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2013-07-24MORTEVIELLE: Remove useless constant, rename another oneStrangerke
2013-07-23WINTERMUTE: Set _scriptStream to nullptr after deletionEinar Johan Trøan Sømåen
2013-07-23MORTEVIELLE: Give a better name to kAdrDecBufferStrangerke
2013-07-23MORTEVIELLE: Get rid of phaz, Fix an uninitialized variable in setRandomPrese...Strangerke
2013-07-23MORTEVIELLE: Renaming fields and functions related to the number of answers p...Strangerke
2013-07-23MORTEVIELLE: Improve question cheat in debuggerStrangerke
2013-07-23MORTEVIELLE: Some more renamingStrangerke
2013-07-23MORTEVIELLE: Clarify a part of taffichStrangerke
2013-07-23MORTEVIELLE: Some more renamingStrangerke
2013-07-23MORTEVIELLE: Janitorial: Misc cosmetic changesStrangerke
2013-07-22MORTEVIELLE: Remove _msg arrayStrangerke
2013-07-22MORTEVIELLE: Fix Wait and Sleep alertsStrangerke
2013-07-22MORTEVIELLE: Fix another glitch in the head display functionsStrangerke
2013-07-22MORTEVIELLE: Fix glitch in one of the head display functionsStrangerke
2013-07-22MORTEVIELLE: rename variable name not following naming conventionsStrangerke
2013-07-22MORTEVIELLE: Simplify loadDesFile and loadAniFileStrangerke
2013-07-22MORTEVIELLE: Use kAdrPictureComp in displayCGAPatternStrangerke
2013-07-22MORTEVIELLE: Fix some more invalid read sizesStrangerke
2013-07-22MORTEVIELLE: Fix invalid read size in music codeStrangerke
2013-07-21MORTEVIELLE: Get rid of the last remaining magic values used with _memStrangerke
2013-07-21PEGASUS: Fix missing AI warning videos in the DVD demoMatthew Hoops
2013-07-21SCUMM: Fix test before running VAR_SAVELOAD_SCRIPT2 (CID 1004135)Torbjörn Andersson
2013-07-21MORTEVIELLE: Remove constants previously used by the mouse codeStrangerke
2013-07-21TSAGE: Fix GCC warning about possibly undefined behaviourTorbjörn Andersson
2013-07-20TSAGE: Bugfixes for R2R drive roomPaul Gilbert
2013-07-20PEGASUS: Fix possible timer "skip" when resumingMatthew Hoops
2013-07-20TSAGE: Work on setup of R2R engine palette mapsPaul Gilbert
2013-07-20MORTEVIELLE: Remove one more magic value, simplify draw()Strangerke
2013-07-20MORTEVIELLE: Remove dead code, update commentStrangerke
2013-07-20MORTEVIELLE: Get rid of some more magic valuesStrangerke
2013-07-20MORTEVIELLE: Make use of _mem more homogeneous, fix a couple of errors in pho...Strangerke
2013-07-20MORTEVIELLE: Get rid of magic value 0x5000Strangerke
2013-07-20MORTEVIELLE: Get rid of magic value 0x6000Strangerke
2013-07-20MORTEVIELLE: Get rid of magic value 0x7000Strangerke
2013-07-20MORTEVIELLE: Simplify drawString codeStrangerke
2013-07-20MORTEVIELLE: Some more renamingStrangerke
2013-07-20MORTEVIELLE: Reorder some functions in mortevielle.hStrangerke
2013-07-20MORTEVIELLE: Little refactoring of decryptNextChar()Strangerke
2013-07-20TINSEL: Remove self-assignment (CID 1003626)Torbjörn Andersson
2013-07-19LURE: Added explicit comment to switch block fall-throughPaul Gilbert
2013-07-19MORTEVIELLE: Removed redundant mouse drawing codePaul Gilbert
2013-07-19SCI: Add FIXMEWillem Jan Palenstijn
2013-07-19TONY: Remove debug message from last commit. Oops.Torbjörn Andersson
2013-07-19TONY: Fix parameter to RMGfxSourceBuffer8RLEWordAA::init()Torbjörn Andersson
2013-07-19TEENAGENT: Add missing "break"s to switch casesTorbjörn Andersson
2013-07-19MORTEVIELLE: Fix glitch in constant name. Thanks to LordHoto for pointing it outStrangerke
2013-07-19MORTEVIELLE: Add a safeguard in Copy()Strangerke
2013-07-19MORTEVIELLE: Fix glitch detected by criezyStrangerke
2013-07-19MORTEVIELLE: Simplify the way skip info is computed, as pointed by LordHotoStrangerke
2013-07-19MORTEVIELLE: Constify 3 more arraysStrangerke