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scummvm-rg350
trimui-s
scummvm with trimui support. Forked from https://github.com/salvacam/scummvm-rg350
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2014-03-03
FULLPIPE: Implement true scene19_preload()
Eugene Sandulenko
2014-03-03
FULLPIPE: Implement scene19_preload()
Eugene Sandulenko
2014-03-02
CGE: Fix some uninitialized variables
Strangerke
2014-03-02
CGE: Add a comment about an intended fall-through
Strangerke
2014-03-02
CGE: Move hero shadow check inside hero check in sceneUp()
Strangerke
2014-03-02
CGE: Add a safeguard in pocFul
Strangerke
2014-03-02
FULLPIPE: Implement scene18_preload()
Eugene Sandulenko
2014-03-02
TOLTECS: Reduce the scope of one more variable
Strangerke
2014-03-02
MISC: Revert 2 files accidentally modified in ↵
Strangerke
418de45d9cebfbabb05edd09ca5206d95d693867
2014-03-02
AGOS: Add initial support for mouse wheel.
Kirben
2014-03-02
TOLTECS: Reduce a variable scope, move a variable to boolean
Strangerke
2014-03-02
TOLTECS: Apply CppCheck performance recommendations
Strangerke
2014-03-01
VOYEUR: Change apartment cursor to use ScummVM cursor manager
Paul Gilbert
2014-03-01
AVALANCHE: Repair ShootEmUp::run().
uruk
2014-03-01
AVALANCHE: Implement moving in ShootEmUp::readKbd().
uruk
Rework the existing parts of the function during the process.
2014-03-01
AVALANCHE: Implement shooting in ShootEmUp::readKbd().
uruk
2014-03-01
IMAGE: Handle bitmaps with an image size field of 0
Matthew Hoops
2014-03-01
TONY: Remove unused error defines
Strangerke
2014-03-01
TONY: Remove dummy defines
Strangerke
2014-03-01
TONY: Remove unused function declaration in lzo
Strangerke
2014-03-01
TONY: Indent code properly in lzo
Strangerke
2014-03-01
TONY: Remove dead code in lzo
Strangerke
2014-03-01
AGOS: Convert verb ids for Simon the Sorcerer 2.
Kirben
2014-03-01
FULLPIPE: Implement scene18_initScene1()
Eugene Sandulenko
2014-03-01
AGOS: Enable verb display in Simon the Sorcerer 2.
Kirben
2014-03-01
AGOS: Fix cut-and-paste error in setLoyaltyRating()
Torbjörn Andersson
2014-03-01
AGOS: Modify setLoyaltyRating() on Kirben's suggestion
Torbjörn Andersson
2014-03-01
VOYEUR: Fix the value of the CMapResource used in the fading of ↵
Strangerke
showConversionScreen()
2014-03-01
VOYEUR: Match the original and test _iForcedDeath after doHeadTitle()
Strangerke
2014-02-28
TOON: Reduce the scope of some more variables.
Strangerke
2014-02-28
TOON: Reduce the scope of a couple of variables.
Strangerke
2014-02-28
TOON: Remove double identical check.
Strangerke
2014-02-28
TONY: Reduce the scope of more variables
Strangerke
2014-02-28
TONY: Fix some British comments
Strangerke
2014-02-28
TONY: Reduce the scope of some more variables
Strangerke
2014-02-28
TONY: Reduce the scope of some variables, change the return type of findPath()
Strangerke
2014-02-28
FULLPIPE: Implement scene18_updateCursor()
Eugene Sandulenko
2014-02-28
BBVS: Fix compilation.
Kirben
2014-02-28
FULLPIPE: Implement cene18_initScene2()
Eugene Sandulenko
2014-02-28
BBVS: Use a boolean for _gameResult. Adapt function declarations accordingly
Strangerke
2014-02-28
BBVS: Initialize a pointer to nullptr instead of 0
Strangerke
2014-02-28
BBVS: Fix uninitialized variables in Minigame
Strangerke
2014-02-28
BBVS: Add a sanity check in playVideo()
Strangerke
2014-02-28
BBVS: Fix out of bounds access in air guitar mini game
Strangerke
2014-02-28
IMAGE: Update comments
Matthew Hoops
2014-02-28
IMAGE: Share the same pool of codecs between PICT and QuickTime
Matthew Hoops
2014-02-28
IMAGE: Share the same pool of codecs between bitmap and AVI
Matthew Hoops
2014-02-28
VIDEO: Use the bitmap header compression field for AVI codecs
Matthew Hoops
2014-02-28
IMAGE: Split raw bitmap decoding into a Codec
Matthew Hoops
2014-02-28
IMAGE: Make Codec take a stream reference; change function name to decodeFrame
Matthew Hoops
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