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2014-04-02FULLPIPE: Implement sceneHandler29_sub03()Eugene Sandulenko
2014-04-02FULLPIPE: Implement sceneHandler29_shootRed()Eugene Sandulenko
2014-04-02CONFIGURE: Remove noisy format warnings from AmigaOS4 builds.D G Turner
This is due to the 4 byte long as int32 which leads to format mismatch warnings. These are supressed to allow any real issues to be seen.
2014-04-01FULLPIPE: Implement sceneHandler29_shootGreen()Eugene Sandulenko
2014-04-01Merge pull request #453 from lordhoto/android-16bit-cursorJohannes Schickel
ANDROID: Fix color key handling for 16bit mouse cursors.
2014-03-31FULLPIPE: Implement sceneHandler29_animBearded()Eugene Sandulenko
2014-03-31ANDROID: Make transparent cursor pixels all 0 in 16bit cursor mode.Johannes Schickel
Since the Android backend uses glBlendFunc(GL_ONE, GL_ONE_MINUS_SRC_ALPHA) we need to make the transparent cursor pixels all 0 otherwise we might get artifacts from blending.
2014-03-30Merge pull request #457 from fingolfin/clang-fixesJohannes Schickel
SCUMM: Avoid potential issues casting invalid values to enum
2014-03-30SCUMM: Avoid potential issues casting invalid values to enumMax Horn
A compiler could in principle decide that a ResType enum can never equal 0xFF or 0xFFFF, and thus incorrectly optimize the ScummEngine::saveOrLoad code. So check the value *before* casting it.
2014-03-30FULLPIPE: Implement sceneHandler29_manHit()Eugene Sandulenko
2014-03-30Merge pull request #456 from fingolfin/clang-fixesEugene Sandulenko
ALL: Resolve multiple clang warnings
2014-03-30FULLPIPE: Implement sceneHandler29_sub16()Eugene Sandulenko
2014-03-30ALL: Resolve multiple clang warningsMax Horn
2014-03-29TSAGE: Fix incorrect cursor when changing R2RW desert areasPaul Gilbert
2014-03-29FULLPIPE: Implement sceneHandler29_sub15()Eugene Sandulenko
2014-03-29FULLPIPE: Implement sceneHandler29_sub07()Eugene Sandulenko
2014-03-28FULLPIPE: Implement sceneHandler29_shootersEscape()Eugene Sandulenko
2014-03-28SCI: Add missing USE_MAD check for commit 6a519f7fFilippos Karapetis
This fixes compilation for platforms where libmad isn't present
2014-03-28SCI: Initial implementation of the fanmade sciAudio libraryFilippos Karapetis
This is used in the fanmade games "LockerGnome Quest Redux" and "Betrayed Alliance"
2014-03-28COMMON: Reduce the warnings related to backwards seeking in ZIP filesFilippos Karapetis
The warnings are now changed to debug statements, are only shown once per session (instead of once per stream) and are only enabled for debug builds.
2014-03-27FULLPIPE: Implement sceneHandler29_clickPorter()Eugene Sandulenko
2014-03-27Merge pull request #452 from lordhoto/wii-16bit-cursorJohannes Schickel
WII: Fix color key handling for 16bit mouse cursors.
2014-03-26FULLPIPE: Implement sceneHandler29_shoot()Eugene Sandulenko
2014-03-26ANDROID: Fix color key handling for 16bit mouse cursors.Johannes Schickel
This should fix a issue similarly to bug #6108: "WII: Zak FM-TOWNS mouse cursor encased in blue box".
2014-03-26WII: Fix color key handling for 16bit mouse cursors.Johannes Schickel
This should fix bug #6108 "WII: Zak FM-TOWNS mouse cursor encased in blue box".
2014-03-25FULLPIPE: Implement sceneHandler29_manToR()Eugene Sandulenko
2014-03-25FULLPIPE: Implement sceneHandler29_manToL()Eugene Sandulenko
2014-03-25FULLPIPE: Implement sceneHandler29_manFromR()Eugene Sandulenko
2014-03-25FULLPIPE: Implement sceneHandler29_manFromL()Eugene Sandulenko
2014-03-25FULLPIPE: Enable scene29Eugene Sandulenko
2014-03-25FULLPIPE: Implement scene29_updateCursor()Eugene Sandulenko
2014-03-25FULLPIPE: Finish scene29_initScene() implementationEugene Sandulenko
2014-03-25FULLPIPE: More work on scene29_initScene()Eugene Sandulenko
2014-03-24VOYEUR: Remove useless usage of pointer in EventManagerStrangerke
2014-03-24FULLPIPE: More code to scene29_initScene()Eugene Sandulenko
2014-03-23Merge pull request #451 from chrisws/branch-1-6-1Johannes Schickel
TIZEN: fix compile errors
2014-03-23TIZEN: fix compile errorsChris Warren-Smith
2014-03-22FULLPIPE: FormattingEugene Sandulenko
2014-03-22FULLPIPE: Started scene29_initScene() implementationEugene Sandulenko
2014-03-22CINE: Add a safeguard, split makeCommandLine() per game typeStrangerke
2014-03-22AMIGAOS: Minor change to replace strcpy usage with safer strlcpy.D G Turner
2014-03-22AMIGAOS: Update CAMD midi to use output port environment variable.raziel-
If this is not present, it will use the default as previously.
2014-03-22CONFIGURE: Fix AmigaOS4 builds with dynamic plugins.raziel-
These previously caused crashes due to missing symbols in the dynamic symbol table.
2014-03-22CONFIGURE: Modify AmigaOS debug information format to plain stabs.raziel-
As the GCC manual notes, "On most systems that use stabs format, -g enables use of extra debugging information that only GDB can use; this extra information makes debugging work better in GDB but will probably make other debuggers crash or refuse to read the program." -gstabs produces stabs without GDB extensions, and thus the AmigaOS debugger will work.
2014-03-22FULLPIPE: Implement sceneHandler29_manJump()Eugene Sandulenko
2014-03-22FULLPIPE: Implement sceneHandler29_manBend()Eugene Sandulenko
2014-03-21TUCKER: Change the type of the return value of ↵Strangerke
handleSpecialObjectSelectionSequence()
2014-03-20FULLPIPE: More work on scene29Eugene Sandulenko
2014-03-20BVBS: Use a constant instead of a variable for the snapshot sizeStrangerke
2014-03-20BVBS: Fix some uninitialized variablesStrangerke