Age | Commit message (Collapse) | Author | |
---|---|---|---|
2011-03-19 | GRAPHICS: Silenced a warning | md5 | |
2011-03-19 | VIDEO: Changed several places that use PI to use M_PI instead | md5 | |
2011-03-19 | SCI: Changed several places that use PI to use the standard M_PI instead | md5 | |
2011-03-19 | SCI: Added another leftover debug script in the find_callk console command | md5 | |
2011-03-19 | COMMON: Enable math constants under Visual Studio | md5 | |
2011-03-18 | ANDROID: Cleanup | dhewg | |
2011-03-18 | ANDROID: Seperate DPAD codes | dhewg | |
2011-03-18 | ANDROID: Implement trackball click | dhewg | |
2011-03-18 | GOB: Add an Italian version of Urban Runner | Sven Hesse | |
As supplied by "Alex" on my Gobsmacked blog: <http://drmccoy.de/gobsmacked/?p=407&cpage=1#comment-2070> | |||
2011-03-18 | ENGINES: Change GUIErrorMessage to take param by ref, not by copy | Max Horn | |
2011-03-18 | SCI: Remove unused MAX_SAVE_DIR_SIZE | Max Horn | |
2011-03-18 | SWORD25: C++ify some code, remove obsolete stuff | Max Horn | |
2011-03-17 | ANDROID: Fix KeyEvent NullPointerException | dhewg | |
Could happen with some special symbols from the virtual keyboard | |||
2011-03-17 | OPENGL: Fix screenshots when the display width is not divisible by 4. | Johannes Schickel | |
2011-03-17 | OPENGL: Setup the correct header size for BMP screenshots. | Johannes Schickel | |
This fixes an color bug in the resulting screenshots. | |||
2011-03-17 | OPENGL: Cleanup switchDisplayMode. | Johannes Schickel | |
2011-03-17 | OPENGLSDL: More refactoring to avoid direct access of ↵ | Johannes Schickel | |
OpenGlGraphicsManager's members. | |||
2011-03-17 | OPENGL: Move setFullscreenMode to OpenGLGraphicsManager. | Johannes Schickel | |
2011-03-17 | OPENGLSDL: Handle active fullscreen mode OPENGLSDL internal. | Johannes Schickel | |
2011-03-17 | OPENGLSDL: Cleanup. | Johannes Schickel | |
2011-03-17 | OPENGL: Make setScale non-virtual. | Johannes Schickel | |
2011-03-17 | ANDROID: Increase default touchpad mode scale | dhewg | |
aka my display is bigger than yours | |||
2011-03-17 | ANDROID: Ignore the slop area on all touch scrolls | dhewg | |
Prevents initial cursor jumps | |||
2011-03-17 | Hugo: Use EntryDialog in Box() | strangerke | |
2011-03-17 | OPENGL: Get rid of _aspectRatioCorrection. | Johannes Schickel | |
2011-03-17 | OPENGL: Slight refactoring. | Johannes Schickel | |
First step into making all state variables of the OpenGL backend private, to help making the backend more maintainable, by disallowing subclasses to just mess with everything... | |||
2011-03-17 | ANDROID: Get rid of more gfx glitches | dhewg | |
2011-03-17 | ANDROID: Init vars to match with the defaults | dhewg | |
The feature flags are set too late, so lets fix that here | |||
2011-03-17 | ANDROID: Fix cursor visibility | dhewg | |
2011-03-17 | ANDROID: Log ASCII code of invalid keycodes | dhewg | |
2011-03-17 | ANDROID: Plug RGB cursor memleak | dhewg | |
2011-03-17 | OPENGL: Fix compilation when USE_OSD is not defined. | Johannes Schickel | |
2011-03-17 | OPENGL: Update the OSD texture when visible while the output mode changes. | Johannes Schickel | |
This fixes annoying graphics glitches, which occured sometimes when resizing the Window. | |||
2011-03-17 | OPENGL: Always properly set the overlay dimensions in loadGFXMode. | Johannes Schickel | |
2011-03-17 | OPENGL: Fix "Original" mode by setting up the corret screen dimensions. | Johannes Schickel | |
2011-03-17 | OPENGL: Refactor warpMouse. | Johannes Schickel | |
Now subclasses will not need to worry about the scaling logic themselves, but just need to implement setInternalMousePosition, which should handles setting the system's mouse coordinates. | |||
2011-03-17 | Merge branch 'sdl-focus-rect' of https://github.com/lordhoto/scummvm | Johannes Schickel | |
Conflicts: backends/graphics/sdl/sdl-graphics.cpp | |||
2011-03-17 | HUGO: Fix compilation | Eugene Sandulenko | |
2011-03-17 | HUGO: renamed guard #defines | Eugene Sandulenko | |
2011-03-17 | HUGO: Initial work on user input dialog | Eugene Sandulenko | |
2011-03-17 | HUGO: Renamed menu.* to dialogs.* | Eugene Sandulenko | |
2011-03-16 | ANDROID: Disable game/overlay blending | dhewg | |
Doesn't work on some drivers, need to do it differently | |||
2011-03-16 | CINE: Add Opcode 0x40 (o1_closePart) to Operation Stealth. | D G Turner | |
This silences the warnings and a basic playtest has shown no issues. | |||
2011-03-16 | AGI: Remove newlines from debug() | dhewg | |
2011-03-16 | ANDROID: Reindent | dhewg | |
2011-03-16 | ANDROID: Input system overhaul | dhewg | |
Rewritten input system with many new feature. Fixed related bugs and shortcomings on the way. | |||
2011-03-16 | ANDROID: Constify getDrawRect() | dhewg | |
2011-03-16 | ANDROID: Cleanup and extend chooseEglConfig | dhewg | |
Add more checks and log all possible configs | |||
2011-03-16 | MOHAWK: Warn only when anims reference named sound files. | Alyssa Milburn | |
2011-03-16 | GIT: Ignore Code::Blocks project files | Littleboy | |