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2007-06-23Correct typo.Travis Howell
svn-id: r27662
2007-06-23cleanupMax Horn
svn-id: r27661
2007-06-23Add missing semi-colon.Travis Howell
svn-id: r27660
2007-06-23SCUMM: Added three FIXME comments to the _keyDownMap code, and made it use ↵Max Horn
KEYCODE_ constants for clarity svn-id: r27659
2007-06-23Made use of full Common::KeyState in SCUMM (there is still lots of room for ↵Max Horn
improvements, though) svn-id: r27656
2007-06-23Made SCUMM use Common::KeyState, too (but implemented almost no ↵Max Horn
fixes/optimizations based on this) svn-id: r27655
2007-06-23Added more flexible KeyState constructor; updated comment in gui/Key.hMax Horn
svn-id: r27654
2007-06-23MacOS X bundle changes (copying in engine data files, pred.dic, and updated ↵Oystein Eftevaag
DS_Store svn-id: r27652
2007-06-23Minor formatting fixOystein Eftevaag
svn-id: r27651
2007-06-23Applying patch 1669536: Kyra2: Intro fixesOystein Eftevaag
svn-id: r27650
2007-06-23Minor cleanup.Travis Howell
svn-id: r27649
2007-06-23Ooops, adjust Elvira 2 specific offset too.Travis Howell
svn-id: r27648
2007-06-23Minor cleanup.Travis Howell
svn-id: r27646
2007-06-23Fix alignment issue in setWindowPalete video opcode.Travis Howell
svn-id: r27645
2007-06-23Update MSVC8 ScummVM project file for commit #27640Filippos Karapetis
svn-id: r27644
2007-06-23Update GUI::Key constructsMax Horn
svn-id: r27643
2007-06-22Produce 'correct' keycode/ascii values for function keysMax Horn
svn-id: r27642
2007-06-22Do not use SCUMMVM_USE_LONG_INT on _MSC_VER anymore (if it *is* needed after ↵Max Horn
all, speak up -- that FIXME has been in there for far too long, however) svn-id: r27641
2007-06-22Moved keyboard stuff to a separate header fileMax Horn
svn-id: r27640
2007-06-220xD -> Common::KEYCODE_RETURNMax Horn
svn-id: r27639
2007-06-22AGI: Properly handle backspace key on all systems, not just OS XMax Horn
svn-id: r27638
2007-06-22Slightly updated key handling in BS2, Kyra, and ToucheMax Horn
svn-id: r27637
2007-06-22BS1: Make use of Common::KeySate::reset()Max Horn
svn-id: r27636
2007-06-22Converted BASS to use Common::KeyStateMax Horn
svn-id: r27635
2007-06-22Added constructor & reset() method to Common::KeyStateMax Horn
svn-id: r27634
2007-06-22Fix MSVC8 warningFilippos Karapetis
svn-id: r27633
2007-06-22fix compilation by casting the %, {, }, | and ~ keycode "magic" numbers to ↵Joost Peters
Common::KeyCode svn-id: r27632
2007-06-22Converted rest of BS1 to use Common::KeyState (removing two more hacks)Max Horn
svn-id: r27631
2007-06-22Adding two missing #includes to fix compilation. *sigh* I am really bad at ↵Max Horn
double checking my commits tonight. Sorry, folks svn-id: r27630
2007-06-22Update MSVC8 lure project file for commits #27604 and #27608Filippos Karapetis
svn-id: r27629
2007-06-22Converted some more code to make use of Common::KEYCODE_ / Common::ASCII_Max Horn
svn-id: r27628
2007-06-22Made BS1 track the full KeyState upon KEYDOWN events (this makes it possible ↵Max Horn
to remove to workaround for Mac keyboards) svn-id: r27627
2007-06-22Promoted the struct inside Common::Event which captures the keystate to a ↵Max Horn
full-blown independent struct named KeyState (makes it easier for engines to capture the full keystate, instead of only the keycode or only the ascii/unicode value) svn-id: r27626
2007-06-22Cleaning up after myself (I blame it on, err, uhh... the Vogons?)Max Horn
svn-id: r27625
2007-06-22Changed more code to use Common::KEYCODE_ enumMax Horn
svn-id: r27624
2007-06-22Get rid of FOTAQ's own KeyCode enum in favor of Common::KeyCode (attention: ↵Max Horn
the F12 quickload hotkey used to be incorrectly mapped to F6, this change 'fixes' that) svn-id: r27623
2007-06-22Added Common::KEYCODE_INALIDMax Horn
svn-id: r27622
2007-06-22Oops, forgot Common:: qualifierMax Horn
svn-id: r27621
2007-06-22Potential fix for PSP build problemsMax Horn
svn-id: r27620
2007-06-22Added 'ASCII_' enum values for certain standard keys, and update commentMax Horn
svn-id: r27619
2007-06-22Replace tabs by spaces in keycode enum, to ensure proper indentionMax Horn
svn-id: r27618
2007-06-22Work around a crash when quitting Simon 2. If this is the proper fix, it shouldTorbjörn Andersson
almost certainly go into the 0.10 branch as well. svn-id: r27617
2007-06-22Converted lots of code to use Common::ASCII_* and COMMON::KEYCODE_* ↵Max Horn
constants. This also revealed the evil mixing of keycodes and ascii we do in many places :-/ svn-id: r27616
2007-06-22fix compile (thanks salty-horse!)Matthew Hoops
svn-id: r27614
2007-06-22Heavily modified/reduced version of patch #1741454 (EVENTS: ASCII enum)Max Horn
svn-id: r27612
2007-06-22Changed default buttons of MessageDialogs and mass add dialog to accept ↵Max Horn
'return' as hotkey for the default button, instead of 'enter' (resp. even 'nothing' on some systems) svn-id: r27611
2007-06-22Don't include sdl_keysym.h. Use our Common::KEYCODE constants instead of SDLKTorbjörn Andersson
constants. svn-id: r27609
2007-06-22Removed old debug input files no longer being used, and the Lure disassembly ↵Paul Gilbert
folder svn-id: r27608
2007-06-22Added entries for fights.cpp and sound.cppPaul Gilbert
svn-id: r27607
2007-06-22Lots of bugfixes - game is now completablePaul Gilbert
svn-id: r27606