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AgeCommit message (Expand)Author
2002-11-10oopsOliver Kiehl
2002-11-10oops, forgot a file (ambient effects)Oliver Kiehl
2002-11-10added ambient effects (rest of vc_52)Oliver Kiehl
2002-11-10added looping support to playRawOliver Kiehl
2002-11-10Fix another typoJames Brown
2002-11-10fixed typoTore Anderson
2002-11-10Update internal version numberJames Brown
2002-11-10Update readme file, mark Indy3 as completable and rearrange some wording.James Brown
2002-11-10fix for the flashlight crash in Indy3; I am not 100% sure that this is the ri...Max Horn
2002-11-10if possible, always #include headers in the source files, not in other headersMax Horn
2002-11-10fixed stupid mistakeMax Horn
2002-11-10added Scumm::displayError() method; make use of that to display errors if sav...Max Horn
2002-11-10indention fix :-)Max Horn
2002-11-10improved MessageDialog: long lines are split now (this needs improvement to f...Max Horn
2002-11-10fixed two race conditionsMax Horn
2002-11-10Add small correctionJames Brown
2002-11-10Removed final references to the defunct -emidiemu option.Jamieson Christian
2002-11-10Fixed IMuseGM device state trackers to prevent inappropriate dropped messages.Jamieson Christian
2002-11-10added FIXME commentMax Horn
2002-11-10Hack to prevent decapitation :)James Brown
2002-11-10Let's try this without the blatent stupidityJames Brown
2002-11-10Fix a stupid mistake in my implementation of Indy3's alternate wait_for_message.James Brown
2002-11-10Implement Indy3 opcode - this fixes the 'walking to car' portion of the first...James Brown
2002-11-10properly translate class, read (i want my trains back), I'm told this will re...Jonathan Gray
2002-11-10Remove hack. It's not even the CORRECT hack for this problem.James Brown
2002-11-10simon2dos works, thanks again to luddeTravis Howell
2002-11-10add back code that was removed in rev 1.16 with a room specific check, so tra...Jonathan Gray
2002-11-09fixed some memory leaksOliver Kiehl
2002-11-09Remove obsolete references to midiemu, update Adlib info regarding adlib midi...James Brown
2002-11-09Apart from broke actor costumes, and the random catacomb crashes -James Brown
2002-11-09New IMuseMonitor front-end provides thread-safe access into IMuse from script...Jamieson Christian
2002-11-09Patch 635873: Loom Masking Hack - updateJames Brown
2002-11-09Evil Geniuses arn't, otherwise the world would be far more intrested.James Brown
2002-11-09This should fix the DOTT white-background bug. Someone please confirm this fo...James Brown
2002-11-09fix for bomp scalling, missing duplicate tablePaweł Kołodziejski
2002-11-08fixed warning; fixed array out of bounds accessMax Horn
2002-11-08Masking patchJames Brown
2002-11-08Fix Indy3 "Guard-Fighting" crash and properly fix the empty exits problemJames Brown
2002-11-08last fix didn't work properlyOliver Kiehl
2002-11-08big endian fixOliver Kiehl
2002-11-08grammerTravis Howell
2002-11-08typosTravis Howell
2002-11-08TypoTravis Howell
2002-11-08Add note about Simon gamesTravis Howell
2002-11-08Remove error and replace with proper exit function.Travis Howell
2002-11-08Changed wrong sectionTravis Howell
2002-11-08Don't attempt to play music in simon 1 demoTravis Howell
2002-11-07Add work around for simon 1 ending slowdown/freeze when music is enabled.Travis Howell
2002-11-07Add another work around and some fixme commentsTravis Howell
2002-11-07Work around to allow full ending sequence to work.Travis Howell