Age | Commit message (Collapse) | Author | |
---|---|---|---|
2004-01-16 | Only needed for V1 Maniac. | Travis Howell | |
svn-id: r12431 | |||
2004-01-16 | Fix for bug #862263 - Maniac actors never stop talking. I know this could ↵ | James Brown | |
probably be neater :) svn-id: r12430 | |||
2004-01-16 | Fix verbs regression. | Travis Howell | |
svn-id: r12429 | |||
2004-01-16 | Hack for infinite loop in walkbox code - hacks around Maniac bug #862245 ↵ | James Brown | |
(fixes is a strong word for a breakout counter hack :) svn-id: r12428 | |||
2004-01-16 | Readme tweaks - clean up supported games section, add note about Sword ↵ | James Brown | |
cutscenes. svn-id: r12427 | |||
2004-01-16 | Just hide a few noisy warnings. | James Brown | |
svn-id: r12426 | |||
2004-01-16 | Revert Fix for bug #738352 (DIG: Cursor image appears in upper left corner) ↵ | James Brown | |
- Fingolfin's commit and revision 1.162. Causes regressions such as Sam and Max bug #877798 (Inventory display glitches). Max - Sam and Max has the most complex usage of flObjects of most games, so if you want to test for regressions with these kind of changes it's your best bet :) svn-id: r12425 | |||
2004-01-16 | Made a separate function out of the code that retrieves information about | Torbjörn Andersson | |
an in-memory WAV file. At the moment it's only used in one place, which is a bit silly, but I hope to use it for the cutscene player to figure out when to start the lead-out music. (To do that I'll need to know how long the cutscene is, though. I haven't looked into how to find that out yet.) svn-id: r12424 | |||
2004-01-16 | Fix bug #815853 - Cannot load during intro SMUSH movies | James Brown | |
svn-id: r12423 | |||
2004-01-16 | Don't segfault-on-exit when the game data files are missing. | James Brown | |
svn-id: r12422 | |||
2004-01-16 | Checks were a bit too strict, makes fatty bear completable. | Travis Howell | |
svn-id: r12421 | |||
2004-01-16 | Add some stubs for Fatty Bear. | Travis Howell | |
svn-id: r12420 | |||
2004-01-16 | Add correct actor palette color changing for HE games. | Travis Howell | |
svn-id: r12419 | |||
2004-01-15 | added COMI text TODO | Max Horn | |
svn-id: r12418 | |||
2004-01-15 | do a better job at charset clipping; some reengineering. However, to ↵ | Max Horn | |
properly fix text drawing in COMI, we need to do some major changes svn-id: r12417 | |||
2004-01-15 | got rid of timer stuff to handle display sync | Gregory Montoir | |
svn-id: r12416 | |||
2004-01-15 | fixed COMI speech behaviour | Max Horn | |
svn-id: r12415 | |||
2004-01-15 | pedantic change | Max Horn | |
svn-id: r12414 | |||
2004-01-15 | use Rect in struct VerbSlot | Max Horn | |
svn-id: r12413 | |||
2004-01-15 | fix clearBit | Max Horn | |
svn-id: r12412 | |||
2004-01-15 | Fiddling. | James Brown | |
svn-id: r12411 | |||
2004-01-15 | pedantic correction | Max Horn | |
svn-id: r12410 | |||
2004-01-15 | reset _lastSoundIndex in car animation too | Gregory Montoir | |
svn-id: r12409 | |||
2004-01-15 | Update issues | Travis Howell | |
svn-id: r12408 | |||
2004-01-15 | Set these to zero just to be safe. | Travis Howell | |
svn-id: r12407 | |||
2004-01-15 | fix overload algo position music | Paweł Kołodziejski | |
svn-id: r12406 | |||
2004-01-15 | song scene now works better | Paweł Kołodziejski | |
svn-id: r12405 | |||
2004-01-15 | or rather like that | Paweł Kołodziejski | |
svn-id: r12404 | |||
2004-01-15 | position should be based on data offset | Paweł Kołodziejski | |
svn-id: r12403 | |||
2004-01-15 | This should be zeroed too. | Travis Howell | |
svn-id: r12402 | |||
2004-01-15 | Add correct fix for puttputt | Travis Howell | |
svn-id: r12401 | |||
2004-01-15 | *** empty log message *** | Travis Howell | |
svn-id: r12400 | |||
2004-01-15 | Hack only needs to check for insane values now. | Travis Howell | |
svn-id: r12399 | |||
2004-01-15 | Only stop walkScript if it is been used. | Travis Howell | |
svn-id: r12398 | |||
2004-01-15 | Use simpler checks | Travis Howell | |
HE games used old directions style svn-id: r12397 | |||
2004-01-14 | Need to know where this occurs | Travis Howell | |
svn-id: r12396 | |||
2004-01-14 | synced with local sources: | Paweł Kołodziejski | |
- comi music implementation(not finished), - reorganized comi tables, - some fixes for handling hookId svn-id: r12395 | |||
2004-01-14 | fixed bundle decompression for some case | Paweł Kołodziejski | |
svn-id: r12394 | |||
2004-01-14 | I found and fixed a nasty fade-up bug in BS2. I don't know if the same | Torbjörn Andersson | |
situation could happen in BS1, but it's better to be safe than sorry, so here are the same changes, as applied to the BS1 music code. svn-id: r12393 | |||
2004-01-14 | I accidentally introduced a bug when I changed the fading that would cause | Torbjörn Andersson | |
fading-up music to distort and eventually deteriorate into white noise. This was because I allowed _fade to be set on channels that weren't playing and because I only checked _fade for equality when deciding when to stop the fading. It should work much better now, I think. svn-id: r12392 | |||
2004-01-14 | forgot it | Paweł Kołodziejski | |
svn-id: r12391 | |||
2004-01-14 | fix - stop played song when new | Paweł Kołodziejski | |
hack - for completable comi song scene svn-id: r12390 | |||
2004-01-14 | fixed crash on exit when using imuse digital | Paweł Kołodziejski | |
svn-id: r12389 | |||
2004-01-14 | bumped Cutaway::_personFace array size, as during intro ↵ | Gregory Montoir | |
Cutaway::_personFaceCount max value is 12 svn-id: r12388 | |||
2004-01-14 | Confirmed a few vars from disasm, good gusses. | Travis Howell | |
svn-id: r12387 | |||
2004-01-14 | Add/update comments | Travis Howell | |
svn-id: r12386 | |||
2004-01-14 | - tweaked a bit walking functions to make persons stop walking when a ↵ | Gregory Montoir | |
cutaway is canceled - removed unpack to bob frame 2 (as it is never used) - changed some error() calls to assert() - minor cleanups svn-id: r12385 | |||
2004-01-14 | These two case are the same, checked samnmax disasm. | Travis Howell | |
svn-id: r12384 | |||
2004-01-14 | No code is missing in this case. | Travis Howell | |
svn-id: r12383 | |||
2004-01-14 | * /execute/ the binary too. don't only compile it | Oliver Kiehl | |
* actually 0.3.2 is sufficient. no need for 0.4.0 svn-id: r12382 |