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scummvm-rg350
trimui-s
scummvm with trimui support. Forked from https://github.com/salvacam/scummvm-rg350
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Author
2011-05-05
SWORD25: Added some FIXMEs in the save game and thumbnail code
md5
2011-05-05
SWORD25: Remove unused code
md5
2011-05-05
WINCE: Link against Windows FS code again
Max Horn
2011-05-05
TSAGE: Fix several glitches in the speakers used in scene 4000. Initial probl...
strangerke
2011-05-05
TSAGE: Fix a nasty graphical bug in scene 9450
strangerke
2011-05-05
TSAGE: Fix 6 freezes in scene 9850
strangerke
2011-05-05
TSAGE: fix 3 freezes in scene 9450
strangerke
2011-05-05
DRASCULA: Handle pitch in code using lockScreen()
Marcus Comstedt
2011-05-04
GOB: Add another Italian Fascination version
Sven Hesse
2011-05-04
GOB: Add another Italian Urban Runner version
Sven Hesse
2011-05-04
Merge branch 'master' of https://github.com/scummvm/scummvm
Fabio Battaglia
2011-05-04
N64: avoid bogus events if no controller plugged
Fabio Battaglia
2011-05-04
BUILD: Further restrict which backend source files are compiled
Max Horn
2011-05-04
BACKENDS: Fix copy & paste mistakes in some comments
Max Horn
2011-05-04
CONFIGURE: Add missing SDL_BACKEND define for the OpenPandora backend.
David-John Willis
2011-05-04
TSAGE: Added a new command to show hotspot areas
Paul Gilbert
2011-05-04
TSAGE: Bugfix for skipping cutscenes correctly
Paul Gilbert
2011-05-04
TSAGE: Some more conversions to US English
md5
2011-05-04
TSAGE: Switched to American English, after the relevant discussion on -devel:
md5
2011-05-04
TSAGE: Now initializing the save game version properly
md5
2011-05-04
TSAGE: Bumped up savegame version, so that the old savegames are still usable
md5
2011-05-04
GOB: Don't overwrite _destSpriteX after PRINTTEXT
Sven Hesse
2011-05-04
GOB: Plug a leak
Sven Hesse
2011-05-03
BUILDS: Sort some stuff in backends/module.mk
Max Horn
2011-05-03
BUILD: Compile backend specific files only if their backend is selected
Max Horn
2011-05-03
BUILD: Remove incorrect mention of 'symbian' backend from configure
Max Horn
2011-05-03
TSAGE: for consistency, use display2() when possible
strangerke
2011-05-03
TSAGE: Cleanup: Use NULL instead of 0 when handling pointers. Suppress some u...
strangerke
2011-05-03
TSAGE: Fix a death loop in scene 4300/4250 (use helmet on alien)
strangerke
2011-05-03
PS2: Allow using mkdir
Max Horn
2011-05-03
MOTO: Change fprintf calls to debug calls
Max Horn
2011-05-03
DINGUX: Change fprintf calls to debug calls
Max Horn
2011-05-03
COMMON: Fix spelling of 'Philips'
Matthew Hoops
2011-05-03
WII: Fix compilation
dhewg
2011-05-03
MACOSX: Try to fix compile errors triggered with certain Mac OS X SDK versions
Max Horn
2011-05-03
N64: Fix FS code regression
Max Horn
2011-05-03
TSAGE: Bugfixes for displaying the credits
Paul Gilbert
2011-05-03
TSAGE: Bugfixes to allow for drawing message strings that are empty
Paul Gilbert
2011-05-03
GPH: Change fprintf to debug
Max Horn
2011-05-03
COMMON: Forbid use of getcwd&getwd; add macro to enable unistd.h compatibility
Max Horn
2011-05-03
ANDROID: Fix various forbidden symbol clashes
Max Horn
2011-05-03
DINGUX: Remove unused (?) include
Max Horn
2011-05-03
PSP: Fix more forbidden symbol clashes
Max Horn
2011-05-03
PS2: Fix various forbidden symbol clashes
Max Horn
2011-05-03
WII: Fix fs code compile regressions
Max Horn
2011-05-03
VIDEO: Cleanup mixed array / type declaration
Max Horn
2011-05-03
DS: Remove references to DEVKITARM
Max Horn
2011-05-03
BACKENDS: Avoid #including .cpp files
Max Horn
2011-05-03
TSAGE: Bugfix for palette fader crash in Scene #9990
Paul Gilbert
2011-05-03
BACKENDS: Change printf -> debug in vkeybd code
Max Horn
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