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2007-08-04Added routine to restore door backgrounds: this means that backgrounds for ↵Nicola Mettifogo
door and get zones are now handled by two different sets of routines. This fixes bugs #1765191 and #1762643 (it was actually the same bug). svn-id: r28449
2007-08-04Fixes compilation error C2677: binary '&&' : no global operator found which ↵Kari Salminen
takes type 'const Kyra::Opcode' (or there is no acceptable conversion) on Windows (VS2003), Xbox (VS2003) and Xbox 360 (VS2005). For some reason the compilers didn't automatically use the operator bool() in the Kyra::Opcode so now doing it explicitly. Thanks to Carch for reporting the compilation problems. svn-id: r28447
2007-08-04Fixes compilation error C2666: 'pow' : 7 overloads have similar conversions ↵Kari Salminen
on Windows (VS2003), Xbox (VS2003) and Xbox 360 (VS2005). Thanks to Carch for reporting the compilation problems. svn-id: r28446
2007-08-04Some Apple IIGS sound chip playing mode defines etc.Kari Salminen
svn-id: r28445
2007-08-04Fixed broken implementation of Close command.Nicola Mettifogo
svn-id: r28444
2007-08-04Tell the user if saving a game fails. (I haven't tested the saveGameSimple()Torbjörn Andersson
function, since I don't know when it's used.) This should fix bug #1767237 ("AGI: Saving games to non existing path"). svn-id: r28441
2007-08-04Fix disabling speech in FOA.Travis Howell
svn-id: r28439
2007-08-04Fix bug ##1767235 - Feeble Files: Video Playback garbled, game crashes.Travis Howell
svn-id: r28438
2007-08-03Make resolution change in Lost in Time less wacky.Eugene Sandulenko
svn-id: r28437
2007-08-03Added Apple IIGS arrow cursor data.Kari Salminen
svn-id: r28436
2007-08-03Lost in Time's title is shown correctly now.Sven Hesse
The size switching looks a bit whacky, but that's what the game does :) svn-id: r28435
2007-08-03Repaired the cursor and saving in the notebookSven Hesse
svn-id: r28434
2007-08-03Lost in Time now (kind of) shows the title and the wobble-effect is drawnSven Hesse
svn-id: r28433
2007-08-03Figured out most missing parts of the Apple IIGS sample header. Added ↵Kari Salminen
methods for reading Apple IIGS instrument headers. svn-id: r28432
2007-08-03Add German Amiga version of Waxworks.Travis Howell
svn-id: r28429
2007-08-02Made the offsets in the construct signed as wellSven Hesse
svn-id: r28421
2007-08-02Fixed some warningsFilippos Karapetis
svn-id: r28420
2007-08-02Fixed some of the compiler warnings, and added a FIXME comment (and #if 0:ed)Torbjörn Andersson
to where we're trying to modify a string constant. svn-id: r28419
2007-08-02Saving works now in Lost in TimeSven Hesse
svn-id: r28418
2007-08-02added next part of enginePaweł Kołodziejski
svn-id: r28417
2007-08-02Added entries for the CD version of Lost in Time. (I'm told this is how weTorbjörn Andersson
handle multi-lingual games.) svn-id: r28416
2007-08-02Renamed "lost" to "lostintime".Sven Hesse
svn-id: r28415
2007-08-02Added Lost in Time. The title screen doesn't show and the wobble-effect ↵Sven Hesse
isn't there, but the game is (partly?) playable. svn-id: r28414
2007-08-02Added the MD5 of Inca II. It works a bit but hangs when a space shooter ↵Sven Hesse
sequence should start svn-id: r28413
2007-08-02Don't restart the audiostream when the IMD refills all sound buffers at onceSven Hesse
svn-id: r28412
2007-08-02Don't crash at getRandom(0)Sven Hesse
svn-id: r28411
2007-08-02Strip path from save file nameSven Hesse
svn-id: r28410
2007-08-02Undefined character 9 is no longer printed in the IHNM demo help screenFilippos Karapetis
svn-id: r28409
2007-08-02Fixed warnings. (A key code does not fit in a byte.)Torbjörn Andersson
svn-id: r28408
2007-08-02Text is cleared correctly in the IHNM demo help screen, when waiting for the ↵Filippos Karapetis
game to change the page automatically svn-id: r28407
2007-08-02The help screen in the IHNM demo is shown correctly nowFilippos Karapetis
svn-id: r28406
2007-08-02Added reading of volume parameter from Apple IIGS AGI sample header.Kari Salminen
svn-id: r28405
2007-08-02Added methods for reading Apple IIGS AGI samples and creating ↵Kari Salminen
AudioStream-objects out of them. Commented out some code to make things compile. svn-id: r28404
2007-08-02Added Italian Woodruff, as supplied by Hkz on #scummvmSven Hesse
svn-id: r28403
2007-08-02Fixing compilation for Raziel_AOne ;)Sven Hesse
svn-id: r28402
2007-08-02allow engine shutdown and restart with diffrent modePaweł Kołodziejski
svn-id: r28401
2007-08-02formatingPaweł Kołodziejski
svn-id: r28400
2007-08-02The help screens in the IHNM demo are shown a bit more correctly now, though ↵Filippos Karapetis
they're still buggy svn-id: r28399
2007-08-02Partially implemented opcodes 87, 88 and 89, used in the help system of the ↵Filippos Karapetis
IHNM demo. It's still buggy, though svn-id: r28398
2007-08-01The text of the psychic profile in IHNM is shown correctly nowFilippos Karapetis
svn-id: r28397
2007-08-01added some keyboard codePaweł Kołodziejski
svn-id: r28396
2007-08-01IHNM and ITE: ScummVM will no longer crash when loading games from the ↵Filippos Karapetis
command line svn-id: r28394
2007-08-01workaround for original game graphic glitch #1751170Gregory Montoir
svn-id: r28393
2007-08-01added MusicFadeout codePaweł Kołodziejski
svn-id: r28392
2007-08-01formatingPaweł Kołodziejski
svn-id: r28391
2007-08-01opsPaweł Kołodziejski
svn-id: r28390
2007-08-01added cd audio playingPaweł Kołodziejski
svn-id: r28389
2007-08-01more changesPaweł Kołodziejski
svn-id: r28388
2007-08-01Added data for the Atari ST AGI palette and Apple IIGS AGI palettes V1 and V2.Kari Salminen
svn-id: r28387
2007-08-01Compressed sounds now work in IHNMFilippos Karapetis
svn-id: r28384