aboutsummaryrefslogtreecommitdiff
AgeCommit message (Collapse)Author
2011-08-20TSAGE: Fix Valgrind issues with loading Scene 50Paul Gilbert
2011-08-20TSAGE: Fix memory leak of sound voiceType listPaul Gilbert
2011-08-20DREAMWEB: Ported 'dochange' to C++Bertrand Augereau
2011-08-20DREAMWEB: 'setallchanges' ported to C++Bertrand Augereau
2011-08-20DREAMWEB: 'findormake' ported to C++Bertrand Augereau
2011-08-20TSAGE: Implemented Blue Force Scene #50 - Map ScenePaul Gilbert
2011-08-19SCUMM: Fix AdLib output in (MI2/)Indy4 Amiga.Johannes Schickel
Indy4 Amiga features only ROL tracks, thus with 69adb13c2f3cadd4dac2bba8164aa0b8a9400abc the MIDI -> AdLib conversion was broken. Fixed that now by allowing ROL tracks to be played on AdLib output for Amiga games. This probably also affected Monkey Island 2 Amiga, but I don't have it to test.
2011-08-19TEST: Add a very tiny and simple unit test for intLog2.Johannes Schickel
2011-08-19BASE: Remove leftover include for testing.Johannes Schickel
2011-08-19COMMON: intLog2 uses _BitScanReverse on MSVCBertrand Augereau
2011-08-18SDL: Fix typo.Johannes Schickel
2011-08-18COMMON: Slight formatting fix.Johannes Schickel
2011-08-18DREAMWEB: Pathfind routines go to pathfind.cppBertrand Augereau
2011-08-18DREAMWEB: Ported 'findxyfrompath' to C++Bertrand Augereau
2011-08-18DREAMWEB: Ported 'blocknametext', 'walktotext', 'personnametext',Bertrand Augereau
2011-08-18DREAMWEB: 'findlen' is unusedBertrand Augereau
2011-08-18DREAMWEB: No need to generate unused C++ for 'makename'Bertrand Augereau
2011-08-18DREAMWEB: 'calcmapad' ported to C++Bertrand Augereau
2011-08-18DREAMWEB: 'getposition' ported to C++Bertrand Augereau
2011-08-18I18N: Update the catalan and spanish translations.Jordi Vilalta Prat
2011-08-18I18N: Split some original messages to allow translation reusability.Jordi Vilalta Prat
2011-08-18SCUMM: Fix cursor palette in the HE80+ default cursorMatthew Hoops
2011-08-18SCUMM: Hopefully fix DS compilationSven Hesse
2011-08-17Merge pull request #74 from fuzzie/soccerclone2727
Backyard Soccer support
2011-08-18DREAMWEB: Fix compile on non-GNU compilersSven Hesse
mempcpy is a GNU extension and the only difference to memcpy is the return value, which this code happily ignores. So I assume it's a typo.
2011-08-18DREAMWEB: Enable 100 savegamesWillem Jan Palenstijn
2011-08-18DREAMWEB: Add/fix loading from launcherWillem Jan Palenstijn
This is very error-prone, and needs testing.
2011-08-18DREAMWEB: Hook up ScummVM save/load menuWillem Jan Palenstijn
The ScummVM menu will be used if dreamweb_originalsaveload is set to true. This is very error-prone, and needs testing.
2011-08-18DREAMWEB: Move several load/save functions out of dreamgenWillem Jan Palenstijn
2011-08-18DREAMWEB: Reorder modifiers for consistency (cosmetic)Willem Jan Palenstijn
2011-08-18DREAMWEB: Emit symbolic constants for data offsetsWillem Jan Palenstijn
2011-08-18DREAMWEB: StyleWillem Jan Palenstijn
2011-08-17DREAMWEB: Fix crash when loading some savesWillem Jan Palenstijn
findsource() has the hidden side effect of modifying kTakeoff, and the getreelframeax() conversion reordered a findsource() call and kTakeoff access in e78a5a2b08012dfe786da6d77abcc052436ace9c.
2011-08-18DREAMWEB: 'commandonly' ported to C++Bertrand Augereau
2011-08-17DREAMWEB: 'doblocks' moves to backdrops.cppBertrand Augereau
2011-08-17DREAMWEB: Drawing of background objects ported to C++Bertrand Augereau
2011-08-17Merge remote-tracking branch 'origin/master' into soccerAlyssa Milburn
Conflicts: engines/scumm/he/logic_he.cpp engines/scumm/he/logic_he.h
2011-08-17SCUMM: Split HE logic classes to their own filesMatthew Hoops
2011-08-17DREAMWEB: Removal of unneeded stubsBertrand Augereau
2011-08-17DREAMWEB: Arithmetic bugfix in door open/close range detectionBertrand Augereau
2011-08-17DREAMWEB: Ported 'movemap' to C++Bertrand Augereau
2011-08-17SCUMM: Mass-comment/rename/simplify the soccer u32 code.Alyssa Milburn
2011-08-16SCUMM: Fix cross product call in soccer u32 code.Alyssa Milburn
Thanks to wjp and clone2727 for staring at this with me.
2011-08-16SCUMM: Fix AdLib output for MI2/Indy4 MacMatthew Hoops
A regression from 69adb13c2f3cadd4dac2bba8164aa0b8a9400abc
2011-08-16TSAGE: Completed Blue Force Scene #100Paul Gilbert
2011-08-16SCUMM: Make the default cursor for all v80+ games be the Windows cursorMatthew Hoops
2011-08-16SCUMM: Set the default moonbase cursor to be the default Windows cursorMatthew Hoops
2011-08-16MOHAWK: Use the default Windows cursor in /graphics nowMatthew Hoops
2011-08-16GRAPHICS: Add a default Windows cursorMatthew Hoops
Based on the Mohawk one
2011-08-16GRAPHICS: Add cursor palette start/count functionsMatthew Hoops