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AgeCommit message (Expand)Author
2012-03-31SCI: Make sure that the disable_dithering key existsFilippos Karapetis
2012-03-31SCI: Fix workaround for bug #3513207Filippos Karapetis
2012-03-31SCI: Minor formatting fix to workarounds table.D G Turner
2012-03-31SCI: Add workaround for SQ1SCI to fix engine abort in bug #3513207.D G Turner
2012-03-30AUDIO: Fix QDM2 extra data parsingMatthew Hoops
2012-03-30COMMON: Clean up the QuickTime class a bitMatthew Hoops
2012-03-30COMMON: Read in QuickTime extra data for SVQ3Matthew Hoops
2012-03-30GOB: Add a Spanish Amiga version of Gobliins 2Sven Hesse
2012-03-30SKY: Minor formatting fix.D G Turner
2012-03-29GUI: Fixed scrollbar button highlighting and positioning.Martin Böhm
2012-03-29IPHONE: Add some more debug printfs to graphics related OSystem functionality.Johannes Schickel
2012-03-29GUI: Move "I18N" tagged comment to matching strings.Johannes Schickel
2012-03-29GUI: Add TODO/FIXME to PredictiveDialog::handleTickle.Johannes Schickel
2012-03-29GUI: Remove unnecessary goto in PredictiveDialog code.Johannes Schickel
2012-03-29GUI: Take advantage of Common::String::empty.Johannes Schickel
2012-03-29GUI: Constify some parameters/methods in PredictiveDialog.Johannes Schickel
2012-03-29GUI: Make some static strings in PredictiveDialog static + const.Johannes Schickel
2012-03-29GUI: Don't typedef Common::String in PredictiveDialog code.Johannes Schickel
2012-03-29GUI: Get rid of "using namespace Common" in predictivedialog.cpp.Johannes Schickel
2012-03-29GUI: Formatting fixes in the PredictiveDialog code.Johannes Schickel
2012-03-28Merge pull request #218 from singron/masterDavid Turner
2012-03-28SKY: Allow game to be loaded from main menu dialog while in-game control pane...Eric Culp
2012-03-28CGE: Close memory leak in savegame loading.D G Turner
2012-03-28CGE: Close memory leak in sound Fx caching..D G Turner
2012-03-28CGE: Close memory leak in savegame thumbnail loading.D G Turner
2012-03-27README: Updated information regarding the custom game optionsFilippos Karapetis
2012-03-27NEWS: Updated information regarding the custom game optionsFilippos Karapetis
2012-03-27AGI: Add played time information to saved gamesFilippos Karapetis
2012-03-27AGI: Use the ScummVM dialogs for saving/loadingFilippos Karapetis
2012-03-27DREAMWEB: Slight cleanup of DreamWebEngine::animPointer()Filippos Karapetis
2012-03-26AGI: Fix compilation on NDS, broken due to predictive text changes.D G Turner
2012-03-25GUI: Fix for WinCE compile failure after predictive dialog changes.D G Turner
2012-03-26QUEEN: Implement saving/loading during runtime from the GMMFilippos Karapetis
2012-03-25GUI: Corrected fix for NDS compile failure...D G Turner
2012-03-25README: Update to indicate that disable_dithering is now a SCI optionFilippos Karapetis
2012-03-25GUI: Remove leftover code for the global dithering checkboxFilippos Karapetis
2012-03-25GUI: Fix for NDS compile failure after predictive dialog changes.D G Turner
2012-03-25CREATE_PROJECT: Add the FreeType featureFilippos Karapetis
2012-03-25Merge pull request #214 from BenCastricum/masterEugene Sandulenko
2012-03-25Merge pull request #216 from bluegr/gui_undither_moveEugene Sandulenko
2012-03-25SCI: Fix cursor coordinates for SCI01. Fixes a crash in KQ1 (bug #3503932)Filippos Karapetis
2012-03-25GUI: Change the undithering checkbox to be an engine-specific optionFilippos Karapetis
2012-03-25README: Some updates for game and GUI optionsFilippos Karapetis
2012-03-25DREAMWEB: Rename the dreamweb_originalsaveload option to originalsaveloadFilippos Karapetis
2012-03-25SCI: Rename the sci_originalsavedload option to originalsaveloadFilippos Karapetis
2012-03-25KYRA: Fix game option commentsFilippos Karapetis
2012-03-25NEWS: Fix spacingFilippos Karapetis
2012-03-25NEWS: Mention support for custom game optionsFilippos Karapetis
2012-03-25TRANSLATION: Add all the new files containing translatable stringsFilippos Karapetis
2012-03-25SCI: Hook up the digital SFX and CD audio optionsFilippos Karapetis