Age | Commit message (Collapse) | Author | |
---|---|---|---|
2003-11-18 | Add extra directory checks for Macintosh versions of indy3/loom | Travis Howell | |
svn-id: r11333 | |||
2003-11-18 | Music correction for dig demo | Travis Howell | |
svn-id: r11332 | |||
2003-11-18 | added music support for dig demo | Paweł Kołodziejski | |
svn-id: r11331 | |||
2003-11-17 | added voice support for mac dig demo | Paweł Kołodziejski | |
svn-id: r11330 | |||
2003-11-17 | added voice support in dig demo | Paweł Kołodziejski | |
svn-id: r11329 | |||
2003-11-17 | ft pc demo don't need nut file in smush | Paweł Kołodziejski | |
svn-id: r11328 | |||
2003-11-17 | fixed 'if' at load nut smush files for comi | Paweł Kołodziejski | |
svn-id: r11327 | |||
2003-11-17 | replaced demo GIDs wth GF_DEMO | Paweł Kołodziejski | |
svn-id: r11326 | |||
2003-11-17 | fix some demo-related bugs : | Gregory Montoir | |
- lola disappearing under the shower - wrong frame used when Joe uses the sheet rope (changed some conditions to match the ones in the original source) the english demo versions (PCGames & normal) seem now to be completable without any graphical glitches ; only the sound/music and 'end message' are missing svn-id: r11325 | |||
2003-11-17 | added comi and dig demo | Paweł Kołodziejski | |
svn-id: r11324 | |||
2003-11-17 | added music hacks for cmi demo, please test it | Paweł Kołodziejski | |
svn-id: r11323 | |||
2003-11-17 | restart person animations at the end of a cutaway (this enables Sparky to ↵ | Gregory Montoir | |
animate again after giving Joe his file) svn-id: r11322 | |||
2003-11-17 | Added note about BS2 "pyramid bug". | Torbjörn Andersson | |
svn-id: r11321 | |||
2003-11-17 | fix 'chasing car disappearing for a frame' issue | Gregory Montoir | |
svn-id: r11320 | |||
2003-11-16 | whitespace | Max Horn | |
svn-id: r11319 | |||
2003-11-16 | fix compilation on big endian systems | Max Horn | |
svn-id: r11318 | |||
2003-11-16 | codec1 is not bomp codec | Paweł Kołodziejski | |
svn-id: r11317 | |||
2003-11-16 | ops | Paweł Kołodziejski | |
svn-id: r11316 | |||
2003-11-16 | changed some shift operators to *, / | Paweł Kołodziejski | |
svn-id: r11315 | |||
2003-11-16 | Apparently, my previous fix (joe position when switching room) causes ↵ | Gregory Montoir | |
trouble when returning from a cutaway with initialRoom != currentRoom. I added a condition, but that's not exactly like the original. Maybe one effect of the missing SETUP_ROOM call in cutaway code. svn-id: r11314 | |||
2003-11-16 | fix 'wrong Joe position when switching from hotel basement to lobby' issue | Gregory Montoir | |
svn-id: r11313 | |||
2003-11-16 | replaced constans with names | Paweł Kołodziejski | |
svn-id: r11312 | |||
2003-11-16 | fixed warning | Paweł Kołodziejski | |
svn-id: r11311 | |||
2003-11-16 | update | Paweł Kołodziejski | |
svn-id: r11310 | |||
2003-11-16 | More cleanup. I've eliminated all the temporary global variables I've added | Torbjörn Andersson | |
over the past few weeks, except for g_sword2. (Of course, this doesn't necessarily make the code any prettier, but we can work on that later.) svn-id: r11309 | |||
2003-11-16 | Fixed warning | Torbjörn Andersson | |
svn-id: r11308 | |||
2003-11-16 | fix song playafter/playbefore type issue | Gregory Montoir | |
svn-id: r11307 | |||
2003-11-16 | fix some bugs : | Gregory Montoir | |
- Joe being unable to grab oil during carbam scene (walking bug, when dest_pt == orig_pt) - wrong Joe facing direction when opening plane door updated handlePinnacleRoom() comment svn-id: r11306 | |||
2003-11-16 | Patch #842988 (sev) - fix bugs in sdl-config detection | James Brown | |
svn-id: r11305 | |||
2003-11-15 | Play correct sound for initial talk second time we talk to someone. | David Eriksson | |
svn-id: r11304 | |||
2003-11-15 | - Enabled missing calls to _sound->playSong, now it should *really* play all SFX | Joost Peters | |
- Moved sound/music related toggle variables to Sound class - Changed "Couldn't find file.." warning() to debug(7, ..) svn-id: r11303 | |||
2003-11-15 | - Talk clean-up | David Eriksson | |
- Make it possible to quit a dialogue svn-id: r11302 | |||
2003-11-15 | Correctly set hasTalkedTo. | David Eriksson | |
svn-id: r11301 | |||
2003-11-15 | forget to update this | Gregory Montoir | |
svn-id: r11300 | |||
2003-11-15 | fix some bugs : | Gregory Montoir | |
- right-clicking on inventory item doesn't execute default action - unapplied room light level when Joe enters a room - updated comment in roomDisplay on palette fading problem - during dialogue, invalid mouse-overs (added enum for joeWalk flag too) preparing Journal stuff : - add a (almost useless) useJournal method to Logic - removed useless code in Graphics, as it should (and could) be easily re-written in a more OO way svn-id: r11299 | |||
2003-11-15 | Mostly cleanup. Also prevented what would probably have been an infinite | Torbjörn Andersson | |
loop if ScummVM failed to find a file in the demo. (Now it should error out instead, which is marginally preferable.) svn-id: r11298 | |||
2003-11-14 | fix 'wrong background when talking to Faye inside the plane' issue | Gregory Montoir | |
svn-id: r11297 | |||
2003-11-14 | rewitten fullscreen/panel switching code | Gregory Montoir | |
svn-id: r11296 | |||
2003-11-14 | Another try at zak copy protection bypass. | Travis Howell | |
svn-id: r11295 | |||
2003-11-14 | Fixed regression introduced in revision 1.206 that broke parameter handling | Torbjörn Andersson | |
in o5_matrixOps(). This fixes bug #841885. svn-id: r11294 | |||
2003-11-14 | Kanji support only seems to work in scumm5 games | Travis Howell | |
svn-id: r11293 | |||
2003-11-14 | update imuse digital | Paweł Kołodziejski | |
svn-id: r11292 | |||
2003-11-14 | Updated Broken Sword II section | Torbjörn Andersson | |
svn-id: r11291 | |||
2003-11-14 | cleanup | Torbjörn Andersson | |
svn-id: r11290 | |||
2003-11-14 | update | Paweł Kołodziejski | |
svn-id: r11289 | |||
2003-11-14 | Play all sfx now, instead of only amiga ones + some music preparation | Joost Peters | |
svn-id: r11288 | |||
2003-11-13 | fix a problem in talk/command interaction (maybe that also fix the floda ↵ | Gregory Montoir | |
receptionist crash...) svn-id: r11287 | |||
2003-11-13 | fix 'Skip handing over the comic to Joe' issue | Gregory Montoir | |
svn-id: r11286 | |||
2003-11-13 | According to the original source code, the journal has a different ID in | David Eriksson | |
the demos, but when actually running the demos I get a banana instead of a journal... so let's use the same ID as in the real game. svn-id: r11285 | |||
2003-11-13 | Fix needed for demos too. | David Eriksson | |
svn-id: r11284 |