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scummvm-rg350
trimui-s
scummvm with trimui support. Forked from https://github.com/salvacam/scummvm-rg350
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Author
2019-10-29
STARTREK: Read the text for the SINS mission from RDF files
Filippos Karapetis
2019-10-28
XEEN: Fix Swords tavern sign in exit locations
Paul Gilbert
2019-10-29
STARTREK: Read the text of the FEATHER mission from RDF files
Filippos Karapetis
2019-10-29
STARTREK: Refactored mouse cursor and bitmap handling
Filippos Karapetis
2019-10-29
SCUMM HE: MBC: Fixed empty packet check
Eugene Sandulenko
2019-10-28
3DS: Load per-game settings
Bastien Bouclet
2019-10-28
SCUMM HE: MBC: Read Json packet data
Eugene Sandulenko
2019-10-28
PRINCE: I18N: Update translation (English)
Eugene Sandulenko
2019-10-27
SCI: Fix ECO2 Ecorder lily highlighting
sluicebox
2019-10-27
SCI: Fix SQ5 random lockup in captain's chair
sluicebox
2019-10-27
SCUMM HE: Replace binary packet with JSON
Eugene Sandulenko
2019-10-27
SCUMM HE: Fix network start at the game start
Eugene Sandulenko
2019-10-27
SCUMM HE: Moonbase Commander: simplify looping over network packets
Eugene Sandulenko
2019-10-27
SCUMM HE: Read packets from the server
Eugene Sandulenko
2019-10-27
MOHAWK: MYST: Fix misuse of OSystem::fillScreen
Bastien Bouclet
2019-10-27
GLK: SCOTT: Detection table cleanup and name fixes
Paul Gilbert
2019-10-26
GLK: LEVEL9: Further compilation fixes
Paul Gilbert
2019-10-26
SCUMM HE: Implement data packet sending in Moonbase Commander
Eugene Sandulenko
2019-10-26
I18N: Update translations templates
Thierry Crozat
2019-10-26
GLK: LEVEL9: Compilation fixes
Paul Gilbert
2019-10-26
GLK: LEVEL9: Hook up new detection
Paul Gilbert
2019-10-26
GLK: LEVEL9: Move game scanner code to new Scanner class
Paul Gilbert
2019-10-26
GLK: LEVEL9: Moved pre-existing detection code into separate class
Paul Gilbert
2019-10-26
GLK: LEVEL9: Allow for future graphic scaling
Paul Gilbert
2019-10-26
GLK: LEVEL9: Title screen graphics now showing
Paul Gilbert
2019-10-26
GLK: LEVEL9: Further variable initialization
Paul Gilbert
2019-10-26
GLK: LEVEL9: Fixes for exiting game by closing window
Paul Gilbert
2019-10-26
GLK: LEVEL9: Cleaning up initialization
Paul Gilbert
2019-10-26
GLK: LEVEL9: Data loading fixes and cleanup
Paul Gilbert
2019-10-26
GLK: LEVEL9: Hooking up engine class to subengine code
Paul Gilbert
2019-10-26
GLK: Safer interpreter tag generation for Quetzal save files
Paul Gilbert
2019-10-26
GLK: LEVEL9: Janitorial
Paul Gilbert
2019-10-26
GLK: LEVEL9: Added subengine files
Paul Gilbert
2019-10-26
GLK: LEVEL9: Skeleton engine
Paul Gilbert
2019-10-26
MOHAWK: Cut down on seeks when opening archives
Bastien Bouclet
2019-10-26
SCUMM HE: Fix Compiler Warnings
D G Turner
2019-10-25
3DS: Upload the textures to VRAM in a separate frame
Bastien Bouclet
2019-10-25
SCUMM HE: Fix call to strlcpy
Lothar Serra Mari
2019-10-25
SCUMM HE: Switched packet manipulation to Stream code
Eugene Sandulenko
2019-10-25
SCUMM HE: Unstubbed smaller Moonbase Commander networking functions
Eugene Sandulenko
2019-10-25
SCUMM HE: Implement joinSession() for Moonbase Commander
Eugene Sandulenko
2019-10-25
SCUMM HE: Implement getSessionPlayerCount() for Moonbase Commander
Eugene Sandulenko
2019-10-25
SCUMM HE: Implemented startQuerySessions() for Moonbase Commander
Eugene Sandulenko
2019-10-25
CONFIGURE: Remove include path cxx-stl for android (host_os) builds
Thanasis Antoniou
2019-10-25
PRINCE: I18N: Update translation (English)
Eugene Sandulenko
2019-10-25
NETWORKING: Remove unnesessary check
Eugene Sandulenko
2019-10-25
BLADERUNNER: Spelling correction in comment
Thanasis Antoniou
2019-10-25
SCUMM HE: Hid unneeded warning
Eugene Sandulenko
2019-10-25
SCUMM HE: Fix double free
Eugene Sandulenko
2019-10-24
SCI32: Return correct KPlatform32 value on Mac
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