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scummvm-rg350
trimui-s
scummvm with trimui support. Forked from https://github.com/salvacam/scummvm-rg350
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Author
2012-04-06
PEGASUS: Use an Array instead of a List for NotificationReceivers
Matthew Hoops
2012-04-06
PEGASUS: Silence an MSVC warning
Matthew Hoops
2012-04-06
PEGASUS: More MSVC "fixes"
Matthew Hoops
2012-04-06
PEGASUS: Attempt to fix compilation on MSVC
Matthew Hoops
2012-04-06
PEGASUS: Fix setChar() call fail
Matthew Hoops
2012-04-05
PEGASUS: Silence a gcc 4.6 warning
Matthew Hoops
2012-04-05
PEGASUS: Warn when a sound file can't be found
Matthew Hoops
2012-04-03
PEGASUS: Fix file permissions
Matthew Hoops
2012-04-03
PEGASUS: Add safety check around decodeNextFrame() when playing the Bandai logo
Matthew Hoops
2012-04-03
PEGASUS: Implement saving/restoring the in-game AI data
Matthew Hoops
2012-04-02
PEGASUS: Remove some ancient svn tags
Matthew Hoops
2012-04-02
PEGASUS: Add 'Demo' to the demo's extra field
Matthew Hoops
2012-04-02
PEGASUS: Add some braces
Matthew Hoops
2012-04-02
PEGASUS: Remove some useless const modifiers
Matthew Hoops
2012-04-02
PEGASUS: Remove stray semicolon
Matthew Hoops
2012-04-02
Merge remote branch 'upstream/master' into pegasus
Matthew Hoops
2012-04-02
AGOS: Expand fix for bug #3512776 - SIMON1DOS French: Subtitle glitch in intr...
Travis Howell
2012-04-02
IPHONE: Use InternalEvent directly.
Johannes Schickel
2012-04-02
IPHONE: Move event fetching implementation to iPhoneView.
Johannes Schickel
2012-04-02
IPHONE: Protect access to the event list via a mutex.
Johannes Schickel
2012-04-02
IPHONE: Use Common::List to store the event queue.
Johannes Schickel
2012-04-01
Merge pull request #219 from bohm/master
David Turner
2012-04-01
BASE: Construct empty String instead of using "".
Johannes Schickel
2012-04-01
AGOS: Fix bug #3512776 - SIMON1DOS French: Subtitle glitch in introduction.
Travis Howell
2012-04-01
SCI: Add workaround for SQ1SCI to fix engine abort in bug #3513765.
D G Turner
2012-04-01
SCI: Change the fix for the SQ1 PAvoider call to apply in all rooms again
Filippos Karapetis
2012-03-31
ENGINES: Return all available custom GUI options if no target is specified
Filippos Karapetis
2012-03-31
SCI: Make sure that the disable_dithering key exists
Filippos Karapetis
2012-03-31
SCI: Fix workaround for bug #3513207
Filippos Karapetis
2012-03-31
SCI: Minor formatting fix to workarounds table.
D G Turner
2012-03-31
SCI: Add workaround for SQ1SCI to fix engine abort in bug #3513207.
D G Turner
2012-03-30
AUDIO: Fix QDM2 extra data parsing
Matthew Hoops
2012-03-30
COMMON: Clean up the QuickTime class a bit
Matthew Hoops
2012-03-30
COMMON: Read in QuickTime extra data for SVQ3
Matthew Hoops
2012-03-30
GOB: Add a Spanish Amiga version of Gobliins 2
Sven Hesse
2012-03-30
SKY: Minor formatting fix.
D G Turner
2012-03-29
GUI: Fixed scrollbar button highlighting and positioning.
Martin Böhm
2012-03-29
IPHONE: Add some more debug printfs to graphics related OSystem functionality.
Johannes Schickel
2012-03-29
GUI: Move "I18N" tagged comment to matching strings.
Johannes Schickel
2012-03-29
GUI: Add TODO/FIXME to PredictiveDialog::handleTickle.
Johannes Schickel
2012-03-29
GUI: Remove unnecessary goto in PredictiveDialog code.
Johannes Schickel
2012-03-29
GUI: Take advantage of Common::String::empty.
Johannes Schickel
2012-03-29
GUI: Constify some parameters/methods in PredictiveDialog.
Johannes Schickel
2012-03-29
GUI: Make some static strings in PredictiveDialog static + const.
Johannes Schickel
2012-03-29
GUI: Don't typedef Common::String in PredictiveDialog code.
Johannes Schickel
2012-03-29
GUI: Get rid of "using namespace Common" in predictivedialog.cpp.
Johannes Schickel
2012-03-29
GUI: Formatting fixes in the PredictiveDialog code.
Johannes Schickel
2012-03-28
Merge pull request #218 from singron/master
David Turner
2012-03-28
SKY: Allow game to be loaded from main menu dialog while in-game control pane...
Eric Culp
2012-03-28
CGE: Close memory leak in savegame loading.
D G Turner
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