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scummvm-rg350
trimui-s
scummvm with trimui support. Forked from https://github.com/salvacam/scummvm-rg350
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Author
2015-12-15
LAB: Simplify translateFileName()
Filippos Karapetis
2015-12-15
LAB: Use the correct splash screen file for the DOS version
Filippos Karapetis
2015-12-15
LAB: Simplify initLabText()
Filippos Karapetis
2015-12-15
LAB: Simplify usage of createButton()
Filippos Karapetis
2015-12-15
LAB: Get rid of numtostr(), and simplify most uses of sizeOfFile()
Filippos Karapetis
2015-12-15
LAB: Remove unused variables, some cleanup
Filippos Karapetis
2015-12-15
LAB: Use CamelCase, and simplify mouseHandler()
Filippos Karapetis
2015-12-15
LAB: Remove superfluous white space
Filippos Karapetis
2015-12-15
LAB: Simplify allocRoom()
Filippos Karapetis
2015-12-15
LAB: Check for engine quit events
Filippos Karapetis
2015-12-15
LAB: Bugfix for freeMusic()
Filippos Karapetis
2015-12-15
LAB: Add support for the Wyrmkeep Windows trial version
Filippos Karapetis
2015-12-15
LAB: Allow skipping the credits in the intro sequence
Filippos Karapetis
2015-12-15
LAB: Further clean up of the music and sound effect code
Filippos Karapetis
2015-12-15
LAB: Initial music implementation
Filippos Karapetis
2015-12-15
LAB: Rename waiteffect -> waitForEffect
Filippos Karapetis
2015-12-15
LAB: Remove duplicate swap code and some unused defines
Filippos Karapetis
2015-12-15
LAB: Simplify mouse handling code
Filippos Karapetis
2015-12-15
LAB: Remove unused variables
Filippos Karapetis
2015-12-15
LAB: Remove the unused setMode()/getMode() functions
Filippos Karapetis
2015-12-15
LAB: The audio data in the DOS version is unsigned
Filippos Karapetis
2015-12-15
LAB: Implement correct duration calculation for the DOS version music
Filippos Karapetis
2015-12-15
LAB: Rename playMusic() to playSoundEffect()
Filippos Karapetis
2015-12-15
LAB: Remove superfluous void function parameters
Filippos Karapetis
2015-12-15
LAB: Remove dead code
Filippos Karapetis
2015-12-15
LAB: Initial sound implementation
Filippos Karapetis
2015-12-15
LAB: Clean up some DOS-specific code
Filippos Karapetis
2015-12-15
LAB: Remove unused byte swap code
Filippos Karapetis
2015-12-15
LAB: Remove leftover debug code
Filippos Karapetis
2015-12-15
LAB: Fix loading of saved games
Filippos Karapetis
2015-12-15
LAB: Remove the journalCleanUp() wrapper
Filippos Karapetis
2015-12-15
LAB: Remove the unused Cords struct
Filippos Karapetis
2015-12-15
LAB: Rewrite the save/load system
Filippos Karapetis
2015-12-15
LAB: Remove unused variable
Filippos Karapetis
2015-12-15
LAB: Disable startup warning about hi/low res mode
Filippos Karapetis
2015-12-15
LAB: Implement generateSaveFileName()
Filippos Karapetis
2015-12-15
LAB: Implement getCurMemLabFile()
Filippos Karapetis
2015-12-15
LAB: Remove unused mouse reset call
Filippos Karapetis
2015-12-15
LAB: Remove multiple mouse coordinate variables
Filippos Karapetis
2015-12-15
LAB: Further fixes to signed/unsigned comparisons and bool assignments
Filippos Karapetis
2015-12-15
LAB: Change the "action" parameter of doActionRule to lowercase
Filippos Karapetis
2015-12-15
LAB: Silence false positives about uninitialized variables
Filippos Karapetis
2015-12-15
LAB: Add missing const qualifiers
Filippos Karapetis
2015-12-15
LAB: Fix signed/unsigned comparison warnings
Filippos Karapetis
2015-12-15
LAB: Fix regression
Eugene Sandulenko
2015-12-15
LAB: Use OSystem for mouse drawing
Eugene Sandulenko
2015-12-15
LAB: Fix regression
Eugene Sandulenko
2015-12-15
LAB: Final fix for game variant detection
Eugene Sandulenko
2015-12-15
LAB: Cleanup
Eugene Sandulenko
2015-12-15
LAB: Cleanup
Eugene Sandulenko
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