Age | Commit message (Collapse) | Author | |
---|---|---|---|
2003-05-17 | make ARRAYSIZE 'return' an int | Max Horn | |
svn-id: r7618 | |||
2003-05-17 | small fix and added skyText destructor | Robert Göffringmann | |
svn-id: r7617 | |||
2003-05-17 | I thought it would be clear from the comments that this was needed for the ↵ | Jonathan Gray | |
atari st zak demo, which seems to still be the case svn-id: r7616 | |||
2003-05-17 | Fixed program change msgs being sent under Adlib | Jamieson Christian | |
svn-id: r7615 | |||
2003-05-17 | Added imuse_multimidi to debugger | Jamieson Christian | |
svn-id: r7614 | |||
2003-05-17 | yet another V2 sentence fix (now clicking on objects in Zak causes Zak to ↵ | Max Horn | |
talk to it - but he gets stuck after some time) svn-id: r7613 | |||
2003-05-17 | some sentence fixes | Max Horn | |
svn-id: r7612 | |||
2003-05-17 | V2 actor heads fixed (to their shoulders, ha-ha... errm ... I thought it was ↵ | Max Horn | |
funny when I wrote it 8-) svn-id: r7611 | |||
2003-05-17 | Fixed Adlib sound problem on old (small header) games. Thanks for ↵ | Jamieson Christian | |
eriktorbjorn for the material that led to the solution. svn-id: r7610 | |||
2003-05-17 | no no, bad hack be gone :-) | Max Horn | |
svn-id: r7609 | |||
2003-05-17 | Removed mididrv.cpp, added seq.cpp | Jamieson Christian | |
svn-id: r7608 | |||
2003-05-17 | New seq.cpp, deprecated mididrv.cpp, removed non-Windows MIDI drivers from ↵ | Jamieson Christian | |
project svn-id: r7607 | |||
2003-05-17 | Absorbed last tidbits of mididrv.cpp into other files | Jamieson Christian | |
svn-id: r7606 | |||
2003-05-17 | Moved SEQ driver to its own file | Jamieson Christian | |
svn-id: r7605 | |||
2003-05-17 | Moved SEQ to its own file | Jamieson Christian | |
svn-id: r7604 | |||
2003-05-17 | init vars to 255 if they are not defined for all Scumm versions | Max Horn | |
svn-id: r7603 | |||
2003-05-17 | Add simon1amiga to debug | Travis Howell | |
svn-id: r7602 | |||
2003-05-17 | Oops, remove debug crapola | James Brown | |
svn-id: r7601 | |||
2003-05-17 | Move some hacks around | James Brown | |
svn-id: r7600 | |||
2003-05-17 | Fix invalid variable | James Brown | |
svn-id: r7599 | |||
2003-05-17 | Cleanup | James Brown | |
svn-id: r7598 | |||
2003-05-17 | Name some vars | James Brown | |
svn-id: r7597 | |||
2003-05-17 | Some stuff that's happened. | James Brown | |
svn-id: r7596 | |||
2003-05-17 | Removed debugrl modules | Jamieson Christian | |
svn-id: r7595 | |||
2003-05-17 | Added command line options for | Jamieson Christian | |
native MT-32 support and combination Adilb/native MIDI drivers. svn-id: r7594 | |||
2003-05-17 | add stub for a hev7 op | Jonathan Gray | |
svn-id: r7593 | |||
2003-05-17 | disable assert in o2_putActor for now (is triggered in Zak intro); cleanup | Max Horn | |
svn-id: r7592 | |||
2003-05-17 | fixed object walk_x/walk_y for V2 games | Max Horn | |
svn-id: r7591 | |||
2003-05-17 | for v2 games, make space the pause key | Max Horn | |
svn-id: r7590 | |||
2003-05-17 | proper walk animation in Zak (at the expense of Zak's head, for now ;-) | Max Horn | |
svn-id: r7589 | |||
2003-05-17 | newline to make gcc happy | Jonathan Gray | |
svn-id: r7588 | |||
2003-05-16 | V2 camera fix (again thanks MadMoose) | Max Horn | |
svn-id: r7587 | |||
2003-05-16 | fixed o2_drawObject (thx MadMoose) | Max Horn | |
svn-id: r7586 | |||
2003-05-16 | Fixed volume fader problem under multiple MIDI drivers | Jamieson Christian | |
svn-id: r7585 | |||
2003-05-16 | Redesigned -t option | Jamieson Christian | |
svn-id: r7584 | |||
2003-05-16 | cleanup | Max Horn | |
svn-id: r7583 | |||
2003-05-16 | Feature [557411] Adlib sound effects with GM drivers. | Jamieson Christian | |
Support for simultaneous drivers is based on a #define in imuse.cpp, and is disabled by default. svn-id: r7582 | |||
2003-05-16 | added roomobj dumping for bundle games (was trivial it turns out :-) | Max Horn | |
svn-id: r7581 | |||
2003-05-16 | And yet more cleanup | Jamieson Christian | |
svn-id: r7580 | |||
2003-05-16 | Added SysEx hooks | Jamieson Christian | |
svn-id: r7579 | |||
2003-05-16 | More IMuse cleanup | Jamieson Christian | |
svn-id: r7578 | |||
2003-05-16 | FINALLY got MI2 Woodtick music working! | Jamieson Christian | |
svn-id: r7577 | |||
2003-05-16 | some updates that get us up to the bootscripts of he v7 games before ↵ | Jonathan Gray | |
erroring out on unimplemented opcodes svn-id: r7576 | |||
2003-05-16 | Corrected overly aggressive MIDI channel reallocation | Jamieson Christian | |
svn-id: r7575 | |||
2003-05-16 | added SFX support | Robert Göffringmann | |
svn-id: r7574 | |||
2003-05-16 | test stuff | James Brown | |
svn-id: r7573 | |||
2003-05-16 | add hev7 target to test with | Jonathan Gray | |
svn-id: r7572 | |||
2003-05-16 | GF_AFTER_HEV7 | Jonathan Gray | |
svn-id: r7571 | |||
2003-05-16 | fixed V2 verb scripts | Max Horn | |
svn-id: r7570 | |||
2003-05-16 | print some useful info, too | Max Horn | |
svn-id: r7569 |