Age | Commit message (Collapse) | Author | |
---|---|---|---|
2004-01-08 | fix maskpos (I think... needs testing) | Max Horn | |
svn-id: r12229 | |||
2004-01-08 | various fixes for vertical scrolling rooms: fixed, screen updates (and made ↵ | Max Horn | |
them more efficient), fixed transitionEffect() for 'high' rooms, documented drawStripToScreen() params a little (we really should start documenting for each function which takes coordinates in which coordinate system they are). Please test all vertical scrolling rooms (and others, too) for regressions svn-id: r12228 | |||
2004-01-07 | fixed uninitialized warning | Paweł Kołodziejski | |
svn-id: r12227 | |||
2004-01-07 | some cleanup | Paweł Kołodziejski | |
svn-id: r12226 | |||
2004-01-07 | some cleanup | Paweł Kołodziejski | |
svn-id: r12225 | |||
2004-01-07 | fixed size result related bug in imuse digi | Paweł Kołodziejski | |
svn-id: r12224 | |||
2004-01-07 | implemented drawing of additional scrolling frames | Robert Göffringmann | |
svn-id: r12223 | |||
2004-01-07 | Tried to make the menus behave a bit more like the original. Perhaps most | Torbjörn Andersson | |
noticeably: * It no longer matters where you release the mouse button when talking to someone. It uses whatever topic you selected on mouse-down. * The inventory menu doesn't vanish if you're holding an object, even if you move the pointer away from it. * When using an object on a character (to talk to him about it), the top menu fades away, rather than vanishing instantly. Ok, that last change is rather non-obvious, but it does obsolete the clearMenu() function, which has therefore been removed. svn-id: r12222 | |||
2004-01-07 | some changes for Czech version | Robert Göffringmann | |
svn-id: r12221 | |||
2004-01-07 | implemented volume control panel | Robert Göffringmann | |
svn-id: r12220 | |||
2004-01-07 | fix 'panel still displayed during dialogue' bug (this was noticeable when ↵ | Gregory Montoir | |
trying to bypass the floda receptionist) svn-id: r12219 | |||
2004-01-07 | - moved some Person/Anim code to Graphics | Gregory Montoir | |
- some renaming svn-id: r12218 | |||
2004-01-07 | Testing stuff. | James Brown | |
svn-id: r12217 | |||
2004-01-07 | is this discrepancy here intended? | Max Horn | |
svn-id: r12216 | |||
2004-01-07 | Temporarly enabling this buffer underrun hack until aquadran looks at it. ↵ | James Brown | |
(See bug 872339) svn-id: r12215 | |||
2004-01-07 | do clipping somewhat more efficiently | Max Horn | |
svn-id: r12214 | |||
2004-01-07 | malloc/new are relatively slow operations; avoid doing them in tight loops, ↵ | Max Horn | |
if possible svn-id: r12213 | |||
2004-01-07 | Actor flip should be reset, fixes some glitches in putt putt games | Travis Howell | |
svn-id: r12212 | |||
2004-01-07 | Valgrind fixes. Mostly about memory not being freed when the engine is | Torbjörn Andersson | |
deleted. svn-id: r12211 | |||
2004-01-07 | changed lipsync func param | Paweł Kołodziejski | |
svn-id: r12210 | |||
2004-01-07 | Add another check for ignoreTurns, ignoreTurns. | Travis Howell | |
Should be complete for scumm7 games svn-id: r12209 | |||
2004-01-07 | comment unused vars | Jonathan Gray | |
svn-id: r12208 | |||
2004-01-07 | handle jumps | Paweł Kołodziejski | |
svn-id: r12207 | |||
2004-01-07 | These two subops are the same, checked dig/ft disasm. | Travis Howell | |
svn-id: r12206 | |||
2004-01-07 | Add missing break | Travis Howell | |
svn-id: r12205 | |||
2004-01-07 | added code for ms track position | Paweł Kołodziejski | |
svn-id: r12204 | |||
2004-01-07 | Add missing break | Travis Howell | |
svn-id: r12203 | |||
2004-01-07 | better bundle dir cache | Paweł Kołodziejski | |
svn-id: r12202 | |||
2004-01-07 | less memory usage | Paweł Kołodziejski | |
svn-id: r12201 | |||
2004-01-07 | proper name | Paweł Kołodziejski | |
svn-id: r12200 | |||
2004-01-07 | optimized i/o access in bundle manager | Paweł Kołodziejski | |
svn-id: r12199 | |||
2004-01-07 | add FIXME comments at the two worst spots, speed wise (about 80% processor ↵ | Max Horn | |
time or more are spent in these places for me, waiting for disk I/O) svn-id: r12198 | |||
2004-01-06 | forgot to commit this, too <sigh> | Max Horn | |
svn-id: r12197 | |||
2004-01-06 | forgot to commit this | Max Horn | |
svn-id: r12196 | |||
2004-01-06 | - minor cleanup in Person/Actor stuff | Gregory Montoir | |
- minor tweak in Graphics::bobSetText() from previous commit (message was erroneous) : - moved config stuff to QueenEngine - added 3 Logic subclasses to handle the specific parts of each game version (demo, intv...) svn-id: r12195 | |||
2004-01-06 | fix mutex usage some. IMuseDigital currently is still unusable on my system, ↵ | Max Horn | |
though (it takes 100% CPU time just on the difficulty selection screen of COMI, playing a single bundle music... uhm) svn-id: r12194 | |||
2004-01-06 | fixed tons of warnings | Max Horn | |
svn-id: r12193 | |||
2004-01-06 | proper fix | Max Horn | |
svn-id: r12192 | |||
2004-01-06 | fix compilation on unix like systems | Max Horn | |
svn-id: r12191 | |||
2004-01-06 | increased debug level | Paweł Kołodziejski | |
svn-id: r12190 | |||
2004-01-06 | update | Paweł Kołodziejski | |
svn-id: r12189 | |||
2004-01-06 | update this too | Paweł Kołodziejski | |
svn-id: r12188 | |||
2004-01-06 | synced imuse digital with local tree | Paweł Kołodziejski | |
svn-id: r12187 | |||
2004-01-06 | fixed warning | Paweł Kołodziejski | |
svn-id: r12186 | |||
2004-01-06 | - enabled debugger in QueenEngine::errorString | Gregory Montoir | |
- initialise Cutaway::_personCount* when the Cutaway starts - minor tweaks in BankManager svn-id: r12185 | |||
2004-01-06 | Never call _system->quit() directly. Let ScummVM handle that so that the | Torbjörn Andersson | |
engine can be properly deleted first. Apart from being the nice thing to do, this should make it easier to Valgrind for memory leaks. svn-id: r12184 | |||
2004-01-06 | Restrict to scumm7, caused invalid opcode errors when skipping cutscenes in ↵ | Travis Howell | |
comi sometimes and comi demo always. svn-id: r12183 | |||
2004-01-06 | moved animation stuff to Graphics class | Gregory Montoir | |
svn-id: r12182 | |||
2004-01-06 | It's a new year in BS2 land, too! | Torbjörn Andersson | |
svn-id: r12181 | |||
2004-01-06 | Made sure the screen is really cleared when drawing a dialog window, plus | Torbjörn Andersson | |
some other cleanups. (This was a regression caused by the less stupid screen updates implemented recently.) svn-id: r12180 |