aboutsummaryrefslogtreecommitdiff
AgeCommit message (Collapse)Author
2008-07-22Fix CineSaveGameFormat enumeration's include order (Caused problems at least ↵Kari Salminen
with GCC). svn-id: r33196
2008-07-22Fix build.Nicola Mettifogo
svn-id: r33193
2008-07-22Fix for bug #2019355 (FW: broken compatibility with 0.11.1 saves):Kari Salminen
- Changed savegame loading related functions to use SeekableReadStream rather than InSaveFile so MemoryReadStream can be used transparently. - Fixed loadResourcesFromSave to load multiframe animations correctly and to load 0.11.0/0.11.1 Future Wars savegames which used a slightly different format. - Added a savegame format detector that tries to detect between the old Future Wars savegame format, the new one and a broken revision of the new one. - Changed makeLoad to first load the savegame fully into memory and only then handle it (If the savegame's packed then it's unpacked first). If the packed savegame can't tell its unpacked size (i.e. it's using zlib format) then we'll try to load up to 256kB of the savegame data. Thanks to wjp for his help with nailing this release critical bug. svn-id: r33192
2008-07-22Fixed regression in dialogue code: certain commands weren't executed anymore ↵Nicola Mettifogo
after dialogue ended. svn-id: r33191
2008-07-22Removed unneeded input code.Nicola Mettifogo
svn-id: r33189
2008-07-22Changed comment display code so that input polling is integrated into the ↵Nicola Mettifogo
main loop, instead of being performed in a blocking way from a separate routine. svn-id: r33188
2008-07-21Silence a warning which complains about using an uninitialized variable.Kari Salminen
svn-id: r33169
2008-07-21Spacing.Travis Howell
svn-id: r33168
2008-07-21Avoid branching in the inner loop of AGOS drawVertImageCompressedBertrand Augereau
svn-id: r33167
2008-07-21Some refactoring for tracking of floating labels.Nicola Mettifogo
svn-id: r33165
2008-07-21Massive refactoring of dialogue code, which is now implemented as a finite ↵Nicola Mettifogo
state machine. Related code in other files has been updated has well. svn-id: r33162
2008-07-21This is 0.13.0svn nowEugene Sandulenko
svn-id: r33160
2008-07-20Commented out some more PC-98 audio stuff, to avoid warnings.Torbjörn Andersson
svn-id: r33146
2008-07-20KYRA: disable incomplete PC-98 audio support for 0.12.0 release (use towns ↵Florian Kagerer
audio instead) svn-id: r33145
2008-07-20Solaris tr does not like character classes in some locales. Use "C" locale.Marcus Comstedt
svn-id: r33143
2008-07-20a little more cleanupKostas Nakos
svn-id: r33142
2008-07-20modified patch #1882942 - optimize and kill code for really old platformsKostas Nakos
svn-id: r33141
2008-07-20Fix for bug #1971499: ALL: config manager crashes when reading too long linesMax Horn
svn-id: r33140
2008-07-20New SeekableReadStream::readLine_NEW() method, closely modelled after fgets, ↵Max Horn
w/o the line length limitations of the old eekableReadStream::readLine() (which it will replace, after the feature freeze has been lifted) svn-id: r33139
2008-07-20Two new TODO/FIXME comments for class FileMax Horn
svn-id: r33138
2008-07-20Fixed potential issue in Common::String when asserting a substring of a ↵Max Horn
string X back to X (memcpy -> memmove); also added some other sanity checks, and merged some duplicate code into a new method String::initWithCStr svn-id: r33137
2008-07-20Fixed nasty bug in findPlainGameDescriptor -- contrary to is documentation, ↵Max Horn
it would not return 0 upon failure to find a match, but rather a (0,0) record. svn-id: r33136
2008-07-20cleanupMax Horn
svn-id: r33135
2008-07-20workaround for bogus findfirstfile. kyra now starts up correctlyKostas Nakos
svn-id: r33120
