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2015-11-16SHERLOCK: Fix Coverity warnings about uninitialized fieldsPaul Gilbert
2015-11-16SHERLOCK: RT: Fix Coverity warning in original savegame dialogPaul Gilbert
2015-11-16BBVS: Fix recent video player memory leak (CID 1339416)Torbjörn Andersson
Surface::convertTo() creates a new surface, so we have to free it once we're done with it.
2015-11-16GRAPHICS: Remove unused header include.Johannes Schickel
2015-11-16GRAPHICS: Rewrite PixelFormat::toString to be easier to understand.Johannes Schickel
2015-11-16GRAPHICS: Fix component order in PixelFormat::toString output.Johannes Schickel
Formerly components were printed from bottom to top, common notation is from top to bottom. For reference check how we name formats, like in for example: backends/graphics/openglsdl/openglsdl-graphics.cpp:190-230 backends/graphics/surfacesdl/surfacesdl-graphics.cpp:409-490 sherlock/scalpel/scalpel.cpp:207
2015-11-16GRAPHICS: Make PixelFormat::toString const.Johannes Schickel
2015-11-16BBVS: Add debug outputEugene Sandulenko
2015-11-16GRAPHICS: Implemented utility function to print PixelFormatEugene Sandulenko
2015-11-16BBVS: Fix 16bpp video outputEugene Sandulenko
2015-11-16IMAGE: Fix 16bpp MS Video1 outputEugene Sandulenko
2015-11-15BBVS: Enable engine by defaultEugene Sandulenko
2015-11-15DEVTOOLS: Package release tarballs with xz alsoEugene Sandulenko
2015-11-15DEVTOOLS: Rewrote dist-scummsm.sh tool to support gitEugene Sandulenko
2015-11-14IMAGES: WIP for 16-bit MS Video1 decoderEugene Sandulenko
2015-11-14BBVS: Fix typo in array sizeWillem Jan Palenstijn
Ideally this shouldn't use a hardcoded constant at all... Thanks to WindlePoons for debugging.
2015-11-14BBVS: Added Russian BBVSEugene Sandulenko
Requires Russian to be selected in GUI font. Fails on unknown codec at game beginning.
2015-11-13SWORD25: Fix comment translationWillem Jan Palenstijn
2015-11-13SWORD25: Fixing typo of typo. This time for realEugene Sandulenko
2015-11-13SWORD25: Fix typoEugene Sandulenko
2015-11-13SWORD25: Translate commentsEugene Sandulenko
2015-11-13SWORD25: Fix thumbnail generation and make it portableEugene Sandulenko
2015-11-11SCI: add another Torin's Passage versionMartin Kiewitz
German 1.0
2015-11-10COMMON: More sort unit testsBertrand Augereau
2015-11-10COMMON: Avoid useless (and dangerous when cctor/operator= don't support it) ↵Bertrand Augereau
SWAP(x, x) in sorting
2015-11-10KYRA: (LOK/PC-98) - add missing string resourceathrxx
2015-11-10SCUMM: WORKAROUND for bug #1873 INDY3 FMTOWNS: Music in Venice is distortedathrxx
2015-11-09GUI: Use after freeBertrand Augereau
2015-11-09GUI: strncat needs a destination C-stringBertrand Augereau
2015-11-09COMMON: Some ill-formed xml files triggered a seek(CUR, -2) in the parserBertrand Augereau
2015-11-09AUDIO: (FM-TOWNS) - replace fixed hanging notes buffer with a dynamic chainathrxx
(This works around issues with some Indy 3 sound tracks. These tracks seem to be broken, since they have way too long duration values for some notes which would fill up the event buffer rather quickly. I tested with the UNZ emulator to be sure that this is an issue which also occurs with the original driver.)
2015-11-09AUDIO: fix bug #6885 (INDY3: FMTOWNS: Music is distorted (regression))athrxx
2015-11-09AUDIO: (FM-TOWNS) - fix looping pcm soundsathrxx
2015-11-09AUDIO: (FM-TOWNS) - cleanup euphony codeathrxx
(rework parts of the code + improve naming of variables/functions)
2015-11-09Merge pull request #625 from digitall/rate-hackEugene Sandulenko
AUDIO: Add support for sample rates >65kHz.
2015-11-08WINTERMUTE: Add detection for Oknytt v.1.13Einar Johan Trøan Sømåen
Beware that the language-overriding breaks if english.dcp still exists in the same folder as d_sounds.dcp
2015-11-08WINTERMUTE: Adjust detection of Five Magical AmuletsEinar Johan Trøan Sømåen
This should add proper detection of the Czech/English/Polish versions of Five Magical Amulets
2015-11-07Merge pull request #563 from BenCastricum/detection_fixesEugene Sandulenko
SCUMM: language fixes for HE games
2015-11-07WINTERMUTE: C++'ify codeEugene Sandulenko
2015-11-07SHERLOCK: Remove non-ascii characterEugene Sandulenko
2015-11-07TESTBED: Added detection file to repositoryEugene Sandulenko
2015-11-07GUI: Removed 64k limit on built-in theme XML sizeEugene Sandulenko
2015-11-07NEWS: Announce BBVS supportEugene Sandulenko
2015-11-07NEWS: Update SCUMM sectionEugene Sandulenko
2015-11-07I18N: Update Ukrainian translationsEugene Sandulenko
2015-11-07I18N: Update Russian translationsEugene Sandulenko
2015-11-07I18N: Add filebrowser-dialog.cpp to POTFILESEugene Sandulenko
2015-11-07BBVS: Implement file chooser for Air Guitar minigameEugene Sandulenko
2015-11-07GUI: Make disabled EditTextWidget not allowing to edit the stringEugene Sandulenko
2015-11-04WINTERMUTE: Fix mismatched free/delete Valgrind warningTorbjörn Andersson
The memory stream class uses free() to free memory, so we have to use malloc(), not new, to allocate it.