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2003-11-10updatePaweł Kołodziejski
2003-11-10changed opcode name to actorOpsPaweł Kołodziejski
2003-11-10renamed back to o6_ifclassofif and extended names for dim opcodesPaweł Kołodziejski
2003-11-10The script engine frequently needs to pass pointers to various structuresTorbjörn Andersson
2003-11-10Fix warningTorbjörn Andersson
2003-11-10cut down on unnecessary GameDetector referencesMax Horn
2003-11-10mark zak256 as a depreciated target, zakTowns will be used in future to be mo...Jonathan Gray
2003-11-10cleanup / some warnings (I'd like to know if and where those opcodes are used)Max Horn
2003-11-10renamed opcode and added sobopcode commentsPaweł Kołodziejski
2003-11-09comment out all the targets for newer humongous games until they start doing ...Jonathan Gray
2003-11-09Enable intro againJoost Peters
2003-11-09updateJoost Peters
2003-11-09renamed some opcodes and added sobopcode commentsPaweł Kołodziejski
2003-11-09fix small leakJoost Peters
2003-11-09Added (quick-)Saving/LoadingJoost Peters
2003-11-09forgot to update commentGregory Montoir
2003-11-09fix flipped faye issue in c3a.cutGregory Montoir
2003-11-09enable (some of) the original debug passwordsGregory Montoir
2003-11-09Moved _talkSelected to Logic.David Eriksson
2003-11-09- Fix cutaway bug that made Joe end up in the wrong location when theDavid Eriksson
2003-11-08cleanup whitespacesPaweł Kołodziejski
2003-11-08cleanup whitespacesPaweł Kołodziejski
2003-11-08fix bad animation string at amazon entrance roomGregory Montoir
2003-11-08cleanup whitespacesPaweł Kołodziejski
2003-11-08cleanup whitespacesPaweł Kołodziejski
2003-11-08cleanup whitespacesPaweł Kołodziejski
2003-11-08cleanup whitespacesPaweł Kołodziejski
2003-11-08cleanup whitespacesPaweł Kołodziejski
2003-11-08Enable pinnacle roomDavid Eriksson
2003-11-08Show mouse cursor in dialogue.David Eriksson
2003-11-08cleanup whitespacesPaweł Kołodziejski
2003-11-08cleanup whitespacesPaweł Kołodziejski
2003-11-08cleanup whitespacesPaweł Kołodziejski
2003-11-08updatePaweł Kołodziejski
2003-11-08This one can go as wellTorbjörn Andersson
2003-11-08Removed some now redundant header files.Torbjörn Andersson
2003-11-08fix dufflebag problemGregory Montoir
2003-11-08Moved more stuff into classes, changed some static allocation to dynamic,Torbjörn Andersson
2003-11-08missing stuff for carbam sceneGregory Montoir
2003-11-08Start/stop scenes - fixes missing panel.David Eriksson
2003-11-08Use spaces instead of TABsJoost Peters
2003-11-08Added David and Gregory to the READMEJoost Peters
2003-11-08Apparantly, this cast is not needed for it to work properlyJoost Peters
2003-11-08Add missing opcode needed for Spanish version (And maybe others?) of Full Thr...Travis Howell
2003-11-07fix palette glitches occuring when Joe switches from his clothes to the dressGregory Montoir
2003-11-07fixed ConfigManager getInt/getBoolMax Horn
2003-11-07oopsGregory Montoir
2003-11-07add bob parallax stuff for room 74 (carbam)Gregory Montoir
2003-11-07added checkboxes to the 'Edit Game...' dialog which let the user determine wh...Max Horn
2003-11-07change behaviour of ConfigManager::get once again -> now we *do* fall back to...Max Horn