbarNicolas Bacca
svn-id: r12644
2004-01-28Add needsHideToolbarMappingNicolas Bacca
svn-id: r12643
2004-01-28640x480 changesNicolas Bacca
svn-id: r12642
2004-01-27Allow using a real MT-32 (can someone with one please test this?)Joost Peters
svn-id: r12641
2004-01-27minor cleanupJoost Peters
svn-id: r12640
2004-01-27Fix compile on Embedded Visual CsomethingNicolas Bacca
svn-id: r12639
2004-01-27Add safety check.Travis Howell
svn-id: r12638
2004-01-27OoopsTravis Howell
svn-id: r12637
2004-01-27Add helpTravis Howell
Add music option for Simon1 svn-id: r12636
2004-01-27Proper fix for bug #884712Joost Peters
svn-id: r12635
2004-01-27add in-game debuggerOliver Kiehl
svn-id: r12634
2004-01-27Avoid glitch if Simon1 introduction is skipped when showing Simon' room segment.Travis Howell
svn-id: r12633
2004-01-27Fix 640x480, part 1, perfect fix tomorrow probably :pNicolas Bacca
svn-id: r12632
2004-01-27const'ness fixesMax Horn
svn-id: r12631
2004-01-26o Implemented TRS handlingEugene Sandulenko
o Now you can succesfully reach the cave so FT is completable, but it crashes now in some particularly situations, so you should avoid them. svn-id: r12630
2004-01-26Fix Ogg Vorbis, Zak and low sample rateNicolas Bacca
svn-id: r12629
2004-01-26updated MD5 dataMax Horn
svn-id: r12628
2004-01-26Fix ItemActionNicolas Bacca
svn-id: r12627
2004-01-26Remove old CE tweakNicolas Bacca
svn-id: r12626
2004-01-26updated MD5 data (from Forum thread; not all data included yet)Max Horn
svn-id: r12625
2004-01-26Return default description stringChris Apers
svn-id: r12624
2004-01-26o Fixed bug with lost inventoryEugene Sandulenko
o Gave meaningful names to many variables o Eliminated some slipped debug output o Fixed vista-ranch scenes transition o Now it is possible to equip goggles svn-id: r12623
2004-01-26Not neededTravis Howell
svn-id: r12622
2004-01-26OoopsTravis Howell
svn-id: r12621
2004-01-26Update project filesNicolas Bacca
svn-id: r12620
2004-01-26Added Multi-CD Section to 'Running ScummVM'Hannes Niederhausen
svn-id: r12619
2004-01-26New CE backend initial commitNicolas Bacca
svn-id: r12618
2004-01-26Add GUI iconsNicolas Bacca
svn-id: r12617
2004-01-26New resources filesNicolas Bacca
svn-id: r12616
2004-01-26This VCC file doesn't seem to be usefulNicolas Bacca
svn-id: r12615
2004-01-26Initial CE virtual keys classes commitNicolas Bacca
svn-id: r12614
2004-01-26Initial CE GUI classes commitNicolas Bacca
svn-id: r12612
2004-01-26Add SAMPLES_PER_SEC for CE in order to compile sdl-commonNicolas Bacca
svn-id: r12611
2004-01-26Early spring cleanupNicolas Bacca
svn-id: r12610
2004-01-26One forgotten PROP_TOGGLE_VIRTUAL_KEYBOARDNicolas Bacca
svn-id: r12609
2004-01-26Come back of your favorite stupid EVC fixNicolas Bacca
svn-id: r12608
2004-01-26CE Keys dialog moved to new backendNicolas Bacca
svn-id: r12607
2004-01-26Yet another stupid EVC fixNicolas Bacca
svn-id: r12606
2004-01-26Revert old change - proper fix is to avoid playing in portrait mode :)Nicolas Bacca
svn-id: r12605
2004-01-26Hide unnecessary options for CE in the main options dialogNicolas Bacca
svn-id: r12604