Age | Commit message (Collapse) | Author | |
---|---|---|---|
2008-07-28 | Inventory is now properly rendered. Item selection is not yet working. | Nicola Mettifogo | |
svn-id: r33355 | |||
2008-07-28 | Fix compile. | Travis Howell | |
svn-id: r33354 | |||
2008-07-28 | Some unneeded references slipped in with the last commit. | Nicola Mettifogo | |
svn-id: r33353 | |||
2008-07-28 | * Changed Disk code in BRA to use FilesystemNode (duplication has become ↵ | Nicola Mettifogo | |
truly visible!). * Fixed Inventory items loading. svn-id: r33352 | |||
2008-07-28 | Fixed constructor for WindowsFilesystemNode. On Windows, trailing slashes ↵ | Nicola Mettifogo | |
can be added only to directory names. svn-id: r33350 | |||
2008-07-27 | Added a preliminary saving routine for Operation Stealth (Disabled by ↵ | Kari Salminen | |
default, needs more work still. WIP!). Added backgrounds' name saving (8 names in Operation Stealth instead of just 1 like in Future Wars). Added 256 color palette saving and restoring (One of the palettes isn't properly handled yet though). svn-id: r33349 | |||
2008-07-27 | Fixed the Symbian default savepath, but adding the needed \ at the end and ↵ | Lars Persson | |
now as a string. svn-id: r33347 | |||
2008-07-27 | Fixed the Symbian default savepath, but adding the needed \ at the end. | Lars Persson | |
svn-id: r33345 | |||
2008-07-27 | Patch from bugreport #2020561: "MMNES : Incorrect detection (US/GB)" | Eugene Sandulenko | |
svn-id: r33342 | |||
2008-07-27 | Fix for ftell error when caching. HOF now starts properly | Lars Persson | |
svn-id: r33340 | |||
2008-07-27 | Clear the confusing usage of NUM_MAX_VAR (It's 255 actually, not 256). | Kari Salminen | |
svn-id: r33339 | |||
2008-07-27 | Cut savegame loading into smaller functional parts (resetEngine, ↵ | Kari Salminen | |
loadPlainSave etc). svn-id: r33338 | |||
2008-07-27 | Moved inventory cursor drawing code to InventoryRenderer. | Nicola Mettifogo | |
svn-id: r33337 | |||
2008-07-27 | Inventory icons are now loaded correctly (not yet displayed). BRA doesn't ↵ | Nicola Mettifogo | |
crash anymore when pressing the right button. :) svn-id: r33335 | |||
2008-07-27 | - Fixed fadePalette for HoF and Kyra3 | Johannes Schickel | |
- Fixed bug in wsaFrameAnimationStep svn-id: r33334 | |||
2008-07-27 | Fixed typo. | Johannes Schickel | |
svn-id: r33333 | |||
2008-07-27 | Fixed macro. | Johannes Schickel | |
svn-id: r33332 | |||
2008-07-27 | Fixed win32 plugin provider. | Johannes Schickel | |
svn-id: r33330 | |||
2008-07-27 | Add music/sound loading in Amiga version of BRA. | Travis Howell | |
svn-id: r33329 | |||
2008-07-27 | Added rudimental support for location changes when walking through doors. ↵ | Nicola Mettifogo | |
The best part of this commit is that Doug now stops in a normal position. svn-id: r33328 | |||
2008-07-27 | Search common directory, when loading frames and talks in Amiga verison of BRA. | Travis Howell | |
svn-id: r33327 | |||
2008-07-27 | The iPhone backend is now (mostly) up to speed again, and works for firmware 2.0 | Oystein Eftevaag | |
svn-id: r33326 | |||
2008-07-27 | Doug from BRA can now walk in his hotel room. He still stops in bizarre ↵ | Nicola Mettifogo | |
poses, though. svn-id: r33325 | |||
