Age | Commit message (Collapse) | Author | |
---|---|---|---|
2015-11-22 | SHERLOCK: Remove deprecated decompression file | Paul Gilbert | |
2015-11-22 | CREDITS: Add credits for Access engine | Strangerke | |
2015-11-22 | NEWS: Add support for A:GoE | Strangerke | |
2015-11-21 | CREDITS: Use full names for Sherlock's special thanks | Strangerke | |
2015-11-21 | CREDITS: Add BBVS | Strangerke | |
2015-11-21 | CREDITS: Add credits for Sherlock and a special thanks related to the sources. | Strangerke | |
Update the AUTHOR and credit.h files with Raspberry Pi port credits | |||
2015-11-21 | NEWS: Add support for the lost files of Sherlock | Strangerke | |
2015-11-21 | I18N: Update translations.dat | Eugene Sandulenko | |
2015-11-21 | Merge pull request #575 from vanfanel/dispmanx | Eugene Sandulenko | |
Added Raspberry Pi native 2D API support (dispmanx) | |||
2015-11-19 | SDL/DISPMANX Added myself to credits.pl | vanfanel | |
2015-11-19 | COMMON: Throw a warning on inconsistent DCL fixed size buffers | Filippos Karapetis | |
This is useful for debugging, and needed for fixes in Russian fan made translations of The Neverhood Chronicles | |||
2015-11-19 | COMMON: The DCL decompressor is also used in neverhood | Filippos Karapetis | |
2015-11-19 | SWORD25: Added Ultimate version detection | Eugene Sandulenko | |
2015-11-19 | SWORD25: Fix Hungarian version support | Eugene Sandulenko | |
2015-11-18 | SWORD25: Fix tint color | Eugene Sandulenko | |
2015-11-18 | BBVS: Mark games as testing | Eugene Sandulenko | |
2015-11-18 | BBVS: Since we're using GUI for menus, switch iGUI to the relevant language | Eugene Sandulenko | |
2015-11-18 | BBVS: Fix game title | Eugene Sandulenko | |
2015-11-18 | SWORD25: Implement missing SWF opcode | Eugene Sandulenko | |
2015-11-17 | SWORD25: Translate comments | Eugene Sandulenko | |
2015-11-17 | GRAPHICS: Fix rendering in some corner cases | Eugene Sandulenko | |
2015-11-17 | SWORD25: Fix text rendering | Eugene Sandulenko | |
2015-11-16 | LURE: Fix compiler warning | Paul Gilbert | |
2015-11-16 | MADS: Add buttons to the main menu to show the secret bonus animations | Paul Gilbert | |
The buttons will only appear if section0.hag is present, along with evolve.res and/or sets.res. The Evolve animation works, but the Sets animation still needs some work, since something funky is happening with palette usage | |||
2015-11-16 | MADS: Fix incorrect method mappings in sound group 4 | Paul Gilbert | |
2015-11-16 | MADS: Change Rex from testing to stable | Paul Gilbert | |
2015-11-16 | LURE: Fix spelling of Observar in Spanish version | Paul Gilbert | |
2015-11-16 | LURE: Simplify StringList class | Paul Gilbert | |
2015-11-16 | SHERLOCK: Change Sherlock from testing to stable | Paul Gilbert | |
2015-11-16 | SHERLOCK: Fix Coverity warnings about uninitialized fields | Paul Gilbert | |
2015-11-16 | SHERLOCK: RT: Fix Coverity warning in original savegame dialog | Paul Gilbert | |
2015-11-16 | BBVS: Fix recent video player memory leak (CID 1339416) | Torbjörn Andersson | |
Surface::convertTo() creates a new surface, so we have to free it once we're done with it. | |||
2015-11-16 | GRAPHICS: Remove unused header include. | Johannes Schickel | |
2015-11-16 | GRAPHICS: Rewrite PixelFormat::toString to be easier to understand. | Johannes Schickel | |
2015-11-16 | GRAPHICS: Fix component order in PixelFormat::toString output. | Johannes Schickel | |
Formerly components were printed from bottom to top, common notation is from top to bottom. For reference check how we name formats, like in for example: backends/graphics/openglsdl/openglsdl-graphics.cpp:190-230 backends/graphics/surfacesdl/surfacesdl-graphics.cpp:409-490 sherlock/scalpel/scalpel.cpp:207 | |||
2015-11-16 | GRAPHICS: Make PixelFormat::toString const. | Johannes Schickel | |
2015-11-16 | BBVS: Add debug output | Eugene Sandulenko | |
2015-11-16 | GRAPHICS: Implemented utility function to print PixelFormat | Eugene Sandulenko | |
2015-11-16 | BBVS: Fix 16bpp video output | Eugene Sandulenko | |
2015-11-16 | IMAGE: Fix 16bpp MS Video1 output | Eugene Sandulenko | |
2015-11-15 | BBVS: Enable engine by default | Eugene Sandulenko | |
2015-11-15 | DEVTOOLS: Package release tarballs with xz also | Eugene Sandulenko | |
2015-11-15 | DEVTOOLS: Rewrote dist-scummsm.sh tool to support git | Eugene Sandulenko | |
2015-11-14 | IMAGES: WIP for 16-bit MS Video1 decoder | Eugene Sandulenko | |
2015-11-14 | BBVS: Fix typo in array size | Willem Jan Palenstijn | |
Ideally this shouldn't use a hardcoded constant at all... Thanks to WindlePoons for debugging. | |||
2015-11-14 | BBVS: Added Russian BBVS | Eugene Sandulenko | |
Requires Russian to be selected in GUI font. Fails on unknown codec at game beginning. | |||
2015-11-13 | SWORD25: Fix comment translation | Willem Jan Palenstijn | |
2015-11-13 | SWORD25: Fixing typo of typo. This time for real | Eugene Sandulenko | |
2015-11-13 | SWORD25: Fix typo | Eugene Sandulenko | |
2015-11-13 | SWORD25: Translate comments | Eugene Sandulenko | |