2008-07-20Added "DEPDIR := .deps" in Makefile.ps2Max Lingua
Thanks Max [the other one] for pointing it out! svn-id: r33117
2008-07-201. Re-added "rpckbd" as in 0.11.0Max Lingua
2. Committed only its source, you will need to do a make inside its folder before being able to compile our beloved PlayStation2 backend. Enjoy, -max svn-id: r33115
2008-07-19Removed -Wundef from the default list of compiler flags, and changed ↵Max Horn
PLUGIN_ENABLED_DYNAMIC to not use 'defined()', thus avoiding compiler problems on e.g. BeOS svn-id: r33114
2008-07-19Enable support to turn off ALL variations. all variation is most often the ↵Lars Persson
one used svn-id: r33109
2008-07-19eof was not working properly with cachingLars Persson
svn-id: r33108
2008-07-18Fixed typo in filehandlingLars Persson
svn-id: r33104
2008-07-18Introduced cache for filereading to fix slowness in AGOS among others.Lars Persson
svn-id: r33099
2008-07-18Symbian soundsmixer update. (Compile fix)Lars Persson
svn-id: r33098
2008-07-18Added savefile position comments to savegame loading routine (Helpful for ↵Kari Salminen
debugging the formats). svn-id: r33096
2008-07-18In OSystem_SDL::closeMixer moved the call to SDL_CloseAudio to before the ↵Paul Gilbert
deletion of the _mixer variable in to fix an assert that was being generated in OSystem_SDL::mixCallback svn-id: r33095
2008-07-18Don't crash if you try to use music file #2 as music file #1. When the musicTorbjörn Andersson
wasn't found, it would close the file even if something else was already playing from it. (Some music is in both files.) svn-id: r33094
2008-07-17Committing PS2 changes on behalf of the other Max ;)Max Horn
svn-id: r33089
2008-07-17Patch #2019455: Patch for reducing the BSS size of Cine engine.Kari Salminen
svn-id: r33087
2008-07-17Fixed regression bug in dialogue, which de-facto allowed user to skip ↵Nicola Mettifogo
in-game protection. svn-id: r33086
2008-07-16Split the drawVertImage function in the agos engine to make it clearer Bertrand Augereau
and easier to profile svn-id: r33083
2008-07-15fix bug #1876741: changed .SB playback rate to 11840Hz (matches dos game)Gregory Montoir
svn-id: r33079
2008-07-15fix bug #1995042: stop previous sfx playback when starting a new sfx ↵Gregory Montoir
(matches original dos code). Also removed the "sound skipping" hack in final bam scene. svn-id: r33078
2008-07-15Implemented audio double buffering (for now OSX only)Max Horn
svn-id: r33075
2008-07-15Made frame unpacking buffer dynamic (this frees some BSS space).Nicola Mettifogo
svn-id: r33072
2008-07-15config.log and tmp files should be put into the configure (= current) dir, ↵Max Horn
not the source dir svn-id: r33070
2008-07-14Fix for bug #2016647 (FW: crash with italian amiga version).Kari Salminen
- Consists of a workaround for a script bug that used local variable 251 when it should've used global variable 251. - Also added a fix for a crash when failing copy protection in Amiga or Atari ST versions of Future Wars. NOTE: That any of the Amiga or Atari ST versions of Future Wars haven't crashed right in the beginning before seems like plain luck because accessing local variable 251 is out of bounds! svn-id: r33068
2008-07-14remove accidentally committed debugging code; fix shadowing warningWillem Jan Palenstijn
svn-id: r33064
2008-07-14Don't draw scumm saveload dialog while reflowing layout, as that would use ↵Willem Jan Palenstijn
uninitialized values svn-id: r33063
2008-07-14Register spilling avoided in AGOS background drawing (and 2x unrolling)Bertrand Augereau
svn-id: r33062
2008-07-14cleanup (and test for Marwan's branch.... ;)Max Horn
svn-id: r33061
2008-07-14Removed all labels from the rendering list to avoid random crashes after ↵Nicola Mettifogo
introduction is over. svn-id: r33058