2008-07-27 | Fix buffer overflow in error message. | Travis Howell | |
svn-id: r33321 | |||
2008-07-26 | More cleanup. | Nicola Mettifogo | |
svn-id: r33298 | |||
2008-07-26 | Cleanup. | Nicola Mettifogo | |
svn-id: r33297 | |||
2008-07-26 | * Added walk calculations to BRA (doesn't walk yet, though). | Nicola Mettifogo | |
* Adapted Character and Animation to handle both versions of the engine. svn-id: r33296 | |||
2008-07-26 | BRA now parses path data from the scripts. | Nicola Mettifogo | |
svn-id: r33295 | |||
2008-07-25 | Changed the remaining references to Nodes into Points. | Nicola Mettifogo | |
svn-id: r33290 | |||
2008-07-25 | * Changed walk code to use Common::Point instead of the clumsy WalkNode. | Nicola Mettifogo | |
* Changed walk code to use object copy instead of managing pointers. svn-id: r33289 | |||
2008-07-25 | Fixed the inventory bug that's been reported in the forums | Sven Hesse | |
svn-id: r33288 | |||
2008-07-25 | Update MSVC project files for Parallaction. | Kari Salminen | |
svn-id: r33287 | |||
2008-07-25 | change PPINIT struct to use ScummVM datatypes, so sizeof(PPINIT) is 28 on ↵ | Joost Peters | |
ppc/OSX as well. svn-id: r33285 | |||
2008-07-25 | Fix to prevent attempt to delete a non-initialised object during game exit | Paul Gilbert | |
svn-id: r33283 | |||
2008-07-25 | TINSEL: Got rid of PIMAGE, PINT_CONTEXT, PINV_OBJECT, PINV_DEF, PCONFBOX, ↵ | Max Horn | |
PCONFINIT svn-id: r33282 | |||
2008-07-25 | TINSEL: Fixed forgotten ClearScreen(0) call | Max Horn | |
svn-id: r33281 | |||
2008-07-25 | More tinsel cleanup | Max Horn | |
svn-id: r33280 | |||
2008-07-25 | Added Common::Rect::isEmpty() method | Max Horn | |
svn-id: r33279 | |||
2008-07-25 | TINSEL: Got rid of NO_TAG (not used) | Max Horn | |
svn-id: r33278 | |||
2008-07-25 | cleanup | Max Horn | |
svn-id: r33277 | |||
2008-07-25 | TINSEL: ActorTag & PolyTag abused a SCNHANDLE and some global enums to keep ↵ | Max Horn | |
a trinary state -- fixed that by introducing a new enum HotSpotTag svn-id: r33276 | |||
2008-07-25 | TINSEL: Get rid of Graphics::Surface class | Max Horn | |
svn-id: r33275 | |||
2008-07-25 | TINSEL: Updating the palette should only require a call to ↵ | Max Horn | |
OSystem::updateScreen and not a blit svn-id: r33274 | |||
2008-07-25 | Made character visible in BRA. | Nicola Mettifogo | |
svn-id: r33273 | |||
2008-07-25 | Converted BRA to work with the new menu approach. It is not yet well ↵ | Nicola Mettifogo | |
plugged-in as in NS, but it suffices for the moment. svn-id: r33272 | |||
2008-07-25 | * Merged old input management flags into a single mouse status variable. | Nicola Mettifogo | |
* Mouse is now displayed when it is needed, and hidden when it is not ;) svn-id: r33270 | |||
2008-07-24 | Make sure _musicVolume and _sfxVolume are clipped to fit in a byte. | Torbjörn Andersson | |
svn-id: r33266 | |||
2008-07-24 | cleanup | Max Horn | |
svn-id: r33263 | |||
2008-07-24 | Fixed leak in new gui code. | Nicola Mettifogo | |
svn-id: r33261 | |||
2008-07-24 | * Moved end intro and end game sequences code to gui. | Nicola Mettifogo | |
* Rewrote all gui code to be run inside the main loop * Added code to avoid crashes when a scene with no standard background is drawn svn-id: r33260 |