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2007-08-09Added code to load and display splash screens for BRA. The game crashes after...Nicola Mettifogo
2007-08-09Fix warning.Nicola Mettifogo
2007-08-09Encapsulated palette stuff into a new Palette object and got rid of a lot of ...Nicola Mettifogo
2007-08-09Added Apple IIGS instruments and wave file loading.\n(Apple IIGS music playin...Kari Salminen
2007-08-09Brought back and changed some variables from inside a #if 0 ... #endifKari Salminen
2007-08-09Removed old loadInstruments().Kari Salminen
2007-08-09Added a couple of new constants and modified an existing one.Kari Salminen
2007-08-09Fix compilation under MSVC8 (Added file_nes.h and file_nes.cpp to scumm-proje...Kari Salminen
2007-08-09Fixed some memory leaks.Nicola Mettifogo
2007-08-09Add missing files. OooopsEugene Sandulenko
2007-08-09Fix compile warnings.Travis Howell
2007-08-09Remove excess ;Travis Howell
2007-08-08Put ScummNESFile class into separate file.Eugene Sandulenko
2007-08-08Add Spanish MM NES (2/2)Eugene Sandulenko
2007-08-08Add Spanish MM NES (1/2)Eugene Sandulenko
2007-08-08Added detection for Elvira 2 - German Amiga Floppy. Thanks to cartman on #scu...Kari Salminen
2007-08-08Removed some duplicated code.Nicola Mettifogo
2007-08-08(Finally) fixed the turning around counterclockwise in Lost in Time.Sven Hesse
2007-08-07Fixing my leak fix...Sven Hesse
2007-08-07Stuffing a leakSven Hesse
2007-08-07Fix memory leak.Nicola Mettifogo
2007-08-07Turned StaticCnv struct into stock Graphics::Surface, and changed all relevan...Nicola Mettifogo
2007-08-07MaskBuffer and PathBuffer are now correctly freed before they are deallocated...Nicola Mettifogo
2007-08-07Cleanup.Nicola Mettifogo
2007-08-07Location comments are now displayed by a single Gfx function.Nicola Mettifogo
2007-08-06- Renamed BitBuffer to MaskBufferNicola Mettifogo
2007-08-06Made sure mask buffer is zeroed to prevent bizarre artifacts.Nicola Mettifogo
2007-08-06fixed loading of savestates on startupGregory Montoir
2007-08-06Made disk code directly create background Surface from resources.Nicola Mettifogo
2007-08-06Removed useless mask width and size data members from engine.Nicola Mettifogo
2007-08-06Made disk code directly create mask BitBuffer from resources.Nicola Mettifogo
2007-08-06Cleanup.Nicola Mettifogo
2007-08-06Changed graphics mask to a more generic BitBuffer object.Nicola Mettifogo
2007-08-06Made thickness of balloon borders consistent with original games.Nicola Mettifogo
2007-08-06Changed internal graphics buffers to use Surface instead of vanilla arrays. S...Nicola Mettifogo
2007-08-06User can now quit (using shortcuts) when asked for ingame protection code.Nicola Mettifogo
2007-08-06Fixes bug #1766217 (flickering monk), and prevents animations from stepping b...Nicola Mettifogo
2007-08-06Added workaround for bugged scripts not declaring local variables before usin...Nicola Mettifogo
2007-08-06Ooops, correction to last commit.Travis Howell
2007-08-06Fix bug #1768080 - FEEBLE: Wrong text display in Oracle. A regression, caused...Travis Howell
2007-08-05Removed unused fieldsPaul Gilbert
2007-08-05Added code for hotspot fields I didn't originally understandPaul Gilbert
2007-08-05Possible fix for bug #1767748 (Gobliiins is not fast as it can be on slow com...Sven Hesse
2007-08-04Fixes bug #1765310. Counter needs to be reset at the beginning of each iterat...Nicola Mettifogo
2007-08-04Added routine to restore door backgrounds: this means that backgrounds for do...Nicola Mettifogo
2007-08-04Fixes compilation error C2677: binary '&&' : no global operator found which t...Kari Salminen
2007-08-04Fixes compilation error C2666: 'pow' : 7 overloads have similar conversions o...Kari Salminen
2007-08-04Some Apple IIGS sound chip playing mode defines etc.Kari Salminen
2007-08-04Fixed broken implementation of Close command.Nicola Mettifogo
2007-08-04Tell the user if saving a game fails. (I haven't tested the saveGameSimple()Torbjörn Andersson