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2004-10-08fix bug #1042931. This version of comidemo doesn't have the videos. In this ↵Gregory Montoir
case, SmushPlayer::play() returns immediately without calling init(). Thus, if init() is not called, we shouldn't call release() at all. svn-id: r15475
2004-10-08more math opcodesGregory Montoir
svn-id: r15474
2004-10-08Prevent double slash in pathChris Apers
svn-id: r15473
2004-10-08Use compile.h as prefix fileChris Apers
svn-id: r15472
2004-10-08True assert functionChris Apers
svn-id: r15471
2004-10-08Fixed pathChris Apers
svn-id: r15470
2004-10-08CleanupTravis Howell
svn-id: r15469
2004-10-08Partial inventory fix for HE games.Travis Howell
svn-id: r15468
2004-10-08Restrict to full game, since it doesn't exist in demo.Travis Howell
svn-id: r15467
2004-10-08Match opcode names with SCUMM8.Travis Howell
svn-id: r15466
2004-10-08Removed unnecessary whitespaceTorbjörn Andersson
svn-id: r15465
2004-10-08Small correctionTravis Howell
Ensure object exists, before pushing data. svn-id: r15464
2004-10-08Small correctionTravis Howell
Ensure object exists, before pushing data. svn-id: r15463
2004-10-08Implement scene change via exits. You still cannot leave first sceneEugene Sandulenko
because it goes to now buggy isometric level. Use debugger to switch to some word, say, in Dog Castle and there you may go between rooms. svn-id: r15462
2004-10-08Unfortunately still not perfectTravis Howell
svn-id: r15461
2004-10-08Unfortunately still not perfect.Travis Howell
svn-id: r15460
2004-10-08Return 0 is array doesn't exist, possible script bug in HE game.Travis Howell
svn-id: r15459
2004-10-07More de-C'fying. Pass Point object instead of direct reference.Eugene Sandulenko
svn-id: r15458
2004-10-07Turn ObjectMap into real object.Eugene Sandulenko
svn-id: r15457
2004-10-07Remove duplicated code in actor walk code.Eugene Sandulenko
Turn ActionMap into real object. Rename ActionMap variables to conform our code guidelines. svn-id: r15456
2004-10-07Another attempt at a fix for bug #1032964 (INDY3-VGA: actors walking in ↵Max Horn
wrong places), by making sure all actor walkdata is saved svn-id: r15455
2004-10-07Use slightly less irritating variable names; remove box draw hack, as its ↵Max Horn
semi-broken for smooth scrolling games; if at all, it should be replaced by a proper debugger command svn-id: r15454
2004-10-07Use proper range for the (screen/local) strip valuesMax Horn
svn-id: r15453
2004-10-07Fix doxygen warningMax Horn
svn-id: r15452
2004-10-07Fix for bug #1042509 (SNMDEMO not recognized)Max Horn
svn-id: r15451
2004-10-07updatedPaweł Kołodziejski
svn-id: r15450
2004-10-07Fix blast object drawing glitches introduced by the smooth scrolling changes ↵Max Horn
(were visible with the inventory in The Dig) svn-id: r15449
2004-10-07Simplify calling drawBomp a littlMax Horn
svn-id: r15448
2004-10-07Adjusted come commentsMax Horn
svn-id: r15447
2004-10-07I don't know if it matters, but I'll feel safer if we initialise maskPtr...Torbjörn Andersson
svn-id: r15446
2004-10-07Correct values.Travis Howell
svn-id: r15445
2004-10-07Removed some code which has no effect (looks like a coding mistake?)Max Horn
svn-id: r15444
2004-10-07Force ARM in direct modeChris Apers
svn-id: r15443
2004-10-07Pointer correctionTravis Howell
svn-id: r15442
2004-10-06Fix bug reported by salty-horse. When list is so short so it fitsEugene Sandulenko
one page, list position gets negative values. This never was triggered until lastselectedgame config file key was introduced. svn-id: r15441
2004-10-06Fixed Builder sub-projectChris Apers
svn-id: r15440
2004-10-06Updated with new filesChris Apers
svn-id: r15439
2004-10-06Forgot this oneChris Apers
svn-id: r15438
2004-10-06PalmOS updateChris Apers
svn-id: r15437
2004-10-06Indentation fixTorbjörn Andersson
svn-id: r15436
2004-10-06Use common PI value insteadChris Apers
svn-id: r15435
2004-10-06Updated commentChris Apers
svn-id: r15434
2004-10-06PalmOS : ARM optimizationChris Apers
svn-id: r15433
2004-10-06PalmOS updateChris Apers
svn-id: r15432
2004-10-06Update tableChris Apers
svn-id: r15431
2004-10-06Use system pathChris Apers
svn-id: r15430
2004-10-06Added M_PI definitionChris Apers
svn-id: r15429
2004-10-06Not needed anymoreChris Apers
svn-id: r15428
2004-10-06FOTAQ ARM optimizationChris Apers
svn-id: r15427
2004-10-06AdjustmentsChris Apers
svn-id: r15426