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scummvm-rg350
trimui-s
scummvm with trimui support. Forked from https://github.com/salvacam/scummvm-rg350
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Author
2003-07-05
corrected all huffman trees and moved them out of text.cpp
Robert Göffringmann
2003-07-05
add --floppy-intro option
Jonathan Gray
2003-07-05
applied eriktorbjorn's floppy-intro-with-cd-version patch (#765885)
Joost Peters
2003-07-05
fixed warning
Joost Peters
2003-07-04
make sky detect v.0.0348 (even though not existing ;)
Robert Göffringmann
2003-07-04
support text and speech at the same time
Robert Göffringmann
2003-07-04
don't let user enter too long save names
Robert Göffringmann
2003-07-04
removed some useless lines
Robert Göffringmann
2003-07-04
SFX is working correctly now. also implemented queued fx and fx saving.
Robert Göffringmann
2003-07-04
make SoundMixer::playRaw only check sound IDs if you actually pass one
Robert Göffringmann
2003-07-04
Make 80 column people happy. Sheesh, it's only an egg.
James Brown
2003-07-04
Remove homage to original's misspelling of pseudo. Honest.
James Brown
2003-07-04
Because I can.
James Brown
2003-07-04
Prevent apparantly possible race condition. I don't get this stuff, and I don...
James Brown
2003-07-04
Insert preliminary Zak256 sound looping support. It's not perfect, as some Za...
James Brown
2003-07-04
prevent (or rather: make much less likely) some sound output related race con...
Max Horn
2003-07-04
fixed two leaks
Max Horn
2003-07-04
oops
Max Horn
2003-07-04
added some very limited support for Mac Loom (text is now properly centered a...
Max Horn
2003-07-04
added some more warnings (taken from pentagram)
Max Horn
2003-07-04
fixed warning regarding overloaded virtual methods
Max Horn
2003-07-04
show detected game version at startup. (hopefully this will stop the wave of ...
Joost Peters
2003-07-04
Allow "no-" prefix to long command-line options, e.g. --no-aspect-ratio,
Torbjörn Andersson
2003-07-03
rewrote desaturatePalette using integer arithmetics only
Max Horn
2003-07-03
const
Max Horn
2003-07-03
fixed warning
Max Horn
2003-07-03
whoops
Robert Göffringmann
2003-07-03
fixed showGameQuitMsg() and temporarily disabled sfx looping
Robert Göffringmann
2003-07-03
const correctness
Max Horn
2003-07-03
cleanup for -Wundef
Max Horn
2003-07-03
const correctness
Max Horn
2003-07-03
fix for bug #765402: no shaking with 1x scaler
Max Horn
2003-07-03
Compact data for v. 0.0288, works as well as 0.0368 now.
Robert Göffringmann
2003-07-03
Timer now uses a mutex, which should make it thread safe (it wasn't before, p...
Max Horn
2003-07-03
Made read() return the number of bytes that were actually read, rather than
Torbjörn Andersson
2003-07-03
Removed the calls to SDL_SetGamma(). No one could understand what they were
Torbjörn Andersson
2003-07-03
code transformation on setScaleItem: this shows that rtScaleTable's are actua...
Max Horn
2003-07-02
cleanup
Max Horn
2003-07-02
cleanup; made mutex protection of graphics code a little bit tighter by prote...
Max Horn
2003-07-02
Finish a thought I started about the OpenGL filter
James Brown
2003-07-02
don't default to the slowest aspect ratio correcter; rather use the medium on...
Max Horn
2003-07-02
fix for bug #753840 (actor placement in V2 games)
Max Horn
2003-07-02
fix o2_loadRoomWithEgo regression (this bug was uncovered by my previous adju...
Max Horn
2003-07-02
Updates
James Brown
2003-07-02
added .cvsignore
Max Horn
2003-07-02
removed #include "boxes.h" from scumm.h; cleaned up AdjustBoxResult definiti...
Max Horn
2003-07-02
cleaned up the actor ordering code a bit - it should be now somewhat clearer ...
Max Horn
2003-07-02
fix for bug #752865: MM: Man-Eating Plant is invisible
Max Horn
2003-07-02
more cleanup
Max Horn
2003-07-02
cleanup (code easier to read; slightly less rounding errors for the volume; a...
Max Horn
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