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2003-04-25added #include "stdafx.h" to some filesOliver Kiehl
2003-04-25Committing my stuff under pressure from Endy ;)Oliver Kiehl
2003-04-25committing my stuff under pressure from Endy ;)Oliver Kiehl
2003-04-25close console after we run a scriptJonathan Gray
2003-04-25fixed stupid mistake (yeah yeah, being able to read old code, and use your br...Max Horn
2003-04-25Add patch #727309 - EGA LOOM: Bypassing the copy protectionTravis Howell
2003-04-25fixed warning under VC6Paweł Kołodziejski
2003-04-25add importres and script starting functionality to the debuggerJonathan Gray
2003-04-25fix a regression my recent change introduce in GF_OLD256 games <sigh>Max Horn
2003-04-24better safe then sorry...Jonathan Gray
2003-04-24Fixed a bug with Mrs. Piermont's themeRobert Göffringmann
2003-04-24simplified / unified code; fixed various masking bugsMax Horn
2003-04-24correctionJonathan Gray
2003-04-24disable masks in OLD_BUNDLE games for nowJonathan Gray
2003-04-24VAR_KEYPRESS is 118 in v7 this makes Shift-W in ft workJonathan Gray
2003-04-24Update Simon the Sorcerer issuesTravis Howell
2003-04-24disable ingame save/load screen for OLD_BUNDLE gamesJonathan Gray
2003-04-24bypass copy prot for indy3egaJonathan Gray
2003-04-23fixed verb scripts for old bundle gamesMax Horn
2003-04-23fix loading GF_OLD_BUNDLE gamesJonathan Gray
2003-04-23update costume hack for indy3egaJonathan Gray
2003-04-23fixed actor positions in Indy3EGAMax Horn
2003-04-23renamed unk19 to startScaleIndexXMax Horn
2003-04-23Some more V2 fixes for ZakJames Brown
2003-04-23hmmJonathan Gray
2003-04-23add script command to debugger and convert old printscripts function to new d...Jonathan Gray
2003-04-23revert back a line to fix a nasty regressionJonathan Gray
2003-04-22huh? anyway, now it works much better already in indy3egaMax Horn
2003-04-22added FIXME comment (aquadran, comments?)Max Horn
2003-04-22some fixes for the indy3ega (and other OLD_BUNDLE?) costumes; still don't dis...Max Horn
2003-04-22updated for vc6Paweł Kołodziejski
2003-04-22corrections for setting actor palettePaweł Kołodziejski
2003-04-22cleanup; small fix for GF_OLD256 games; also the head hack for indy3 is not n...Max Horn
2003-04-22script debug messages not just for comiJonathan Gray
2003-04-22opcode E0 DE is sound volume changeJonathan Gray
2003-04-22add preliminary bits for making xmi music in humongous games work, just need ...Jonathan Gray
2003-04-22Add somewhat hacky 'restart' command to debugger. Still needs work :)James Brown
2003-04-22fix setState for humongous gamesJonathan Gray
2003-04-21Applied patch #725152 - Sky Music driver by LavosSpawnJoost Peters
2003-04-21added two next v2 opcodesPaweł Kołodziejski
2003-04-21opsPaweł Kołodziejski
2003-04-21fixed compiler warningJoost Peters
2003-04-21added o2_ifClassOfIs opcodePaweł Kołodziejski
2003-04-21added partialy o2_doSentence opcodePaweł Kołodziejski
2003-04-21Another half-assed stub, this time for o2_printEgoJames Brown
2003-04-21added o2_resourceRoutines opcodePaweł Kołodziejski
2003-04-21added detection for v0.0303Joost Peters
2003-04-21More V2 opcode workPaweł Kołodziejski
2003-04-21added text decoder for v0.0303Joost Peters
2003-04-21arrgh (revert)Paweł Kołodziejski