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2016-05-21GNAP: Remove yet another TODOStrangerke
2016-05-21GNAP: Implement setSoundVolumeStrangerke
2016-05-21GNAP: Remove or rephrase a couple of notesStrangerke
2016-05-20CREDITS - Mark Clone2727 as RetiredStrangerke
2016-05-20GNAP: Remove some obsolete comments, take better advantage of the possible va...Strangerke
2016-05-20GNAP: Rework gfxItem, remove the code related to impossible flag valuesStrangerke
2016-05-20GNAP: Remove erroneous comments, simplify a call to blitSprite32Strangerke
2016-05-20GNAP: Fix sprite transparencyEugene Sandulenko
2016-05-20GNAP: Fix transparencyEugene Sandulenko
2016-05-20AUTHORS: Update 2/2. Patch contributors. (Phew!)Eugene Sandulenko
2016-05-20AUTHORS: Update 1/2. Main contributors, including SCI teamEugene Sandulenko
2016-05-20NEWS: Mention Android SDL portEugene Sandulenko
2016-05-20Merge pull request #758 from lubomyr/masterEugene Sandulenko
2016-05-20ANDROIDSDL: add startup logolubomyr
2016-05-20ANDROIDSDL: updated banner.png imagelubomyr
2016-05-20GNAP: Remove some unused variables in resourcesStrangerke
2016-05-20GNAP: Remove TODOs, add safeguard checksStrangerke
2016-05-20GNAP: Remove obsolete TODOsStrangerke
2016-05-20GNAP: Implement delayTicks functions, refactor them to share codeStrangerke
2016-05-20GNAP: Remove some CHECKME'sStrangerke
2016-05-20GNAP: Enable a clown sequence which wasn't used in the original due to a bugStrangerke
2016-05-20GNAP: Rework the code of Scene07::run, remove an obsolete todoStrangerke
2016-05-19Merge pull request #688 from blorente/masterEugene Sandulenko
2016-05-19ANDROIDSDL: add image banner.png for androidTVlubomyr
2016-05-19ANDROIDSDL: add androidsdl backendlubomyr
2016-05-19GNAP: Add several checks on _gameDone in order to quit the game quicklyStrangerke
2016-05-19GNAP: Compute the thumbnail when opening the device so that it doesn't show t...Strangerke
2016-05-19GNAP: Add thumbnails, rewrite partially querySaveMetaInfos.Strangerke
2016-05-19IMAGE: Added BMP RLE4 decoderEugene Sandulenko
2016-05-18GNAP: Change pixel format - Courtesy of _sevStrangerke
2016-05-18SCUMM HE: Document sprite group opcodesEugene Sandulenko
2016-05-18TINSEL: Fix out-of-bounds array accessEugene Sandulenko
2016-05-18ACCESS: Plug memory leakEugene Sandulenko
2016-05-18NEWS/DE: Mention 3DS portLothar Serra Mari
2016-05-18GRAPHICS: Add support for 4bpp BMPsEugene Sandulenko
2016-05-17GNAP: Fix the coding style of a couple of castsStrangerke
2016-05-17GNAP: Fix some spacingStrangerke
2016-05-17GNAP: Add missing stars in header, change include guard name in gnap.hStrangerke
2016-05-17SCUMM HE: Complete Complex Array Operations subopcode.Eugene Sandulenko
2016-05-17NEWS: Mention 3DS portEugene Sandulenko
2016-05-17CREDITS: Add Lubomyr to Android portersEugene Sandulenko
2016-05-17KYRA: Remove redundant code.Eugene Sandulenko
2016-05-17CINE: Remove useless code.Eugene Sandulenko
2016-05-17AGI: Remove useless code.Eugene Sandulenko
2016-05-17ALL: Change main engine header guard defines to <directory>_<engine>_HEugene Sandulenko
2016-05-17SCUMM HE: Started work on Complex Array OperationsEugene Sandulenko
2016-05-17NEWS/DE: Mention the lock-up fix for in-game animations in labLothar Serra Mari
2016-05-17NEWS: Mention the lock-up fix for in-game animations in labFilippos Karapetis
2016-05-17LAB: Fix waiting for sounds embedded in animationsFilippos Karapetis
2016-05-17SCUMM: Add missing break in o70_startSound.Kirben