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scummvm-rg350
trimui-s
scummvm with trimui support. Forked from https://github.com/salvacam/scummvm-rg350
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Author
2007-02-01
cleanup
Johannes Schickel
2007-02-01
oops.
Johannes Schickel
2007-02-01
Fix for missing Brandon in Zanthia's home (see bug #1498221 "KYRA1: Subtitles...
Johannes Schickel
2007-02-01
- Fixed the palette animations
Sven Hesse
2007-02-01
Added my version of Woodruff so that I, too, can get the "Unknown version of
Torbjörn Andersson
2007-02-01
Added custom load code for room #20 Notice
Paul Gilbert
2007-01-31
Some changes to be closer to the original with palette handling.
Johannes Schickel
2007-01-31
Added MD5 for the german Ween version, supplied by cartman_ on #scummvm
Sven Hesse
2007-01-31
oops.
Johannes Schickel
2007-01-31
Fix for bug #Fix for bug #1523200 ("KYRA1: Voice-only mode has no lips animat...
Johannes Schickel
2007-01-31
Fix for bug #1479856 ("KYRA1: gfx glitch when dying on bridge").
Johannes Schickel
2007-01-31
Replaced the delay in o1_keyFunc with a (skipable) busy-wait detection
Sven Hesse
2007-01-31
- Snd::WaitEndPlay() should stop a running composition
Sven Hesse
2007-01-31
Minor sound playing correction
Sven Hesse
2007-01-31
Removed debug output I accidentally checked in
Sven Hesse
2007-01-31
- Correctly setting of Snd::_playingSound
Sven Hesse
2007-01-31
Add/Update details for French versions of Freddi Fish series.
Travis Howell
2007-01-31
fixed casting bug as suggested by fingolfin on tracker item #1648325
Nicola Mettifogo
2007-01-31
Add/Update details for French versions of Spy Fox series.
Travis Howell
2007-01-31
Expanded the chute animation to display the full sequence as the player leave...
Paul Gilbert
2007-01-31
Added animation handler for the player exiting the sewer, and some bugfixes t...
Paul Gilbert
2007-01-31
Added constants for the dungeon bricks and chute animation resources
Paul Gilbert
2007-01-31
Changed the coveredFlag to have an initial state distinct from true or false
Paul Gilbert
2007-01-31
Added check to skip drawing hotspots in layer 1 if their skip flag is set
Paul Gilbert
2007-01-31
Added script methods needed for leaving the dungeon
Paul Gilbert
2007-01-31
reset _IACTpos when _IACTchannel is stopped (fixes memory overwrites in handl...
Gregory Montoir
2007-01-30
got rid of codec37/codec47 init/deinit methods, cleanup
Gregory Montoir
2007-01-30
eplaced platform-specific game features with common platform setting.
Eugene Sandulenko
2007-01-30
Rearranged detection table and clarified some entries.
Eugene Sandulenko
2007-01-30
- Changed _soundFlags and implemented "compositions"
Sven Hesse
2007-01-30
minor simplification
Gregory Montoir
2007-01-30
added deinitialisation of codecs at the end of smush playback. This allows to...
Gregory Montoir
2007-01-30
unused buffer variable
Gregory Montoir
2007-01-30
added calls to SmushPlayer::getFont() to prevent accessing non-initialised Sm...
Gregory Montoir
2007-01-30
warnings
Gregory Montoir
2007-01-30
added checks to prevent crash if no datafiles can be found, also fixed a typo
Gregory Montoir
2007-01-30
Update platforms for French versions of pajama and putttime.
Travis Howell
2007-01-30
Add French version of DOTT and Sam & Max. for Macintosh.
Travis Howell
2007-01-30
Add French version of Pajama Sam 1 for Macintosh.
Travis Howell
2007-01-30
Add French version of Putt-Putt Travels Through Time for Macintosh.
Travis Howell
2007-01-30
Moved Gob engine to AdvancedDetector.
Eugene Sandulenko
2007-01-30
- Fixed bug with single ID detection
Eugene Sandulenko
2007-01-30
Moved Touche engine to AdvancedDetector.
Eugene Sandulenko
2007-01-30
Removed Unicode from some fanmade game titles.
Eugene Sandulenko
2007-01-29
Added Gold Rush 3.5 md5sum
Stuart George
2007-01-29
Now AdvancedDetector could use single ID per engine. Also it can suggest
Eugene Sandulenko
2007-01-29
cleanup
Johannes Schickel
2007-01-29
cleanup
Max Horn
2007-01-29
Changed computation of _nextTop in v7/v8 games to represent an absolute y-coo...
Gregory Montoir
2007-01-29
Changed debug message on unknown opcode to a warning.
Johannes Schickel
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