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2016-08-26DM: Add missing code related to palettesBendegúz Nagy
2016-08-26DM: Complete DisplayMan::f436_STARTEND_fadeToPaletteBendegúz Nagy
2016-08-26DM: Deprecate DisplayMan::loadPaletteBendegúz Nagy
2016-08-26DM: Add partial fix of color paletteBendegúz Nagy
2016-08-26DM: Add DMEngine::f446_STARTEND_fuseSequnce()Bendegúz Nagy
2016-08-26DM: Add DMEngine::f445_STARTEND_fuseSequenceUpdateBendegúz Nagy
2016-08-26DM: Make DMEngine::f22_delay and DMEngine::f444_endGame more responsiveBendegúz Nagy
2016-08-26DM: Add TextMan::f43_messageAreaClearAllRows()Bendegúz Nagy
2016-08-26DM: Make EventManager:f541_waitForMouseOrKeyActivity discard input firstBendegúz Nagy
2016-08-26DM: Fix wrong champIcon hidden in f319_championKillBendegúz Nagy
2016-08-26DM: Add search by substring in listItems debug commandBendegúz Nagy
2016-08-26DM: Fix multiword item names with debug command gimmeBendegúz Nagy
2016-08-26DM: Some refactoring in f373_processType80_clickInDungeonView_grabLeaderHandO...Strangerke
2016-08-26DM: REfactor f375_processType80_clickDungeonView_isLeaderHandObjThrown, f372_...Strangerke
2016-08-26DM: Refactor f366_commandMovePartyStrangerke
2016-08-26DM: Renaming in f380_processCommandQueue and f366_commandMovePartyStrangerke
2016-08-26DM: Add gimme debug command spawning itemsBendegúz Nagy
2016-08-26DM: Add debug command 'items', add option 'list'Bendegúz Nagy
2016-08-26DM: Rename engine debug commandsBendegúz Nagy
2016-08-26DM: Add debug command .mapBendegúz Nagy
2016-08-26DM: Add debug command .posBendegúz Nagy
2016-08-26DM: Add missing return in processInput with ctrl+dBendegúz Nagy
2016-08-26DM: Fix possibly dangerous cast in eventman.cpp, movePartyBendegúz Nagy
2016-08-26DM: Add missing include guard to console.hBendegúz Nagy
2016-08-26DM: Add SingleUseFlag to console.cppBendegúz Nagy
2016-08-26DM: Rename engine debug command so they are listed firstBendegúz Nagy
2016-08-26DM: Add noclip debug commandBendegúz Nagy
2016-08-26DM: Add debug command godmodeBendegúz Nagy
2016-08-26DM: Add .gitattributes to repositoryBendegúz Nagy
2016-08-26DM: Add debugger consoleBendegúz Nagy
2016-08-26DM: Add missing code setting _g587_hideMousePointerRequestCountBendegúz Nagy
2016-08-26DM: Refactor f73_buildpointerScreenArea, enable code in f78_showMouse and f77...Strangerke
2016-08-26DM: Refactor f68_setPointerToObjectStrangerke
2016-08-26DM: Refactor f167_getObjForProjectileLaucherOrObjGenStrangerke
2016-08-26DM: Refactor f155_getStairsExitDirectionStrangerke
2016-08-26DM: Fix broken spell symbolsBendegúz Nagy
2016-08-26DM: Reorder MenuMan::f393_drawSpellAreaControlsBendegúz Nagy
2016-08-26DM: Fix g0_BoxSpellArea valueBendegúz Nagy
2016-08-26DM: Fix entrance door placementBendegúz Nagy
2016-08-26DM: Reorder MenuMan::f392_buildSpellAreaLine, add MenuMan::_gK73_bitmapSpellA...Bendegúz Nagy
2016-08-26DM: Fix double delete[] of DMEngine::_savedScreenForOpenEntranceDoorBendegúz Nagy
2016-08-26DM: Fix dungon not drawn behind entrance doorsBendegúz Nagy
2016-08-26DM: Fill stub method f438_STARTEND_OpenEntranceDoorsBendegúz Nagy
2016-08-26DM: Change Box's member fields from uint16 to int16Bendegúz Nagy
2016-08-26DM: Add stub methods, clean up warnings and some commentsBendegúz Nagy
2016-08-26DM: Add stub method f6_highlightScreenBoxBendegúz Nagy
2016-08-26DM: Swap warnings to stub method f363_highlightBoxDisableBendegúz Nagy
2016-08-26DM: Add _g335_selectedDialogChoiceBendegúz Nagy
2016-08-26DM: Refactor f164_unlinkThingFromListStrangerke
2016-08-26DM: Swap some warnings to stub methodsBendegúz Nagy