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2015-04-30SHERLOCK: Fix talking to Gregson at morguePaul Gilbert
2015-04-30SHERLOCK: Fix trying to move items that can't bePaul Gilbert
2015-04-30SHERLOCK: Fix initial entry conversation with coroner at morguePaul Gilbert
2015-04-30SHERLOCK: Partial fix for Blackwell capture cutscenePaul Gilbert
2015-04-30SHERLOCK: More descriptive comment for talkToPaul Gilbert
2015-04-30SHERLOCK: Fix picking up pail at docksPaul Gilbert
2015-04-30SHERLOCK: Fix DISPLAY_INFO_LINE talk opcodePaul Gilbert
2015-04-30SHERLOCK: Fix display of item descriptionsPaul Gilbert
2015-04-30SHERLOCK: Properly restrict scene drawing to scene areaPaul Gilbert
2015-04-30SHERLOCK: Fix loading scenes with initially hidden objectsPaul Gilbert
2015-04-29SHERLOCK: Fix clicking in script zones starting the scriptPaul Gilbert
2015-04-29SHERLOCK: Fix journal loading change sequence opcodePaul Gilbert
2015-04-29SHERLOCK: Fix script byte casting in journal loadingPaul Gilbert
2015-04-29SHERLOCK: Move _slowChess to Map _frameChangeFlagPaul Gilbert
2015-04-29SHERLOCK: Fix Sherlock gliding when walking verticallyPaul Gilbert
2015-04-29SHERLOCK: Fix moving crates in Tabacco ShopPaul Gilbert
2015-04-29SHERLOCK: Fix display of place names on overhead mapPaul Gilbert
2015-04-29SHERLOCK: Minor bugfix and cleanup for dartScorePaul Gilbert
2015-04-29SHERLOCK: Fixes for darts minigamePaul Gilbert
2015-04-28SHERLOCK: Fix icon disappearing when moving to Covent Gradens on mapPaul Gilbert
Co-ordinates in Sherlock are frequently multiplied by 100. Thus, on the overland map, the values can go up to 64000, which overflows the signed 16-bit values allowed by the standard Common::Point class
2015-04-27SHERLOCK: Fixes for giving flower to WigginsPaul Gilbert
2015-04-27SHERLOCK: Further fixes for analysing flower on lab tablePaul Gilbert
2015-04-27SHERLOCK: Fix using items within the scenePaul Gilbert
2015-04-27SHERLOCK: Fix analysing flower on lab tablePaul Gilbert
2015-04-26SHERLOCK: Fixes for using flower on lab tablePaul Gilbert
2015-04-26SHERLOCK: Fix using items from inventory dialogPaul Gilbert
2015-04-26SHERLOCK: Fix color for picking up messagesPaul Gilbert
2015-04-26SHERLOCK: Fix map not displaying second time it's calledPaul Gilbert
2015-04-26SHERLOCK: Cleanup and moving of map variables into Map classPaul Gilbert
2015-04-26SHERLOCK: Fix character positioning after loading savegamesPaul Gilbert
2015-04-26SHERLOCK: Fix checking single character star action namesPaul Gilbert
2015-04-26SHERLOCK: Fix SET_FLAG talk opcodePaul Gilbert
2015-04-26SHERLOCK: Fix casting of data in talk opcode handlingPaul Gilbert
2015-04-26SHERLOCK: Fix handling of talk opcodes in journal loadingPaul Gilbert
2015-04-26SHERLOCK: Fix inventory display when player has more than 6 itemsPaul Gilbert
2015-04-26SHERLOCK: Fix closing closet in Backstage scenePaul Gilbert
2015-04-26SHERLOCK: Fix missing increments from various talk opcodesPaul Gilbert
2015-04-26SHERLOCK: Fix TOGGLE_OBJECT talk opcodePaul Gilbert
2015-04-26SHERLOCK: Fix Sherlock disappearing when giving sedativePaul Gilbert
2015-04-26SHERLOCK: Fix RUN_CANIMATION talk opcodePaul Gilbert
2015-04-25SHERLOCK: Fix Watson not appearing in backstage scenePaul Gilbert
2015-04-25SHERLOCK: Fix checkSceneFlags incorrectly restoring hidden objectsPaul Gilbert
2015-04-25SHERLOCK: Disable joystick buttons in Setup dialog, since it isn't supportedPaul Gilbert
2015-04-25SHERLOCK: Fixes and cleanup for checkObjectPaul Gilbert
2015-04-25SHERLOCK: Fix setting scene flags when leaving a scenePaul Gilbert
2015-04-25SHERLOCK: Fix saving and display of inventory itemsPaul Gilbert
2015-04-25SHERLOCK: Fix paging to end of journalPaul Gilbert
2015-04-25SHERLOCK: Journal paging fixPaul Gilbert
2015-04-25SHERLOCK: Fix crash displaying journal contents for LestradePaul Gilbert
2015-04-24SHERLOCK: Fix paging in the journalPaul Gilbert