Age | Commit message (Expand) | Author |
2003-07-10 | Slight cleanup. Fixes a few minor memory leaks, I believe. | Torbjörn Andersson |
2003-07-10 | updated known BASS bugs | Robert Göffringmann |
2003-07-10 | Fix for Bug [766426]: V5 Games: Adlib SFX not looped | Jamieson Christian |
2003-07-10 | Readd Zak. Unplayable means unplayable, you know. | James Brown |
2003-07-10 | zak v1 doesn't start yet | Travis Howell |
2003-07-10 | Typo | Travis Howell |
2003-07-10 | Update news | Travis Howell |
2003-07-10 | forgot to allow restarting from control panel | Robert Göffringmann |
2003-07-10 | this fixes bug #768724 (text width exceeded in LINC terminal). | Robert Göffringmann |
2003-07-10 | implemented fnRestartGame() and skipping of 2nd intro part | Robert Göffringmann |
2003-07-09 | added toggling music on/off | Robert Göffringmann |
2003-07-09 | activated speed slider in SkyControl, fixed different charsets in control pan... | Robert Göffringmann |
2003-07-09 | SoundMixer::setMusicVolume() doesn't seem to do anything, so set music volume... | Robert Göffringmann |
2003-07-09 | Fix character spacing for LINC terminals in v0.0288 as well. I've only | Torbjörn Andersson |
2003-07-09 | Fix compilation, V1 verb positions | James Brown |
2003-07-09 | Patch #768217: Apply Mankeli's 'object state' debugger command | James Brown |
2003-07-09 | Use the same capitalization of "iMUSE" everywhere. | Torbjörn Andersson |
2003-07-09 | The charSpacing values for _controlCharacterSet and _linkCharacterSet | Torbjörn Andersson |
2003-07-09 | revert to last revision of musicbase that doesn't cause a segfault here anymore | Jonathan Gray |
2003-07-09 | /me slaps himself | Robert Göffringmann |
2003-07-09 | script data is the same for 0.0365, 0.0368 and 0.0372, so allow switching sav... | Robert Göffringmann |
2003-07-08 | this is for letting BASS wait for the end of the ending theme before starting... | Robert Göffringmann |
2003-07-08 | Update projects | Nicolas Bacca |
2003-07-08 | New BASS subproject | Nicolas Bacca |
2003-07-08 | Update to new virtual functions, protected members and so on, take one | Nicolas Bacca |
2003-07-08 | another fix for the swing seqs | Robert Göffringmann |
2003-07-08 | fixed file loading bugs for v.0.0331, control panel works now | Robert Göffringmann |
2003-07-08 | not sure which of the two variants is correct (but I am pretty sure the old o... | Max Horn |
2003-07-08 | each row has to be drawn 8 times (8x8 chars, after all), see also Gdi::drawSt... | Max Horn |
2003-07-08 | fix warning | Max Horn |
2003-07-08 | rewrote c64_ignorePakCols to what I *think* it should look like, base on my u... | Max Horn |
2003-07-08 | made ignorePakCols exactly match CostumeRenderer::proc3 to make comparisions ... | Max Horn |
2003-07-08 | width has to be multiplied by 8; not sure about xmove, the values still look ... | Max Horn |
2003-07-08 | turns out the +4 on _baseptr is needed everywhere - now _animCmds matches bet... | Max Horn |
2003-07-08 | the 'mask' value is now also right; data at 'r' seems to match, too, and fina... | Max Horn |
2003-07-08 | _dataOffsets has the correct value now (based on comparisions of repeated off... | Max Horn |
2003-07-08 | again some code transformation (no functionality change; the V1 specific modi... | Max Horn |
2003-07-08 | ok, thanks erik for pointing out to me where this occurs :-) | Max Horn |
2003-07-08 | some more cleanup / C64 tweaks | Max Horn |
2003-07-08 | make more explicit :-) | Max Horn |
2003-07-08 | costume code cleanup & some more C64 tweaks | Max Horn |
2003-07-08 | clarified comment | Max Horn |
2003-07-08 | move V1_ignorePakCols to CostumeRenderer (it makes absolutely no sense to kee... | Max Horn |
2003-07-08 | Use the correct size (I hope) for decoding _C64MaskChar (whatever that is). | Torbjörn Andersson |
2003-07-07 | check for odd addresses being free'd | Max Horn |
2003-07-07 | #include scummsys.h so that our custome free() gets used | Max Horn |
2003-07-07 | fix for bug #766119: help screen: '.' is listed incorrectly | Max Horn |
2003-07-07 | only move charset mask upon scrolling if tex is displayed in the game graphic... | Max Horn |
2003-07-07 | fix for bug #766532: MI2: look at coffin to Mojo | Max Horn |
2003-07-07 | don't say 'saved/loaded' when the message is only displayed on saves anyway | Max Horn |