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scummvm-rg350
trimui-s
scummvm with trimui support. Forked from https://github.com/salvacam/scummvm-rg350
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2009-02-21
SCI: Got rid of sci_sched_yield
Max Horn
2009-02-21
When using error, no need to add a trailing newline
Max Horn
2009-02-21
Oops
Filippos Karapetis
2009-02-21
Turned back all fprintf/exit(1) bits into error()
Filippos Karapetis
2009-02-21
SCI: Simplified gcd (and fixed crash when a = 0, not that it would be relevan...
Max Horn
2009-02-21
Now that we've placed everything under the Sci namespace, the Sci:: bits can ...
Filippos Karapetis
2009-02-21
SCI: Replaced sci_sched_yield based 'mutex' in SCI mixer by a regular ScummVM...
Max Horn
2009-02-21
cleanup
Paweł Kołodziejski
2009-02-21
LOL: some work on inventory/item handling
Florian Kagerer
2009-02-21
update
Paweł Kołodziejski
2009-02-21
formating
Paweł Kołodziejski
2009-02-21
fix translation of shift-F-keys too
Willem Jan Palenstijn
2009-02-21
fix translation of F-keys
Willem Jan Palenstijn
2009-02-21
formating
Paweł Kołodziejski
2009-02-21
formating
Paweł Kołodziejski
2009-02-21
GFX_ERROR messages need \n
Joost Peters
2009-02-21
missed a file in r38701
Andre Heider
2009-02-21
Compensate small lags in Util::waitEndFrame(), so that the CD audio intro seq...
Sven Hesse
2009-02-21
use OSystem::getMillis() for last_wait_time and get rid of game_start_time
Andre Heider
2009-02-21
formating
Paweł Kołodziejski
2009-02-21
formating
Paweł Kołodziejski
2009-02-21
formating
Paweł Kołodziejski
2009-02-21
Rewrote the cutscene player to be more like the one in Broken Sword 1. This f...
Torbjörn Andersson
2009-02-21
revert large parts of r38621. error() is for fatal errors and does not return...
Willem Jan Palenstijn
2009-02-21
Remove excess \n.
Travis Howell
2009-02-21
error() calls don't need \n, as it is already appended in error() itself
Joost Peters
2009-02-21
formating
Paweł Kołodziejski
2009-02-21
formating
Paweł Kołodziejski
2009-02-21
formating
Paweł Kołodziejski
2009-02-21
replace obsolete creat() with open()
Andre Heider
2009-02-21
replace #ifdef WORDS_BIGENDIAN by SCUMM_BIG_ENDIAN
Joost Peters
2009-02-21
formating
Paweł Kołodziejski
2009-02-21
disable BREAKPOINT macro and remove exit() macro, as they conflict with SCI b...
Joost Peters
2009-02-21
formating
Paweł Kołodziejski
2009-02-21
cleanup
Gregory Montoir
2009-02-21
Allocate the background sound handle dynamically. Otherwise, it seems to me a...
Torbjörn Andersson
2009-02-21
remove some endlines from warning() calls
Willem Jan Palenstijn
2009-02-21
force inventory redraw after a game state load (inventory should now be ok wh...
Gregory Montoir
2009-02-21
map dpad right to the predictive dialog
Andre Heider
2009-02-21
Cleanup.
Torbjörn Andersson
2009-02-21
Replaced "typedef struct _seg_manager_t seg_manager_t" with "struct SegManager"
Jordi Vilalta Prat
2009-02-21
Replaced "typedef struct _state state_t" with "struct EngineState"
Jordi Vilalta Prat
2009-02-21
Updated xcode project
Oystein Eftevaag
2009-02-21
Wrapped the SCI engine in the Sci namespace.
Oystein Eftevaag
2009-02-21
formating
Paweł Kołodziejski
2009-02-21
Implemented SciEngine::getDebugger()
Jordi Vilalta Prat
2009-02-21
formating
Paweł Kołodziejski
2009-02-21
formating
Paweł Kołodziejski
2009-02-21
formating
Paweł Kołodziejski
2009-02-21
formating
Paweł Kołodziejski
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